Compare commits
No commits in common. "project" and "main" have entirely different histories.
@ -1,64 +0,0 @@
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using System.Text.Json;
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using System.Text.Json.Serialization;
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namespace Nerfed.Compiler;
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public class AssemblyDefinition
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{
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public string Name { get; set; }
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public string Guid { get; set; }
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//public bool IsEditor { get; set; }
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// Add platform stuff here..?
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// Add dll's here..?
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// Add dependencies here..?
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public static bool Create(string assemblyDefinitionFilePath, string name, out AssemblyDefinition assemblyDefinition)
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{
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assemblyDefinition = null;
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if (File.Exists(assemblyDefinitionFilePath))
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{
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Console.WriteLine($"ERROR: File already exists!");
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return false;
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}
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// Create project file.
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assemblyDefinition = new AssemblyDefinition
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{
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Name = name,
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Guid = System.Guid.NewGuid().ToString("B").ToUpper(),
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};
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Save(assemblyDefinition, assemblyDefinitionFilePath);
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return true;
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}
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public static bool Save(AssemblyDefinition assemblyDefinition, string assemblyDefinitionFilePath)
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{
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string jsonString = JsonSerializer.Serialize(assemblyDefinition, AssemblyDefinitionContext.Default.AssemblyDefinition);
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File.WriteAllText(assemblyDefinitionFilePath, jsonString);
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return true;
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}
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public static bool Open(string assemblyDefinitionFilePath, out AssemblyDefinition assemblyDefinition)
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{
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string jsonString = File.ReadAllText(assemblyDefinitionFilePath);
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assemblyDefinition = JsonSerializer.Deserialize(jsonString, AssemblyDefinitionContext.Default.AssemblyDefinition);
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if (assemblyDefinition == null)
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{
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Console.WriteLine($"ERROR: Could not open {typeof(AssemblyDefinition)}.");
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return false;
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}
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return true;
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}
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}
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[JsonSerializable(typeof(AssemblyDefinition))]
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public partial class AssemblyDefinitionContext : JsonSerializerContext
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{
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}
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@ -1,82 +0,0 @@
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using System.Diagnostics;
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using System.Runtime.InteropServices;
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namespace Nerfed.Compiler;
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public static class Compiler
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{
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public static bool Compile(string projectFilePath, string configuration = "Debug")
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{
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string projectDirectory = Path.GetDirectoryName(projectFilePath);
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if (!File.Exists(projectFilePath))
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{
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Console.WriteLine($"ERROR: Project file not found at {projectDirectory}.");
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return false;
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}
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if (!Project.Open(projectFilePath, out Project project))
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{
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return false;
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}
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// TODO: Check project version, to make sure we can compile it or something...
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// Generate solution.
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Generator.GenerateSolution(projectDirectory, project, out string solutionFilePath);
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// Compile solution.
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ProcessStartInfo processInfo = new()
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{
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WorkingDirectory = Path.GetDirectoryName(solutionFilePath),
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CreateNoWindow = true,
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UseShellExecute = false,
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RedirectStandardError = true,
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RedirectStandardOutput = true,
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};
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if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
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{
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processInfo.FileName = "/bin/bash";
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processInfo.Arguments = $"-c \"dotnet build '{Path.GetFileName(solutionFilePath)}'\"" + (string.IsNullOrWhiteSpace(configuration) ? $" --configuration {configuration}" : "");
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}
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else if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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{
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processInfo.FileName = "cmd.exe";
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processInfo.Arguments = $"/c dotnet build \"{Path.GetFileName(solutionFilePath)}\"" + (string.IsNullOrWhiteSpace(configuration) ? $" --configuration {configuration}" : "");
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}
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else
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{
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Console.WriteLine($"ERROR: Platform not supported!");
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return false;
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}
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Process process = Process.Start(processInfo) ?? throw new Exception();
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process.OutputDataReceived += (sender, dataArgs) => {
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string data = dataArgs.Data;
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if (data is null)
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{
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return;
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}
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Console.WriteLine(data);
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};
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process.BeginOutputReadLine();
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process.BeginErrorReadLine();
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process.ErrorDataReceived += (sender, dataArgs) => {
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if (dataArgs.Data is not null)
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{
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Console.WriteLine(dataArgs.Data);
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}
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};
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process.WaitForExit();
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int exitCode = process.ExitCode;
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process.Close();
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return true;
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}
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}
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@ -1,161 +0,0 @@
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using System.Reflection;
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using System.Text;
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using System.Text.Json;
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namespace Nerfed.Compiler;
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public static class Generator
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{
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public const string AssemblyDefinitionExtensionName = ".asmdef";
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public const string CSProjectExtensionName = ".csproj";
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public const string SolutionExtensionName = ".sln";
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public static void GenerateSolution(string projectDirectory, Project project, out string solutionFilePath)
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{
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// Clear files.
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ClearCSProjectFiles(projectDirectory);
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// Generate projects.
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string[] assemblyDefinitionFilePaths = Directory.GetFiles(projectDirectory, AssemblyDefinitionExtensionName, SearchOption.AllDirectories);
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foreach (string assemblyDefinitionFilePath in assemblyDefinitionFilePaths)
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{
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GenerateCSProject(assemblyDefinitionFilePath, projectDirectory, out string csProjectFilePath);
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}
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// Generate solution.
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string[] csProjectPaths = Directory.GetFiles(projectDirectory, $"*{CSProjectExtensionName}", SearchOption.TopDirectoryOnly);
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string[] csProjectGuids = new string[csProjectPaths.Length];
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for (int i = 0; i < csProjectPaths.Length; i++)
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{
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csProjectGuids[i] = Guid.NewGuid().ToString("B").ToUpper();
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}
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StringBuilder content = new StringBuilder();
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// Write the solution file header
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content.AppendLine("Microsoft Visual Studio Solution File, Format Version 12.00");
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content.AppendLine("# Visual Studio Version 17");
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content.AppendLine("VisualStudioVersion = 17.10.35013.160");
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content.AppendLine("MinimumVisualStudioVersion = 10.0.40219.1");
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// Add each project to the solution file
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for (int i = 0; i < csProjectPaths.Length; i++)
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{
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string csProjectPath = csProjectPaths[i];
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string csProjectGuid = csProjectGuids[i];
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string csProjectName = Path.GetFileNameWithoutExtension(csProjectPath);
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string csProjectRelativePath = Path.GetRelativePath(projectDirectory, csProjectPath);
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// FAE04EC0-301F-11D3-BF4B-00C04F79EFBC for C# projects.
