World/Entity/Component Serialization #4
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- Look into serialized objects + serialized properties, since this could be used for both UI/Inspectors and saving/loading data
- Look into code gen, maybe it is just easier to generate the readers and writes for each component
- Look into serialized objects + serialized properties, since this could be used for both UI/Inspectors and saving/loading data
- Look into code gen, maybe it is just easier to generate the readers and writes for each component
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