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Nerfed/Nerfed.Runtime/Scene/SceneComponentAttribute.cs
T
max fec2cd8d24 testing building some core systems
- serialization
- chunks
- parralelfor test
2026-04-24 19:21:03 +02:00

9 lines
325 B
C#

namespace Nerfed.Runtime.Scene;
/// <summary>
/// Marks an unmanaged struct as a serializable scene component.
/// Only types with this attribute will be saved/loaded by the scene system.
/// </summary>
[AttributeUsage(AttributeTargets.Struct, Inherited = false)]
public sealed class SceneComponentAttribute : Attribute { }