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content.AppendLine($"Project(\"{{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}}\") = \"{csProjectName}\", \"{csProjectRelativePath}\", \"{csProjectGuid}\"");
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content.AppendLine("EndProject");
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}
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// Add global sections (these can be extended as needed)
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content.AppendLine("Global");
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content.AppendLine(" GlobalSection(SolutionConfigurationPlatforms) = preSolution");
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content.AppendLine(" Test|x64 = Test|x64");
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content.AppendLine(" Release|x64 = Release|x64");
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content.AppendLine(" Debug|x64 = Debug|x64");
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content.AppendLine(" EndGlobalSection");
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content.AppendLine(" GlobalSection(ProjectConfigurationPlatforms) = postSolution");
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for (int i = 0; i < csProjectPaths.Length; i++)
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{
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string projectGuid = csProjectGuids[i];
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content.AppendLine($" {projectGuid}.Test|x64.ActiveCfg = Test|x64");
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content.AppendLine($" {projectGuid}.Test|x64.Build.0 = Test|x64");
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content.AppendLine($" {projectGuid}.Release|x64.ActiveCfg = Release|x64");
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content.AppendLine($" {projectGuid}.Release|x64.Build.0 = Release|x64");
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content.AppendLine($" {projectGuid}.Debug|x64.ActiveCfg = Debug|x64");
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content.AppendLine($" {projectGuid}.Debug|x64.Build.0 = Debug|x64");
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}
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content.AppendLine(" EndGlobalSection");
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content.AppendLine(" GlobalSection(SolutionProperties) = preSolution");
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content.AppendLine(" HideSolutionNode = FALSE");
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content.AppendLine(" EndGlobalSection");
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content.AppendLine("EndGlobal");
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// Write the solution file content to disk
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string solutionName = project.Name + SolutionExtensionName;
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solutionFilePath = Path.Combine(projectDirectory, solutionName);
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File.WriteAllText(solutionFilePath, content.ToString());
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}
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private static bool GenerateCSProject(string assemblyDefinitionFilePath, string projectPath, out string csProjectFilePath)
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{
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if (!File.Exists(assemblyDefinitionFilePath))
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{
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csProjectFilePath = string.Empty;
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return false;
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}
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string jsonString = File.ReadAllText(assemblyDefinitionFilePath);
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AssemblyDefinition assemblyDefinition = JsonSerializer.Deserialize(jsonString, AssemblyDefinitionContext.Default.AssemblyDefinition);
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Assembly[] loadedAssemblies = AppDomain.CurrentDomain.GetAssemblies();
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Assembly runtimeAssembly = loadedAssemblies.FirstOrDefault(assembly => assembly.GetName().Name == "Nerfed.Runtime") ?? throw new Exception("Failed to find Runtime Assembly!");
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// TODO: get all dependencies.
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// TODO: properly get assemblies.
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StringBuilder content = new StringBuilder();
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content.AppendLine("<Project Sdk=\"Microsoft.NET.Sdk\">");
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content.AppendLine(" <PropertyGroup>");
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content.AppendLine(" <TargetFramework>net8.0</TargetFramework>");
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content.AppendLine(" <ImplicitUsings>enable</ImplicitUsings>");
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content.AppendLine(" <Nullable>disable</Nullable>");
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content.AppendLine(" <PublishAot>true</PublishAot>");
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content.AppendLine(" <InvariantGlobalization>true</InvariantGlobalization>");
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content.AppendLine(" <AllowUnsafeBlocks>true</AllowUnsafeBlocks>");
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content.AppendLine(" <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>");
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content.AppendLine(" <IsPackable>false</IsPackable>");
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content.AppendLine(" <Configurations>Debug;Test;Release</Configurations>");
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content.AppendLine(" <Platforms>x64</Platforms>");
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content.AppendLine(" </PropertyGroup>");
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content.AppendLine(" <PropertyGroup Condition=\" '$(Configuration)|$(Platform)' == 'Debug|x64' \">");
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content.AppendLine(" <DefineConstants>TRACE;LOG_INFO;PROFILING</DefineConstants>");
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content.AppendLine(" </PropertyGroup>");
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content.AppendLine(" <PropertyGroup Condition=\" '$(Configuration)|$(Platform)' == 'Test|x64' \">");
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content.AppendLine(" <DefineConstants>TRACE;LOG_ERROR;PROFILING</DefineConstants>");
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content.AppendLine(" <Optimize>true</Optimize>");
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content.AppendLine(" </PropertyGroup>");
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content.AppendLine(" <PropertyGroup Condition=\" '$(Configuration)|$(Platform)' == 'Release|x64' \">");
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content.AppendLine(" <DefineConstants>TRACE;LOG_ERROR</DefineConstants>");
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content.AppendLine(" <Optimize>true</Optimize>");
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content.AppendLine(" </PropertyGroup>");
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content.AppendLine(" <ItemGroup>");
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content.AppendLine($" <Compile Include=\"{assemblyDefinitionFilePath}/**/*.cs\"/>");
