ScenePartition/Runtime/VertexColor.ScenePartition.asmdef

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{
"name": "VertexColor.ScenePartition",
"rootNamespace": "VertexColor.ScenePartition",
"references": [],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}