TextureCombiner/Assets/Scripts/Options/SizeOptions.cs

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2020-11-01 03:54:32 +01:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace TextureCombiner
{
public class SizeOptions : Options
{
public int width = 512;
public int height = 512;
[SerializeField]
private InputField inputFieldWidth = null;
[SerializeField]
private InputField inputFieldHeight = null;
private void OnEnable()
{
width = PlayerPrefs.GetInt("width", 512);
height = PlayerPrefs.GetInt("height", 512);
inputFieldWidth.text = width.ToString();
inputFieldHeight.text = height.ToString();
inputFieldWidth.onValueChanged.AddListener(UpdateWidth);
inputFieldHeight.onValueChanged.AddListener(UpdateHeight);
}
protected override void OnDisable()
{
PlayerPrefs.SetInt("width", width);
PlayerPrefs.SetInt("height", height);
base.OnDisable();
}
private void UpdateWidth(string _width)
{
int.TryParse(_width, out width);
}
private void UpdateHeight(string _height)
{
int.TryParse(_height, out height);
}
}
}