Basic split saving and loading of scene files

This commit is contained in:
max
2023-06-24 14:27:50 +02:00
parent a335984b1c
commit bdbfaf34c0
16 changed files with 300 additions and 0 deletions

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"name": "VertexColor.ScenePartition",
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"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}

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