mirror of
https://github.com/maxartz15/ScriptableData.git
synced 2024-11-23 23:05:32 +01:00
Instance indicator colors
Added instance colors to better indicate what is being displayed. Code refactor.
This commit is contained in:
parent
91648de3d9
commit
22fee290ce
@ -1,6 +1,8 @@
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# Change Log:
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## 1.0.0
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- Base project.
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## 1.1.1
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- Instance indicator colors.
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- Code refactor.
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## 1.1.0
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- ExstendableScriptableObjectDrawer.
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## 1.0.0
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- Base project.
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@ -1,218 +1,154 @@
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// References:
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// References:
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// https://gist.github.com/tomkail/ba4136e6aa990f4dc94e0d39ec6a058c
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// Developed by Tom Kail at Inkle
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// Released under the MIT Licence as held at https://opensource.org/licenses/MIT
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using System;
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using System.Linq;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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using Object = UnityEngine.Object;
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namespace ScriptableData.Editor
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{
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[CustomPropertyDrawer(typeof(ScriptableObject), true)]
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public class ExtendedScriptableObjectDrawer : PropertyDrawer
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{
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private static readonly string[] ignoreClassFullNames = new string[] { "TMPro.TMP_FontAsset" };
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private const int buttonWidth = 20;
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[CustomPropertyDrawer(typeof(ScriptableObject), true)]
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public class ExtendedScriptableObjectDrawer : PropertyDrawer
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{
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// Permamently exclude classes from being affected by the drawer.
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private static readonly string[] ignoredFullClassNames = new string[] { "TMPro.TMP_FontAsset" };
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private const int buttonWidth = 20;
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public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
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{
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float totalHeight = EditorGUIUtility.singleLineHeight;
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if (property.objectReferenceValue == null || !HasVisableSubProperties(property) || fieldInfo.HasAttribute<NonExtendableAttribute>())
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{
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return totalHeight;
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}
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public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
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{
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float totalHeight = EditorGUIUtility.singleLineHeight;
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if (property.isExpanded)
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{
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ScriptableObject data = property.objectReferenceValue as ScriptableObject;
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SerializedObject serializedObject = null;
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if (property.objectReferenceValue is ScriptableObject scriptableObject)
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{
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serializedObject = new SerializedObject(scriptableObject);
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}
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if (data == null)
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{
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return EditorGUIUtility.singleLineHeight;
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}
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if (serializedObject == null || !serializedObject.HasVisableSubProperties() || fieldInfo.HasAttribute<NonExtendableAttribute>())
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{
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return totalHeight;
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}
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SerializedObject serializedObject = new SerializedObject(data);
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SerializedProperty prop = serializedObject.GetIterator();
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if (prop.NextVisible(true))
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{
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do
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{
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if (prop.name == "m_Script")
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{
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continue;
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}
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if (property.isExpanded)
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{
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// Iterate over all the values and draw them.
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SerializedProperty p = serializedObject.GetIterator();
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SerializedProperty subProp = serializedObject.FindProperty(prop.name);
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float height = EditorGUI.GetPropertyHeight(subProp, null, true) + EditorGUIUtility.standardVerticalSpacing;
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totalHeight += height;
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}
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while (prop.NextVisible(false));
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}
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// Add a tiny bit of height if open for the background
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totalHeight += EditorGUIUtility.standardVerticalSpacing;
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}
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if (p.NextVisible(true))
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{
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do
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{
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// Skip drawing the class file.
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if (EditorUtils.IsIgnoredProperty(p))
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{
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continue;
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}
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return totalHeight;
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}
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float height = EditorGUI.GetPropertyHeight(p, null, true) + EditorGUIUtility.standardVerticalSpacing;
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totalHeight += height;
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}
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while (p.NextVisible(false));
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}
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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EditorGUI.BeginProperty(position, label, property);
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// Add a tiny bit of height if open for the background
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totalHeight += EditorGUIUtility.standardVerticalSpacing;
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}
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return totalHeight;
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}
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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EditorGUI.BeginProperty(position, label, property);
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Type fieldType = EditorUtils.GetFieldType(fieldInfo);
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if (fieldType == null || HasIgnoredClassName(fieldType) || fieldInfo.HasAttribute<NonExtendableAttribute>())
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{
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EditorGUI.PropertyField(position, property, label);
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EditorGUI.EndProperty();
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return;
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}
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// Draw with default drawer.
