57 lines
2.3 KiB
C#
57 lines
2.3 KiB
C#
using System.Numerics;
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using ImGuiNET;
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using MoonTools.ECS;
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using Nerfed.Runtime.Components;
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namespace Nerfed.Runtime.Serialization;
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public static class ComponentHelper
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{
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public static readonly Dictionary<Type, Func<World, Entity, ValueType>> GetComponentByType = new()
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{
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{ typeof(LocalTransform), (world, entity) => world.Get<LocalTransform>(entity) },
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{ typeof(Root), (world, entity) => world.Get<Root>(entity) },
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};
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public static readonly Dictionary<Type, Action<World, Entity, ValueType>> SetComponentByType = new()
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{
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{ typeof(LocalTransform), (world, entity, component) => world.Set(entity, (LocalTransform)component) },
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{ typeof(Root), (world, entity, component) => world.Set(entity, (Root)component) },
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};
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public static readonly Dictionary<Type, Action<World, Entity>> ComponentInspectorByType = new()
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{
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{
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typeof(LocalTransform), (world, entity) =>
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{
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(Vector3 position, Quaternion rotation, Vector3 scale) = world.Get<LocalTransform>(entity);
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Vector3 eulerAngles = MathEx.ToEulerAngles(rotation);
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eulerAngles = new Vector3(float.RadiansToDegrees(eulerAngles.X), float.RadiansToDegrees(eulerAngles.Y), float.RadiansToDegrees(eulerAngles.Z));
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bool isDirty = false;
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ImGui.BeginGroup();
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ImGui.Text($"{nameof(LocalTransform)}");
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isDirty |= ImGui.DragFloat3("Position", ref position, 0.2f, float.MinValue, float.MaxValue, "%f0 m"); // TODO: right format.
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isDirty |= ImGui.DragFloat3("Rotation", ref eulerAngles);
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isDirty |= ImGui.DragFloat3("Scale", ref scale);
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ImGui.EndGroup();
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if (!isDirty)
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{
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return;
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}
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eulerAngles = new Vector3(float.DegreesToRadians(eulerAngles.X), float.DegreesToRadians(eulerAngles.Y), float.DegreesToRadians(eulerAngles.Z));
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world.Set(entity, new LocalTransform(position, MathEx.ToQuaternion(eulerAngles), scale));
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}
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},
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{
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typeof(Root), (world, entity) =>
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{
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ImGui.BeginGroup();
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ImGui.Text($"{nameof(Root)}");
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ImGui.EndGroup();
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}
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},
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};
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} |