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content.AppendLine(" </ItemGroup>");
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content.AppendLine(" <ItemGroup>");
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content.AppendLine(" <Reference Include=\"Nerfed.Runtime\">");
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content.AppendLine($" <HintPath>{runtimeAssembly.Location}</HintPath>");
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content.AppendLine(" <Private>false</Private>");
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content.AppendLine(" </Reference>");
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content.AppendLine(" </ItemGroup>");
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content.AppendLine("</Project>");
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string csProjectName = assemblyDefinition.Name + CSProjectExtensionName;
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csProjectFilePath = Path.Combine(projectPath, csProjectName);
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File.WriteAllText(csProjectFilePath, content.ToString());
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|
||||||
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|
||||||
return true;
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|
||||||
}
|
|
||||||
|
|
||||||
private static void ClearCSProjectFiles(string projectPath)
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|
||||||
{
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|
||||||
string[] csProjectFiles = Directory.GetFiles(projectPath, $"*{CSProjectExtensionName}", SearchOption.TopDirectoryOnly);
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|
||||||
foreach (string csProjectFile in csProjectFiles)
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|
||||||
{
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|
||||||
File.Delete(csProjectFile);
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|
||||||
}
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|
||||||
}
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|
||||||
}
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@ -1,26 +0,0 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
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|
||||||
|
|
||||||
<PropertyGroup>
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|
||||||
<OutputType>Exe</OutputType>
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|
||||||
<TargetFramework>net8.0</TargetFramework>
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|
||||||
<ImplicitUsings>enable</ImplicitUsings>
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|
||||||
<Nullable>disable</Nullable>
|
|
||||||
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
|
|
||||||
<IsPackable>false</IsPackable>
|
|
||||||
<Configurations>Debug;Test;Release</Configurations>
|
|
||||||
<Platforms>x64</Platforms>
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|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x64' ">
|
|
||||||
<Optimize>false</Optimize>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Test|x64' ">
|
|
||||||
<Optimize>true</Optimize>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x64' ">
|
|
||||||
<Optimize>true</Optimize>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
</Project>
|
|
@ -1,15 +0,0 @@
|
|||||||
namespace Nerfed.Compiler;
|
|
||||||
|
|
||||||
public class Program
|
|
||||||
{
|
|
||||||
internal static void Main(string[] args)
|
|
||||||
{
|
|
||||||
if (args.Length != 2)
|
|
||||||
{
|
|
||||||
Console.WriteLine("projectFilePath, configuration (Debug, Test, Release)");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Compiler.Compile(args[0], args[1]);
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,50 +0,0 @@
|
|||||||
using System.Text.Json;
|
|
||||||
using System.Text.Json.Serialization;
|
|
||||||
|
|
||||||
namespace Nerfed.Compiler;
|
|
||||||
|
|
||||||
public class Project
|
|
||||||
{
|
|
||||||
public string Name { get; set; }
|
|
||||||
|
|
||||||
public static bool Create(string path, string name, out Project project)
|
|
||||||
{
|
|
||||||
// Create project file.
|
|
||||||
project = new Project
|
|
||||||
{
|
|
||||||
Name = name,
|
|
||||||
};
|
|
||||||
|
|
||||||
Save(project, path);
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static bool Save(Project project, string projectFilePath)
|
|
||||||
{
|
|
||||||
string jsonString = JsonSerializer.Serialize(project, ProjectContext.Default.Project);
|
|
||||||
|
|
||||||
File.WriteAllText(projectFilePath, jsonString);
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static bool Open(string path, out Project project)
|
|
||||||
{
|
|
||||||
string jsonString = File.ReadAllText(path);
|
|
||||||
project = JsonSerializer.Deserialize(jsonString, ProjectContext.Default.Project);
|
|
||||||
|
|
||||||
if (project == null)
|
|
||||||
{
|
|
||||||
Console.WriteLine($"ERROR: Could not open {typeof(Project)}.");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[JsonSerializable(typeof(Project))]
|
|
||||||
public partial class ProjectContext : JsonSerializerContext
|
|
||||||
{
|
|
||||||
}
|
|
@ -1,5 +1,4 @@
|
|||||||
using ImGuiNET;
|
using ImGuiNET;
|
||||||
using Nerfed.Editor.Project;
|
|
||||||
using Nerfed.Runtime;
|
using Nerfed.Runtime;
|
||||||
using Nerfed.Runtime.Graphics;
|
using Nerfed.Runtime.Graphics;
|
||||||
using Nerfed.Runtime.Gui;
|
using Nerfed.Runtime.Gui;
|
||||||
@ -57,7 +56,6 @@ private static void UpdateMainMenu()
|
|||||||
}
|
}
|
||||||
ImGui.EndMenu();
|
ImGui.EndMenu();
|
||||||
}
|
}
|
||||||
|
|
||||||
ImGui.EndMainMenuBar();
|
ImGui.EndMainMenuBar();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -68,8 +66,6 @@ private static void HandleOnGui()
|
|||||||
UpdateDock();
|
UpdateDock();
|
||||||
|
|
||||||
ImGui.ShowDemoWindow();
|
ImGui.ShowDemoWindow();
|
||||||
|
|
||||||
EditorProjectGui.OnGui();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -23,7 +23,6 @@
|
|||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\Nerfed.Compiler\Nerfed.Compiler.csproj" />
|
|
||||||
<ProjectReference Include="..\Nerfed.Runtime\Nerfed.Runtime.csproj" />
|
<ProjectReference Include="..\Nerfed.Runtime\Nerfed.Runtime.csproj" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
|
@ -1,8 +0,0 @@
|
|||||||
using System.Runtime.Loader;
|
|
||||||
|
|
||||||
namespace Nerfed.Editor.Project;
|
|
||||||
|
|
||||||
internal class EditorAssemblyLoadContext : AssemblyLoadContext
|
|
||||||
{
|
|
||||||
public EditorAssemblyLoadContext() : base(isCollectible: true) { }
|
|
||||||
}
|
|
@ -1,124 +0,0 @@
|
|||||||
using Nerfed.Runtime;
|
|
||||||
using System.Diagnostics;
|
|
||||||
using System.Reflection;
|
|
||||||
using System.Runtime.CompilerServices;
|
|
||||||
|
|
||||||
namespace Nerfed.Editor.Project;
|
|
||||||
|
|
||||||
// https://github.com/godotengine/godot/blob/master/modules/mono/glue/GodotSharp/GodotPlugins/Main.c
|
|
||||||
// https://gitlab.com/robertk92/assemblyreloadtest/-/blob/main/AppContextTest/Program.cs
|
|
||||||
|
|
||||||
internal static class EditorAssemblyLoader
|
|
||||||
{
|
|
||||||
internal sealed class EditorAssemblyLoadContextWrapper
|
|
||||||
{
|
|
||||||
private EditorAssemblyLoadContext assemblyLoadContext;
|
|
||||||
private readonly WeakReference weakReference;
|
|
||||||
|
|
||||||
private EditorAssemblyLoadContextWrapper(EditorAssemblyLoadContext assemblyLoadContext, WeakReference weakReference)
|
|
||||||
{
|
|
||||||
this.assemblyLoadContext = assemblyLoadContext;
|
|
||||||
this.weakReference = weakReference;
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool IsCollectible
|
|
||||||
{
|
|
||||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
|
||||||
// If assemblyLoadContext is null we already started unloading, so it was collectible.
