- wrapped lists in serialized dicts do work, maybe wrap anything. - note: maybe convert long fields to string fields to support ulong?
- Object and prefab file id loading - Generate grid update - Switched uint to long but should probably be ulong!
- Worked on serialization issues (some string data doesn't get correctly formatted, but was also not needed, so removed the data part from ScenePartition) - Moved some files to runtime (wip)