mirror of
https://github.com/maxartz15/TextureCombiner.git
synced 2024-11-09 23:22:55 +01:00
61 lines
1.4 KiB
Plaintext
61 lines
1.4 KiB
Plaintext
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!47 &1
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QualitySettings:
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m_ObjectHideFlags: 0
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serializedVersion: 5
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m_CurrentQuality: 0
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m_QualitySettings:
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- serializedVersion: 2
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name: Ultra
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pixelLightCount: 4
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shadows: 0
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shadowResolution: 0
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shadowProjection: 1
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shadowCascades: 4
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shadowDistance: 150
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shadowNearPlaneOffset: 3
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 1
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skinWeights: 4
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textureQuality: 0
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anisotropicTextures: 0
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antiAliasing: 0
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softParticles: 0
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softVegetation: 1
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realtimeReflectionProbes: 0
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billboardsFaceCameraPosition: 0
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vSyncCount: 1
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lodBias: 2
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maximumLODLevel: 0
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streamingMipmapsActive: 0
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsMemoryBudget: 512
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streamingMipmapsRenderersPerFrame: 512
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streamingMipmapsMaxLevelReduction: 2
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streamingMipmapsMaxFileIORequests: 1024
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particleRaycastBudget: 4096
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asyncUploadTimeSlice: 2
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 0}
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excludedTargetPlatforms: []
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m_PerPlatformDefaultQuality:
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Android: 0
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Nintendo 3DS: 0
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Nintendo Switch: 0
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PS4: 0
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PSM: 0
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PSP2: 0
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Stadia: 0
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Standalone: 0
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Tizen: 0
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WebGL: 0
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WiiU: 0
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Windows Store Apps: 0
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XboxOne: 0
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iPhone: 0
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tvOS: 0
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