|
|
||||||
get => assemblyLoadContext?.IsCollectible ?? true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool IsAlive
|
|
||||||
{
|
|
||||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
|
||||||
get => weakReference.IsAlive;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
|
||||||
public static (Assembly, EditorAssemblyLoadContextWrapper) CreateAndLoad(AssemblyName assemblyName)
|
|
||||||
{
|
|
||||||
EditorAssemblyLoadContext context = new EditorAssemblyLoadContext();
|
|
||||||
WeakReference reference = new WeakReference(context, trackResurrection: true);
|
|
||||||
EditorAssemblyLoadContextWrapper wrapper = new EditorAssemblyLoadContextWrapper(context, reference);
|
|
||||||
Assembly assembly = context.LoadFromAssemblyName(assemblyName);
|
|
||||||
return (assembly, wrapper);
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
|
||||||
public static (Assembly, EditorAssemblyLoadContextWrapper) CreateAndLoad(string assemblyPath)
|
|
||||||
{
|
|
||||||
EditorAssemblyLoadContext context = new EditorAssemblyLoadContext();
|
|
||||||
WeakReference reference = new WeakReference(context, trackResurrection: true);
|
|
||||||
EditorAssemblyLoadContextWrapper wrapper = new EditorAssemblyLoadContextWrapper(context, reference);
|
|
||||||
Assembly assembly = context.LoadFromAssemblyPath(assemblyPath);
|
|
||||||
return (assembly, wrapper);
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
|
||||||
internal void Unload()
|
|
||||||
{
|
|
||||||
assemblyLoadContext?.Unload();
|
|
||||||
assemblyLoadContext = null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static (Assembly, EditorAssemblyLoadContextWrapper) Load(string assemblyFilePath)
|
|
||||||
{
|
|
||||||
string assemblyFileName = Path.GetFileNameWithoutExtension(assemblyFilePath);
|
|
||||||
|
|
||||||
AssemblyName assemblyName = new AssemblyName(assemblyFileName);
|
|
||||||
|
|
||||||
return EditorAssemblyLoadContextWrapper.CreateAndLoad(assemblyName);
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static (Assembly, EditorAssemblyLoadContextWrapper) LoadFromPath(string assemblyFilePath)
|
|
||||||
{
|
|
||||||
return EditorAssemblyLoadContextWrapper.CreateAndLoad(assemblyFilePath);
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static bool Unload(EditorAssemblyLoadContextWrapper assemblyLoadContextWrapper)
|
|
||||||
{
|
|
||||||
if (assemblyLoadContextWrapper == null)
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!assemblyLoadContextWrapper.IsCollectible)
|
|
||||||
{
|
|
||||||
Log.Error($"{assemblyLoadContextWrapper} is not collectable!");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
assemblyLoadContextWrapper.Unload();
|
|
||||||
|
|
||||||
GC.Collect();
|
|
||||||
GC.WaitForPendingFinalizers();
|
|
||||||
|
|
||||||
TimeSpan timeout = TimeSpan.FromSeconds(30);
|
|
||||||
Stopwatch stopwatch = Stopwatch.StartNew();
|
|
||||||
|
|
||||||
while (assemblyLoadContextWrapper.IsAlive)
|
|
||||||
{
|
|
||||||
GC.Collect(GC.MaxGeneration, GCCollectionMode.Forced);
|
|
||||||
GC.WaitForPendingFinalizers();
|
|
||||||
|
|
||||||
if (!assemblyLoadContextWrapper.IsAlive)
|
|
||||||
{
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (stopwatch.Elapsed.TotalSeconds % 10 == 0)
|
|
||||||
{
|
|
||||||
Log.Info("Tring to unload assembly...");
|
|
||||||
}
|
|
||||||
|
|
||||||
if (stopwatch.Elapsed >= timeout)
|
|
||||||
{
|
|
||||||
Log.Error("Failed to unload assembly!");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,173 +0,0 @@
|
|||||||
using Nerfed.Runtime;
|
|
||||||
|
|
||||||
namespace Nerfed.Editor.Project;
|
|
||||||
|
|
||||||
internal static class EditorProject
|
|
||||||
{
|
|
||||||
internal static Compiler.Project Project { get; private set; } = null;
|
|
||||||
internal static string ProjectFilePath { get; private set; } = string.Empty;
|
|
||||||
internal static string ProjectSolutionFilePath { get; private set; } = string.Empty;
|
|
||||||
internal static string ProjectDirectory { get; private set; } = string.Empty;
|
|
||||||
internal static string ProjectContentDirectory { get; private set; } = string.Empty;
|
|
||||||
internal static string ProjectTempDirectory { get; private set; } = string.Empty;
|
|
||||||
|
|
||||||
private static readonly List<(string, EditorAssemblyLoader.EditorAssemblyLoadContextWrapper)> editorAssemblyLoadContextWrappers = [];
|
|
||||||
|
|
||||||
internal static bool Create(string projectFilePath, string projectName)
|
|
||||||
{
|
|
||||||
Close();
|
|
||||||
|
|
||||||
if (!Compiler.Project.Create(projectFilePath, projectName, out Compiler.Project project))
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
Open(projectFilePath);
|
|
||||||
|
|
||||||
Log.Info($"Succesfully created project.");
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static bool Open(string projectFilePath)
|
|
||||||
{
|
|
||||||
Close();
|
|
||||||
|
|
||||||
if(!Compiler.Project.Open(projectFilePath, out Compiler.Project project))
