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Update AssetValidator.cs
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@ -8,7 +8,7 @@ namespace Validator.Editor
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{
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{
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public Report Validate()
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public Report Validate()
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{
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{
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Report reporter = new Report("AssetValidator");
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Report report = new Report("AssetValidator");
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List<Object> objects = FindAssetsByType<Object>();
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List<Object> objects = FindAssetsByType<Object>();
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for (int i = 0; i < objects.Count; i++)
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for (int i = 0; i < objects.Count; i++)
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@ -16,12 +16,12 @@ namespace Validator.Editor
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EditorUtility.DisplayProgressBar("AssetValidator", "Validate...", (float)i / objects.Count);
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EditorUtility.DisplayProgressBar("AssetValidator", "Validate...", (float)i / objects.Count);
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if (objects[i] is IValidatable validatable)
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if (objects[i] is IValidatable validatable)
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{
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{
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validatable.Validate(reporter);
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validatable.Validate(report);
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}
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}
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}
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}
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EditorUtility.ClearProgressBar();
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EditorUtility.ClearProgressBar();
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return reporter;
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return report;
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}
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}
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public static List<T> FindAssetsByType<T>() where T : Object
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public static List<T> FindAssetsByType<T>() where T : Object
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