ScenePartition/Runtime/SerializedStructures.cs

19 lines
514 B
C#
Raw Normal View History

using System.Collections.Generic;
namespace VertexColor.ScenePartition
{
[System.Serializable]
public class ScenePartitionSortedList : SerializableSortedList<ulong, ScenePartition> { }
[System.Serializable]
public class LongSortedSet : SerializableSortedSet<ulong> { }
[System.Serializable]
public class SceneGridDictionary : SerializableDictionary<int, GridList> { }
[System.Serializable]
public class GridList
{
public List<ulong> list = new List<ulong>();
}
}