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
Project = project;
|
|
||||||
ProjectFilePath = projectFilePath;
|
|
||||||
ProjectDirectory = Path.GetDirectoryName(projectFilePath);
|
|
||||||
|
|
||||||
string projectSolutionFilePath = Path.Combine(ProjectDirectory, Project.Name + Compiler.Generator.SolutionExtensionName);
|
|
||||||
if (File.Exists(projectSolutionFilePath))
|
|
||||||
{
|
|
||||||
ProjectSolutionFilePath = projectSolutionFilePath;
|
|
||||||
}
|
|
||||||
|
|
||||||
SetupDefaultFolders();
|
|
||||||
Compile();
|
|
||||||
|
|
||||||
Log.Info($"Opened project: {project.Name}");
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static void Close()
|
|
||||||
{
|
|
||||||
Project = null;
|
|
||||||
ProjectFilePath = string.Empty;
|
|
||||||
ProjectSolutionFilePath = string.Empty;
|
|
||||||
ProjectDirectory = string.Empty;
|
|
||||||
ProjectContentDirectory = string.Empty;
|
|
||||||
ProjectTempDirectory = string.Empty;
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static bool Save()
|
|
||||||
{
|
|
||||||
if(Project == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Compiler.Project.Save(Project, ProjectFilePath);
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static void Compile()
|
|
||||||
{
|
|
||||||
if(Project == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
UnloadAssemblies();
|
|
||||||
|
|
||||||
Compiler.Compiler.Compile(ProjectFilePath, "Debug");
|
|
||||||
|
|
||||||
LoadAssemblies();
|
|
||||||
}
|
|
||||||
|
|
||||||
internal static void GenerateSolution()
|
|
||||||
{
|
|
||||||
if(Project == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Compiler.Generator.GenerateSolution(ProjectDirectory, Project, out string solutionFilePath);
|
|
||||||
ProjectSolutionFilePath = solutionFilePath;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void SetupDefaultFolders()
|
|
||||||
{
|
|
||||||
if (Project == null || ProjectDirectory == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
string contentDirectory = Path.Combine(ProjectDirectory, "Content");
|
|
||||||
if (!Directory.Exists(contentDirectory))
|
|
||||||
{
|
|
||||||
Directory.CreateDirectory(contentDirectory);
|
|
||||||
}
|
|
||||||
ProjectContentDirectory = contentDirectory;
|
|
||||||
string scriptsDirectory = Path.Combine(ProjectContentDirectory, "Scripts");
|
|
||||||
if (!Directory.Exists(scriptsDirectory))
|
|
||||||
{
|
|
||||||
Directory.CreateDirectory(scriptsDirectory);
|
|
||||||
}
|
|
||||||
string scriptsRuntimePath = Path.Combine(scriptsDirectory, "Runtime");
|
|
||||||
if (!Directory.Exists(scriptsRuntimePath))
|
|
||||||
{
|
|
||||||
Directory.CreateDirectory(scriptsRuntimePath);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Test create csproject.
|
|
||||||
string gameplayRuntimeFilePath = Path.Combine(scriptsRuntimePath, Compiler.Generator.AssemblyDefinitionExtensionName);
|
|
||||||
if (!File.Exists(gameplayRuntimeFilePath))
|
|
||||||
{
|
|
||||||
Compiler.AssemblyDefinition.Create(gameplayRuntimeFilePath, "Gameplay", out Compiler.AssemblyDefinition project);
|
|
||||||
}
|
|
||||||
|
|
||||||
string tempDirectory = Path.Combine(ProjectDirectory, "Temp");
|
|
||||||
if (!Directory.Exists(tempDirectory))
|
|
||||||
{
|
|
||||||
Directory.CreateDirectory(tempDirectory);
|
|
||||||
}
|
|
||||||
ProjectTempDirectory = tempDirectory;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void LoadAssemblies()
|
|
||||||
{
|
|
||||||
string[] assemblies = Directory.GetFiles(Path.Combine(ProjectDirectory, "bin"), "*.dll", SearchOption.AllDirectories);
|
|
||||||
|
|
||||||
foreach (string assembly in assemblies)
|
|
||||||
{
|
|
||||||
(System.Reflection.Assembly, EditorAssemblyLoader.EditorAssemblyLoadContextWrapper) a = EditorAssemblyLoader.LoadFromPath(assembly);
|
|
||||||
string name = a.Item1.GetName().Name;
|
|
||||||
editorAssemblyLoadContextWrappers.Add((name, a.Item2));
|
|
||||||
Log.Info($"loaded {name}");
|
|
||||||
}
|
|
||||||
|
|
||||||
Nerfed.Runtime.Generator.Hook.InvokeHooks();
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void UnloadAssemblies()
|
|
||||||
{
|
|
||||||
for (int i = editorAssemblyLoadContextWrappers.Count - 1; i >= 0; i--)
|
|
||||||
{
|
|
||||||
(string, EditorAssemblyLoader.EditorAssemblyLoadContextWrapper) a = editorAssemblyLoadContextWrappers[i];
|
|
||||||
if (EditorAssemblyLoader.Unload(a.Item2))
|
|
||||||
{
|
|
||||||
Log.Info($"Unloaded {a.Item1}");
|
|
||||||
editorAssemblyLoadContextWrappers.RemoveAt(i);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Log.Error($"Could not unload {a.Item1}");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,67 +0,0 @@
|
|||||||
using ImGuiNET;
|
|
||||||
|
|
||||||
namespace Nerfed.Editor.Project;
|
|
||||||
|
|
||||||
internal static class EditorProjectGui
|
|
||||||
{
|
|
||||||
private static string projectDirectory = string.Empty;
|
|
||||||
private static string projectName = string.Empty;
|
|
||||||
