generated from max/template-unity-project
Scene grid load additive #9
max
commented 2023-07-09 23:03:23 +02:00
Owner
- load additive functionality in ScenePartition
- load additive button
- [ ] load additive functionality in ScenePartition
- [ ] load additive button
![image](/attachments/0e5ec350-5026-4fa0-b5fb-6a3e2a3a59fd)
max
added this to the ScenePartition POC project 2023-07-09 23:03:24 +02:00
max
self-assigned this 2023-07-29 16:02:52 +02:00
max
referenced this issue from a commit 2023-07-29 16:06:14 +02:00
Load additive
max
closed this issue 2023-07-29 16:06:16 +02:00
Labels
No Label
No Milestone
No project
No Assignees
1 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: max/ScenePartition#9
Loading…
Reference in New Issue
Block a user
No description provided.
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?