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if (fieldType == null || HasIgnoredClassName(fieldType) || fieldInfo.HasAttribute<NonExtendableAttribute>())
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{
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EditorGUI.PropertyField(position, property, label);
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EditorGUI.EndProperty();
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return;
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}
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ScriptableObject propertySO = null;
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if (!property.hasMultipleDifferentValues && property.serializedObject.targetObject != null && property.serializedObject.targetObject is ScriptableObject)
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{
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propertySO = property.serializedObject.targetObject as ScriptableObject;
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}
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GUIContent guiContent = new GUIContent(property.displayName);
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Rect foldoutRect = new Rect(position.x, position.y, EditorGUIUtility.labelWidth, EditorGUIUtility.singleLineHeight);
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if (property.objectReferenceValue != null && HasVisableSubProperties(property))
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{
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property.isExpanded = EditorGUI.Foldout(foldoutRect, property.isExpanded, guiContent, true);
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}
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else
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{
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foldoutRect.x += 10;
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EditorGUI.Foldout(foldoutRect, property.isExpanded, guiContent, true, EditorStyles.label);
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}
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Rect indentedPosition = EditorGUI.IndentedRect(position);
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float indentOffset = indentedPosition.x - position.x;
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Rect propertyRect = new Rect(position.x + (EditorGUIUtility.labelWidth - indentOffset + 2), position.y, position.width - (EditorGUIUtility.labelWidth - indentOffset + 2), EditorGUIUtility.singleLineHeight);
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Rect propertyRect = new Rect(position.x + (EditorGUIUtility.labelWidth - indentOffset + 2), position.y, position.width - (EditorGUIUtility.labelWidth - indentOffset + 2), EditorGUIUtility.singleLineHeight);
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if (propertySO != null || property.objectReferenceValue == null)
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{
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propertyRect.width -= buttonWidth;
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}
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SerializedObject serializedObject = null;
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if(property.objectReferenceValue is ScriptableObject scriptableObject)
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{
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serializedObject = new SerializedObject(scriptableObject);
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}
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EditorGUI.BeginChangeCheck();
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// Check for sub properties and if the property can be expanded.
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if (serializedObject != null && serializedObject.HasVisableSubProperties())
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{
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property.isExpanded = EditorGUI.Foldout(foldoutRect, property.isExpanded, new GUIContent(property.displayName), true);
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Object assignedObject = EditorGUI.ObjectField(propertyRect, GUIContent.none, property.objectReferenceValue, fieldType, false);
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if (property.isExpanded)
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{
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// Draw sub properties.
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serializedObject.Draw(position);
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}
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}
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else
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{
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EditorGUI.LabelField(foldoutRect, new GUIContent(property.displayName));
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if (EditorGUI.EndChangeCheck())
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{
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property.objectReferenceValue = assignedObject;
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property.serializedObject.ApplyModifiedProperties();
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}
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if (property.objectReferenceValue == null)
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{
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propertyRect.width -= buttonWidth;
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Rect buttonRect = new Rect(position.x + position.width - buttonWidth, position.y, buttonWidth, EditorGUIUtility.singleLineHeight);
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// Draw create button.
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Rect buttonRect = new Rect(position.x + position.width - buttonWidth, position.y, buttonWidth, EditorGUIUtility.singleLineHeight);
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DrawScriptableObjectCreateButton(buttonRect, property, fieldType);
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}
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}
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if (property.propertyType == SerializedPropertyType.ObjectReference && property.objectReferenceValue != null)
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{
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if (property.isExpanded)
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{
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DrawScriptableObjectChildFields(position, property);
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}
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}
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else
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{
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DrawScriptableObjectCreateButton(buttonRect, property, fieldType);
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}
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EditorGUI.BeginChangeCheck();
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// Draw object field.
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EditorGUI.PropertyField(propertyRect, property, GUIContent.none, false);
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property.serializedObject.ApplyModifiedProperties();
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EditorGUI.EndProperty();
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}
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if (EditorGUI.EndChangeCheck())
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{
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property.serializedObject.ApplyModifiedProperties();
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}
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private void DrawScriptableObjectChildFields(Rect position, SerializedProperty property)
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property.serializedObject.ApplyModifiedProperties();
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EditorGUI.EndProperty();
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}
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private static void DrawScriptableObjectCreateButton(Rect position, SerializedProperty property, Type type)
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{
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ScriptableObject scriptableObject = (ScriptableObject)property.objectReferenceValue;
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if (GUI.Button(position, "+"))
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{
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GenericMenu typeChooser = new GenericMenu();
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IEnumerable<Type> types = type.Assembly.GetTypes().Where(t => type.IsAssignableFrom(t));
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foreach (Type t in types)
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{
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if (t.IsAbstract)
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{
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continue;
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}
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if (scriptableObject == null)
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{
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return;
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}