private static string projectFilePath = string.Empty;
|
|
||||||
|
|
||||||
internal static void OnGui()
|
|
||||||
{
|
|
||||||
ImGui.Begin("Project");
|
|
||||||
ImGui.BeginGroup();
|
|
||||||
|
|
||||||
ImGui.InputText("Project Directory", ref projectDirectory, 512);
|
|
||||||
ImGui.InputText("Project Name", ref projectName, 512);
|
|
||||||
|
|
||||||
string newProjectFilePath = Path.Combine(projectDirectory, ".project");
|
|
||||||
ImGui.Text(newProjectFilePath);
|
|
||||||
|
|
||||||
if (ImGui.Button("Create Project"))
|
|
||||||
{
|
|
||||||
EditorProject.Create(newProjectFilePath, projectName);
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.EndGroup();
|
|
||||||
ImGui.BeginGroup();
|
|
||||||
|
|
||||||
ImGui.InputText("Project File Path", ref projectFilePath, 512);
|
|
||||||
if (ImGui.Button("Open Project"))
|
|
||||||
{
|
|
||||||
EditorProject.Open(projectFilePath);
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.Text("Loaded project: ");
|
|
||||||
if(EditorProject.Project != null)
|
|
||||||
{
|
|
||||||
ImGui.Text(EditorProject.Project.Name);
|
|
||||||
ImGui.Text(EditorProject.ProjectFilePath);
|
|
||||||
ImGui.Text(EditorProject.ProjectSolutionFilePath);
|
|
||||||
ImGui.Text(EditorProject.ProjectDirectory);
|
|
||||||
ImGui.Text(EditorProject.ProjectContentDirectory);
|
|
||||||
ImGui.Text(EditorProject.ProjectTempDirectory);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
ImGui.Text("None");
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.EndGroup();
|
|
||||||
ImGui.BeginGroup();
|
|
||||||
|
|
||||||
if (ImGui.Button("Generate Solution"))
|
|
||||||
{
|
|
||||||
EditorProject.GenerateSolution();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (ImGui.Button("Compile"))
|
|
||||||
{
|
|
||||||
EditorProject.Compile();
|
|
||||||
}
|
|
||||||
|
|
||||||
ImGui.EndGroup();
|
|
||||||
ImGui.End();
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,91 +0,0 @@
|
|||||||
using Microsoft.CodeAnalysis;
|
|
||||||
using Microsoft.CodeAnalysis.CSharp.Syntax;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace Nerfed.Runtime.Generator
|
|
||||||
{
|
|
||||||
[Generator]
|
|
||||||
public class HookSourceGenerator : ISourceGenerator
|
|
||||||
{
|
|
||||||
public void Execute(GeneratorExecutionContext context)
|
|
||||||
{
|
|
||||||
// Ensure the syntax receiver is not null and is of the expected type
|
|
||||||
if (context.SyntaxReceiver is not HookSyntaxReceiver syntaxReceiver)
|
|
||||||
return;
|
|
||||||
|
|
||||||
// Check if we have collected any hook methods
|
|
||||||
List<MethodDeclarationSyntax> hookMethods = syntaxReceiver.HookMethods;
|
|
||||||
if (hookMethods == null || !hookMethods.Any())
|
|
||||||
return;
|
|
||||||
|
|
||||||
StringBuilder codeBuilder = new StringBuilder();
|
|
||||||
|
|
||||||
codeBuilder.AppendLine("using System;");
|
|
||||||
codeBuilder.AppendLine("");
|
|
||||||
codeBuilder.AppendLine("namespace Nerfed.Runtime.Generator;");
|
|
||||||
codeBuilder.AppendLine("");
|
|
||||||
codeBuilder.AppendLine($"// Generated by {typeof(HookSourceGenerator)}");
|
|
||||||
codeBuilder.AppendLine("public static class Hook");
|
|
||||||
codeBuilder.AppendLine("{");
|
|
||||||
codeBuilder.AppendLine(" public static void InvokeHooks()");
|
|
||||||
codeBuilder.AppendLine(" {");
|
|
||||||
|
|
||||||
foreach (MethodDeclarationSyntax method in hookMethods)
|
|
||||||
{
|
|
||||||
SemanticModel model = context.Compilation.GetSemanticModel(method.SyntaxTree);
|
|
||||||
|
|
||||||
if (model.GetDeclaredSymbol(method) is not IMethodSymbol methodSymbol)
|
|
||||||
{
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (methodSymbol.DeclaredAccessibility != Accessibility.Public || !methodSymbol.IsStatic)
|
|
||||||
{
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
codeBuilder.AppendLine($" {methodSymbol.ContainingType.ToDisplayString(SymbolDisplayFormat.FullyQualifiedFormat)}.{methodSymbol.Name}();");
|
|
||||||
}
|
|
||||||
|
|
||||||
codeBuilder.AppendLine(" }");
|
|
||||||
codeBuilder.AppendLine("}");
|
|
||||||
|
|
||||||
// Add the generated code to the compilation
|
|
||||||
context.AddSource("Hook.g.cs", codeBuilder.ToString());
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
public void Initialize(GeneratorInitializationContext context)
|
|
||||||
{
|
|
||||||
context.RegisterForSyntaxNotifications(() => new HookSyntaxReceiver());
|
|
||||||
}
|
|
||||||
|
|
||||||
public class HookSyntaxReceiver : ISyntaxReceiver
|
|
||||||
{
|
|
||||||
public List<MethodDeclarationSyntax> HookMethods { get; } = new List<MethodDeclarationSyntax>();
|
|
||||||
|
|
||||||
public void OnVisitSyntaxNode(SyntaxNode syntaxNode)
|
|
||||||
{
|
|
||||||
// Check if the node is a method declaration
|
|
||||||
if (syntaxNode is MethodDeclarationSyntax methodDeclaration)
|
|
||||||
{
|
|
||||||
// Ensure the method declaration has attribute lists
|
|
||||||
if (methodDeclaration.AttributeLists.Count == 0)
|
|
||||||
return;
|
|
||||||
|
|
