generated from max/template-unity-project
SceneData ScriptableSingleton #5
max
commented 2023-06-27 00:27:25 +02:00
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- Test if it is useful to store the local cache in
- Test if it is quick enough
- Test if it is useful to store the local cache in
- Test if it is quick enough
max
added this to the ScenePartition POC project 2023-06-27 00:27:26 +02:00
max
self-assigned this 2023-06-29 09:28:17 +02:00
max
removed their assignment 2023-06-29 09:28:24 +02:00
max
self-assigned this 2023-06-29 09:29:14 +02:00
max
closed this issue 2023-07-09 23:13:01 +02:00
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Reference: max/ScenePartition#5
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