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30 lines
605 B
C#
30 lines
605 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace TextureCombiner
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{
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public class CombineOptions : Options
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{
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[SerializeField]
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private Toggle autoCombineToggle = null;
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private void OnEnable()
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{
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autoCombineToggle.isOn = PlayerPrefs.GetInt("autoCombine", 1) != 0;
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}
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protected override void OnDisable()
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{
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PlayerPrefs.SetInt("autoCombine", autoCombineToggle.isOn ? 1 : 0);
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base.OnDisable();
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}
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public bool GetAutoCombine()
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{
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return autoCombineToggle.isOn;
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}
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}
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} |