||||||
// Check if the method has the Hook attribute
|
|
||||||
bool hasHookAttribute = methodDeclaration.AttributeLists
|
|
||||||
.SelectMany(attrList => attrList.Attributes)
|
|
||||||
.Any(attr => attr.Name.ToString() == "Hook");
|
|
||||||
|
|
||||||
if (hasHookAttribute)
|
|
||||||
{
|
|
||||||
HookMethods.Add(methodDeclaration);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,33 +0,0 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<TargetFramework>netstandard2.0</TargetFramework>
|
|
||||||
<LangVersion>latest</LangVersion>
|
|
||||||
<EnforceExtendedAnalyzerRules>true</EnforceExtendedAnalyzerRules>
|
|
||||||
<Configurations>Debug;Test;Release</Configurations>
|
|
||||||
<Platforms>x64</Platforms>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<PackageReference Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4">
|
|
||||||
<PrivateAssets>all</PrivateAssets>
|
|
||||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
|
||||||
</PackageReference>
|
|
||||||
<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Workspaces" Version="4.11.0"/>
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x64' ">
|
|
||||||
<DefineConstants>TRACE;LOG_INFO;PROFILING</DefineConstants>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Test|x64' ">
|
|
||||||
<DefineConstants>TRACE;LOG_ERROR;PROFILING</DefineConstants>
|
|
||||||
<Optimize>true</Optimize>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x64' ">
|
|
||||||
<DefineConstants>TRACE;LOG_ERROR</DefineConstants>
|
|
||||||
<Optimize>true</Optimize>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
</Project>
|
|
@ -72,7 +72,6 @@ public static void Run(string[] args)
|
|||||||
AudioDevice = new AudioDevice();
|
AudioDevice = new AudioDevice();
|
||||||
|
|
||||||
OnInitialize?.Invoke();
|
OnInitialize?.Invoke();
|
||||||
Nerfed.Runtime.Generator.Hook.InvokeHooks();
|
|
||||||
|
|
||||||
while (!quit)
|
while (!quit)
|
||||||
{
|
{
|
||||||
|
@ -1,7 +0,0 @@
|
|||||||
namespace Nerfed.Runtime.Hook
|
|
||||||
{
|
|
||||||
[AttributeUsage(AttributeTargets.Method, Inherited = false)]
|
|
||||||
public class HookAttribute : Attribute
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,11 +0,0 @@
|
|||||||
namespace Nerfed.Runtime.Hook
|
|
||||||
{
|
|
||||||
public static class HookTest
|
|
||||||
{
|
|
||||||
[Hook]
|
|
||||||
public static void Test()
|
|
||||||
{
|
|
||||||
Log.Info("Hook!");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -11,7 +11,6 @@
|
|||||||
<IsPackable>false</IsPackable>
|
<IsPackable>false</IsPackable>
|
||||||
<Configurations>Debug;Test;Release</Configurations>
|
<Configurations>Debug;Test;Release</Configurations>
|
||||||
<Platforms>x64</Platforms>
|
<Platforms>x64</Platforms>
|
||||||
<EmitCompilerGeneratedFiles>true</EmitCompilerGeneratedFiles>
|
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
@ -33,18 +32,12 @@
|
|||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="Libraries\SDL2CS\src\SDL2.cs" />
|
<Compile Include="Libraries\SDL2CS\src\SDL2.cs"/>
|
||||||
<Compile Include="Libraries\RefreshCS\RefreshCS.cs" />
|
<Compile Include="Libraries\RefreshCS\RefreshCS.cs"/>
|
||||||
<Compile Include="Libraries\FAudio\csharp\FAudio.cs" />
|
<Compile Include="Libraries\FAudio\csharp\FAudio.cs"/>
|
||||||
<Compile Include="Libraries\WellspringCS\WellspringCS.cs" />
|
<Compile Include="Libraries\WellspringCS\WellspringCS.cs"/>
|
||||||
<Compile Include="Libraries\dav1dfile\csharp\dav1dfile.cs" />
|
<Compile Include="Libraries\dav1dfile\csharp\dav1dfile.cs"/>
|
||||||
<Compile Include="Libraries\ImGui.NET\src\ImGui.NET\**\*.cs" />
|
<Compile Include="Libraries\ImGui.NET\src\ImGui.NET\**\*.cs"/>
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<ProjectReference Include="..\Nerfed.Runtime.Generator\Nerfed.Runtime.Generator.csproj"
|
|
||||||
OutputItemType="Analyzer"
|
|
||||||
ReferenceOutputAssembly="false" />
|
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
52
Nerfed.sln
52
Nerfed.sln
@ -5,54 +5,38 @@ VisualStudioVersion = 17.10.35013.160
|
|||||||
MinimumVisualStudioVersion = 10.0.40219.1
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Nerfed.Runtime", "Nerfed.Runtime\Nerfed.Runtime.csproj", "{98E09BAF-587F-4238-89BD-7693C036C233}"
|
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Nerfed.Runtime", "Nerfed.Runtime\Nerfed.Runtime.csproj", "{98E09BAF-587F-4238-89BD-7693C036C233}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Nerfed.Builder", "Nerfed.Builder\Nerfed.Builder.csproj", "{1B88DE56-2AD8-441E-9B10-073AA43840BF}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Nerfed.Builder", "Nerfed.Builder\Nerfed.Builder.csproj", "{1B88DE56-2AD8-441E-9B10-073AA43840BF}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Nerfed.Editor", "Nerfed.Editor\Nerfed.Editor.csproj", "{FF7D032D-7F0B-4700-A818-0606D66AECF8}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Nerfed.Editor", "Nerfed.Editor\Nerfed.Editor.csproj", "{FF7D032D-7F0B-4700-A818-0606D66AECF8}"