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typeChooser.AddItem(new GUIContent(t.Name), false, (o) => {
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property.objectReferenceValue = EditorUtils.CreateAssetWithSavePrompt(o as Type, EditorUtils.GetSelectedAssetPath(property));
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property.serializedObject.ApplyModifiedProperties();
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}, t);
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}
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typeChooser.ShowAsContext();
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}
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}
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// Draw a background that shows us clearly which fields are part of the ScriptableObject
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GUI.Box(new Rect(position.x, position.y + EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing - 1, position.width, position.height - EditorGUIUtility.singleLineHeight - EditorGUIUtility.standardVerticalSpacing), "");
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EditorGUI.indentLevel++;
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SerializedObject serializedObject = new SerializedObject(scriptableObject);
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// Iterate over all the values and draw them
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SerializedProperty prop = serializedObject.GetIterator();
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float y = position.y + EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
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EditorGUI.BeginChangeCheck();
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if (prop.NextVisible(true))
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{
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do
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{
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// Don't bother drawing the class file
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if (prop.name == "m_Script") continue;
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float height = EditorGUI.GetPropertyHeight(prop, new GUIContent(prop.displayName), true);
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EditorGUI.PropertyField(new Rect(position.x, y, position.width /*- buttonWidth*/, height), prop, true);
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y += height + EditorGUIUtility.standardVerticalSpacing;
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}
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while (prop.NextVisible(false));
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}
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if (EditorGUI.EndChangeCheck())
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{
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serializedObject.ApplyModifiedProperties();
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}
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EditorGUI.indentLevel--;
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}
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private void DrawScriptableObjectCreateButton(Rect position, SerializedProperty property, Type type)
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private static bool HasIgnoredClassName(Type type)
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{
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if (GUI.Button(position, "+"))
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{
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if (type.IsAbstract)
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{
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GenericMenu typeChooser = new GenericMenu();
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foreach (var elem in type.Assembly.GetTypes().Where(t => type.IsAssignableFrom(t)))
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{
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if (elem.IsAbstract) continue;
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typeChooser.AddItem(new GUIContent(elem.Name), false, (elem) => {
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property.objectReferenceValue = EditorUtils.CreateAssetWithSavePrompt(elem as Type, EditorUtils.GetSelectedAssetPath(property));
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property.serializedObject.ApplyModifiedProperties();
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}, elem);
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}
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typeChooser.ShowAsContext();
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}
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else
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{
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property.objectReferenceValue = EditorUtils.CreateAssetWithSavePrompt(type, EditorUtils.GetSelectedAssetPath(property));
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}
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}
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}
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private bool HasIgnoredClassName(Type type)
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{
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return ignoreClassFullNames.Contains(type.FullName);
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}
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private bool HasVisableSubProperties(SerializedProperty property)
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{
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ScriptableObject scriptableObject = (ScriptableObject)property.objectReferenceValue;
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if (scriptableObject != null)
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{
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SerializedObject serializedObject = new SerializedObject(scriptableObject);
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SerializedProperty prop = serializedObject.GetIterator();
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while (prop.NextVisible(true))
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{
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if (prop.name == "m_Script") continue;
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return true; //if theres any visible property other than m_script
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}
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}
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return false;
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}
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}
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return ignoredFullClassNames.Contains(type.FullName);
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}
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}
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}
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@ -3,68 +3,149 @@ using System.Reflection;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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using Random = UnityEngine.Random;
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namespace ScriptableData.Editor
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{
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public static class EditorUtils
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{
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public static string GetSelectedAssetPath(SerializedProperty property)
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{
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string selectedAssetPath = "Assets";
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public static class EditorUtils
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{
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public static string GetSelectedAssetPath(SerializedProperty property)
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{
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string selectedAssetPath = "Assets";
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if (property.serializedObject.targetObject is MonoBehaviour behaviour)
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{
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MonoScript ms = MonoScript.FromMonoBehaviour(behaviour);
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selectedAssetPath = System.IO.Path.GetDirectoryName(AssetDatabase.GetAssetPath(ms));
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}
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return selectedAssetPath;
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}
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public static ScriptableObject CreateAssetWithSavePrompt(Type type, string path)
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{
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path = EditorUtility.SaveFilePanelInProject("Save ScriptableObject", type.Name + ".asset", "asset", "Enter a file name for the ScriptableObject.", path);
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if (string.IsNullOrWhiteSpace(path)) {
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return null;
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}
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ScriptableObject asset = ScriptableObject.CreateInstance(type);
