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Conformation Popup #15
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Reference: max/ScenePartition#15
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Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Add conformation pop-ups when doing an action that could result in loss of data/changes.
e.g. unloading the scene while having changes. loading the scene while having changes, refreshing the scene while having changes, generating the grid while having changes.