UnitySerializedReferenceUI/DefaultAttributes/SerializeReferenceUIRestrictionExcludeTypes/SerializeReferenceUIRestrictionExcludeTypes.cs
2021-05-26 14:44:53 -04:00

10 lines
340 B
C#

using System;
using UnityEngine;
/// None of this types or interface types are valid.
[AttributeUsage(AttributeTargets.Field)]
public class SerializeReferenceUIRestrictionExcludeTypes : PropertyAttribute
{
public readonly Type[] Types;
public SerializeReferenceUIRestrictionExcludeTypes(params Type[] types) => Types = types;
}