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AssetDatabase.CreateAsset(asset, path);
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AssetDatabase.SaveAssets();
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AssetDatabase.Refresh();
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AssetDatabase.ImportAsset(path, ImportAssetOptions.ForceUpdate);
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EditorGUIUtility.PingObject(asset);
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return asset;
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}
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public static bool HasAttribute<T>(this FieldInfo fieldInfo)
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{
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Attribute[] attributes = Attribute.GetCustomAttributes(fieldInfo);
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foreach (Attribute a in attributes)
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if (property.serializedObject.targetObject is MonoBehaviour behaviour)
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{
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if (a is T)
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{
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return true;
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}
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MonoScript ms = MonoScript.FromMonoBehaviour(behaviour);
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selectedAssetPath = System.IO.Path.GetDirectoryName(AssetDatabase.GetAssetPath(ms));
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}
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return false;
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}
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return selectedAssetPath;
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}
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public static Type GetFieldType(FieldInfo fieldInfo)
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public static ScriptableObject CreateAssetWithSavePrompt(Type type, string path)
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{
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Type type = fieldInfo.FieldType;
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path = EditorUtility.SaveFilePanelInProject("Save ScriptableObject", type.Name + ".asset", "asset", "Enter a file name for the ScriptableObject.", path);
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if (string.IsNullOrWhiteSpace(path)) {
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return null;
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}
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ScriptableObject asset = ScriptableObject.CreateInstance(type);
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AssetDatabase.CreateAsset(asset, path);
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AssetDatabase.SaveAssets();
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AssetDatabase.Refresh();
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AssetDatabase.ImportAsset(path, ImportAssetOptions.ForceUpdate);
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EditorGUIUtility.PingObject(asset);
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return asset;
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}
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if (type.IsArray)
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{
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type = type.GetElementType();
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}
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else if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(List<>))
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{
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type = type.GetGenericArguments()[0];
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}
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public static bool HasAttribute<T>(this FieldInfo fieldInfo)
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{
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Attribute[] attributes = Attribute.GetCustomAttributes(fieldInfo);
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return type;
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}
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}
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foreach (Attribute a in attributes)
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{
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if (a is T)
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{
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return true;
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}
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}
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return false;
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}
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public static Type GetFieldType(FieldInfo fieldInfo)
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{
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Type type = fieldInfo.FieldType;
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if (type.IsArray)
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{
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type = type.GetElementType();
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}
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else if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(List<>))
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{
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type = type.GetGenericArguments()[0];
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}
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return type;
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}
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public static void Draw(this SerializedObject serializedObject, Rect position)
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{
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// Get position with indentation.
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Rect indentedPosition = EditorGUI.IndentedRect(position);
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EditorGUI.indentLevel++;
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// Draw a background that shows us clearly which fields are part of the ScriptableObject.
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GUI.Box(new Rect(indentedPosition.x, position.y + EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing - 1, position.width, position.height - EditorGUIUtility.singleLineHeight - EditorGUIUtility.standardVerticalSpacing), "");
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// Draw color coded side to indicate the scriptable object instance.
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if (serializedObject.targetObject != null)
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{
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Random.InitState(serializedObject.targetObject.GetInstanceID());
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EditorGUI.DrawRect(new Rect(indentedPosition.x - EditorGUIUtility.standardVerticalSpacing, position.y + EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing - 1, EditorGUIUtility.standardVerticalSpacing, position.height - EditorGUIUtility.singleLineHeight - EditorGUIUtility.standardVerticalSpacing), Random.ColorHSV(0f, 1f, 1f, 1f, 0.75f, 0.75f));
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}
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Rect pRect = new Rect(position.x, position.y + EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing, position.width, 0);
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// Iterate over all the values and draw them.
|
||||
SerializedProperty p = serializedObject.GetIterator();
|
||||
|
||||
EditorGUI.BeginChangeCheck();
|
||||
|
||||
if (p.NextVisible(true))
|
||||
{
|
||||
do
|
||||
{
|
||||
if (IsIgnoredProperty(p))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
pRect.height = EditorGUI.GetPropertyHeight(p, new GUIContent(p.displayName), true);
|
||||
// Draw property.
|
||||
EditorGUI.PropertyField(pRect, p, true);
|
||||
|
||||
pRect.y += pRect.height + EditorGUIUtility.standardVerticalSpacing;
|
||||
}
|
||||
while (p.NextVisible(false));
|
||||
}
|
||||
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
serializedObject.ApplyModifiedProperties();
|
||||
}
|
||||
|
||||
EditorGUI.indentLevel--;
|
||||
}
|
||||
|
||||
public static bool HasVisableSubProperties(this SerializedObject serializedObject)
|
||||
{
|
||||
SerializedProperty p = serializedObject.GetIterator();
|
||||
|
||||
if (p.NextVisible(true))
|
||||
{
|
||||
do
|
||||
{
|
||||
if (IsIgnoredProperty(p))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
while (p.NextVisible(false));
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool IsIgnoredProperty(SerializedProperty property)
|
||||
{
|
||||
// Skip drawing the class file.
|
||||
if (property.name == "m_Script")
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,7 +1,7 @@
|
||||
{
|
||||
"name": "com.vertexcolor.scriptabledata",
|
||||
"displayName": "ScriptableData",
|
||||
"version": "1.1.0",
|
||||
"version": "1.1.1",
|
||||
"unity": "2019.1",
|
||||
"description": "ScriptableData code base for ScriptableObject workflow.",
|
||||
"category": "Tool",
|
||||
|
Loading…
Reference in New Issue
Block a user