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
ProjectSection(ProjectDependencies) = postProject
|
||||||
{1B88DE56-2AD8-441E-9B10-073AA43840BF} = {1B88DE56-2AD8-441E-9B10-073AA43840BF}
|
{1B88DE56-2AD8-441E-9B10-073AA43840BF} = {1B88DE56-2AD8-441E-9B10-073AA43840BF}
|
||||||
EndProjectSection
|
EndProjectSection
|
||||||
EndProject
|
EndProject
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Nerfed.Compiler", "Nerfed.Compiler\Nerfed.Compiler.csproj", "{3DFEB8A4-5354-41EA-A249-27ADC7F666CF}"
|
|
||||||
EndProject
|
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Nerfed.Runtime.Generator", "Nerfed.Runtime.Generator\Nerfed.Runtime.Generator.csproj", "{8743FDEF-4FF6-48F9-9F64-7BDEC543C105}"
|
|
||||||
EndProject
|
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
Debug|x64 = Debug|x64
|
|
||||||
Release|x64 = Release|x64
|
|
||||||
Test|x64 = Test|x64
|
Test|x64 = Test|x64
|
||||||
|
Release|x64 = Release|x64
|
||||||
|
Debug|x64 = Debug|x64
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
{98E09BAF-587F-4238-89BD-7693C036C233}.Debug|x64.ActiveCfg = Debug|x64
|
|
||||||
{98E09BAF-587F-4238-89BD-7693C036C233}.Debug|x64.Build.0 = Debug|x64
|
|
||||||
{98E09BAF-587F-4238-89BD-7693C036C233}.Release|x64.ActiveCfg = Release|x64
|
|
||||||
{98E09BAF-587F-4238-89BD-7693C036C233}.Release|x64.Build.0 = Release|x64
|
|
||||||
{98E09BAF-587F-4238-89BD-7693C036C233}.Test|x64.ActiveCfg = Test|x64
|
|
||||||
{98E09BAF-587F-4238-89BD-7693C036C233}.Test|x64.Build.0 = Test|x64
|
|
||||||
{1B88DE56-2AD8-441E-9B10-073AA43840BF}.Debug|x64.ActiveCfg = Debug|x64
|
|
||||||
{1B88DE56-2AD8-441E-9B10-073AA43840BF}.Debug|x64.Build.0 = Debug|x64
|
|
||||||
{1B88DE56-2AD8-441E-9B10-073AA43840BF}.Release|x64.ActiveCfg = Release|x64
|
|
||||||
{1B88DE56-2AD8-441E-9B10-073AA43840BF}.Release|x64.Build.0 = Release|x64
|
|
||||||
{1B88DE56-2AD8-441E-9B10-073AA43840BF}.Test|x64.ActiveCfg = Test|x64
|
{1B88DE56-2AD8-441E-9B10-073AA43840BF}.Test|x64.ActiveCfg = Test|x64
|
||||||
{1B88DE56-2AD8-441E-9B10-073AA43840BF}.Test|x64.Build.0 = Test|x64
|
{1B88DE56-2AD8-441E-9B10-073AA43840BF}.Test|x64.Build.0 = Test|x64
|
||||||
{FF7D032D-7F0B-4700-A818-0606D66AECF8}.Debug|x64.ActiveCfg = Debug|x64
|
{1B88DE56-2AD8-441E-9B10-073AA43840BF}.Release|x64.ActiveCfg = Release|x64
|
||||||
{FF7D032D-7F0B-4700-A818-0606D66AECF8}.Debug|x64.Build.0 = Debug|x64
|
{1B88DE56-2AD8-441E-9B10-073AA43840BF}.Release|x64.Build.0 = Release|x64
|
||||||
{FF7D032D-7F0B-4700-A818-0606D66AECF8}.Release|x64.ActiveCfg = Release|x64
|
{1B88DE56-2AD8-441E-9B10-073AA43840BF}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
{FF7D032D-7F0B-4700-A818-0606D66AECF8}.Release|x64.Build.0 = Release|x64
|
{1B88DE56-2AD8-441E-9B10-073AA43840BF}.Debug|x64.Build.0 = Debug|x64
|
||||||
{FF7D032D-7F0B-4700-A818-0606D66AECF8}.Test|x64.ActiveCfg = Test|x64
|
{FF7D032D-7F0B-4700-A818-0606D66AECF8}.Test|x64.ActiveCfg = Test|x64
|
||||||
{FF7D032D-7F0B-4700-A818-0606D66AECF8}.Test|x64.Build.0 = Test|x64
|
{FF7D032D-7F0B-4700-A818-0606D66AECF8}.Test|x64.Build.0 = Test|x64
|
||||||
{3DFEB8A4-5354-41EA-A249-27ADC7F666CF}.Debug|x64.ActiveCfg = Debug|x64
|
{FF7D032D-7F0B-4700-A818-0606D66AECF8}.Release|x64.ActiveCfg = Release|x64
|
||||||
{3DFEB8A4-5354-41EA-A249-27ADC7F666CF}.Debug|x64.Build.0 = Debug|x64
|
{FF7D032D-7F0B-4700-A818-0606D66AECF8}.Release|x64.Build.0 = Release|x64
|
||||||
{3DFEB8A4-5354-41EA-A249-27ADC7F666CF}.Release|x64.ActiveCfg = Release|x64
|
{FF7D032D-7F0B-4700-A818-0606D66AECF8}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
{3DFEB8A4-5354-41EA-A249-27ADC7F666CF}.Release|x64.Build.0 = Release|x64
|
{FF7D032D-7F0B-4700-A818-0606D66AECF8}.Debug|x64.Build.0 = Debug|x64
|
||||||
{3DFEB8A4-5354-41EA-A249-27ADC7F666CF}.Test|x64.ActiveCfg = Test|x64
|
{98E09BAF-587F-4238-89BD-7693C036C233}.Test|x64.ActiveCfg = Test|x64
|
||||||
{3DFEB8A4-5354-41EA-A249-27ADC7F666CF}.Test|x64.Build.0 = Test|x64
|
{98E09BAF-587F-4238-89BD-7693C036C233}.Test|x64.Build.0 = Test|x64
|
||||||
{8743FDEF-4FF6-48F9-9F64-7BDEC543C105}.Debug|x64.ActiveCfg = Debug|x64
|
{98E09BAF-587F-4238-89BD-7693C036C233}.Release|x64.ActiveCfg = Release|x64
|
||||||
{8743FDEF-4FF6-48F9-9F64-7BDEC543C105}.Debug|x64.Build.0 = Debug|x64
|
{98E09BAF-587F-4238-89BD-7693C036C233}.Release|x64.Build.0 = Release|x64
|
||||||
{8743FDEF-4FF6-48F9-9F64-7BDEC543C105}.Release|x64.ActiveCfg = Release|x64
|
{98E09BAF-587F-4238-89BD-7693C036C233}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
{8743FDEF-4FF6-48F9-9F64-7BDEC543C105}.Release|x64.Build.0 = Release|x64
|
{98E09BAF-587F-4238-89BD-7693C036C233}.Debug|x64.Build.0 = Debug|x64
|
||||||
{8743FDEF-4FF6-48F9-9F64-7BDEC543C105}.Test|x64.ActiveCfg = Test|x64
|
|
||||||
{8743FDEF-4FF6-48F9-9F64-7BDEC543C105}.Test|x64.Build.0 = Test|x64
|
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
HideSolutionNode = FALSE
|
HideSolutionNode = FALSE
|
||||||
|
Loading…
Reference in New Issue
Block a user