UnitySerializedReferenceUI/Runtime/Attributes/SerializeReferenceUIRestrictionExcludeTypes.cs
2022-12-28 13:55:36 +01:00

10 lines
340 B
C#

using System;
using UnityEngine;
/// None of this types or interface types are valid.
[AttributeUsage(AttributeTargets.Field)]
public class SerializeReferenceUIRestrictionExcludeTypes : PropertyAttribute
{
public readonly Type[] Types;
public SerializeReferenceUIRestrictionExcludeTypes(params Type[] types) => Types = types;
}