generated from max/template-unity-project
max
b6f9052cff
- Worked on serialization issues (some string data doesn't get correctly formatted, but was also not needed, so removed the data part from ScenePartition) - Moved some files to runtime (wip)
14 lines
419 B
C#
14 lines
419 B
C#
using System.Collections.Generic;
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using UnityEngine;
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namespace VertexColor.ScenePartition
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{
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[System.Serializable]
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public class ScenePartitionSortedList : SerializableSortedList<uint, ScenePartition> { }
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[System.Serializable]
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public class UintSortedSet : SerializableSortedSet<uint> { }
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[System.Serializable]
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public class SceneGridDictionary : SerializableDictionary<Vector2, List<uint>> { }
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} |