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No commits in common. "86b54e15215e143a15a2aa6ee787c66e50b30f90" and "5cc876fce9aafb3d091f8ba324ca435a54a40f21" have entirely different histories.

7 changed files with 19 additions and 138 deletions

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@ -1,6 +0,0 @@
namespace Nerfed.Editor.Components;
public readonly record struct SelectedInHierachy;
public readonly record struct ClickedInHierachy;
public readonly record struct PayloadSourceInHierachy;
public readonly record struct PayloadTargetInHierachy;

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@ -0,0 +1,4 @@
namespace Nerfed.Editor.Components;
public readonly record struct SelectedInHierachy;
public readonly record struct ClickedInHierarchy;

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@ -9,7 +9,6 @@
<IsPackable>false</IsPackable> <IsPackable>false</IsPackable>
<Configurations>Debug;Test;Release</Configurations> <Configurations>Debug;Test;Release</Configurations>
<Platforms>x64</Platforms> <Platforms>x64</Platforms>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x64' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x64' ">

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@ -31,7 +31,6 @@ private static void HandleOnInitialize()
editorSystems.Add(new EditorHierarchyWindow(world)); editorSystems.Add(new EditorHierarchyWindow(world));
Entity ent1 = world.CreateEntity("parent"); Entity ent1 = world.CreateEntity("parent");
world.Set(ent1, new Root());
world.Set(ent1, new LocalTransform(new Vector3(1, 0, 0), Quaternion.Identity, Vector3.One)); world.Set(ent1, new LocalTransform(new Vector3(1, 0, 0), Quaternion.Identity, Vector3.One));
Entity ent2 = world.CreateEntity("child"); Entity ent2 = world.CreateEntity("child");

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@ -1,9 +1,7 @@
using ImGuiNET; using ImGuiNET;
using MoonTools.ECS; using MoonTools.ECS;
using Nerfed.Editor.Components; using Nerfed.Editor.Components;
using Nerfed.Runtime;
using Nerfed.Runtime.Components; using Nerfed.Runtime.Components;
using Nerfed.Runtime.Util;
namespace Nerfed.Editor.Systems namespace Nerfed.Editor.Systems
{ {
@ -12,16 +10,15 @@ internal class EditorHierarchyWindow : MoonTools.ECS.DebugSystem
{ {
private const ImGuiTreeNodeFlags baseFlags = ImGuiTreeNodeFlags.OpenOnArrow | ImGuiTreeNodeFlags.OpenOnDoubleClick | ImGuiTreeNodeFlags.SpanAvailWidth; private const ImGuiTreeNodeFlags baseFlags = ImGuiTreeNodeFlags.OpenOnArrow | ImGuiTreeNodeFlags.OpenOnDoubleClick | ImGuiTreeNodeFlags.SpanAvailWidth;
//private readonly Filter rootEntitiesWithTransformFilter; private readonly Filter rootEntitiesWithTransformFilter;
//private readonly Filter rootEntitiesFilterBroken; //private readonly Filter rootEntitiesFilterBroken;
private readonly Filter rootEntitiesFilter; private readonly Filter rootEntitiesFilter;
private readonly EditorHierachySelectionSystem hierachySelectionSystem; private readonly EditorHierachySelectionSystem hierachySelectionSystem;
private readonly EditorHierachyDragAndDropSystem hierachyDragAndDropSystem;
public EditorHierarchyWindow(World world) : base(world) public EditorHierarchyWindow(World world) : base(world)
{ {
//rootEntitiesWithTransformFilter = FilterBuilder.Include<LocalTransform>().Exclude<Child>().Build(); rootEntitiesWithTransformFilter = FilterBuilder.Include<LocalTransform>().Exclude<Child>().Build();
// TODO: this doesn't work. // TODO: this doesn't work.
//rootEntitiesFilterBroken = FilterBuilder.Exclude<Child>().Build(); //rootEntitiesFilterBroken = FilterBuilder.Exclude<Child>().Build();
@ -34,7 +31,6 @@ public EditorHierarchyWindow(World world) : base(world)
// Or a EditorComponent, just a component that always gets added when in editor mode. // Or a EditorComponent, just a component that always gets added when in editor mode.
hierachySelectionSystem = new EditorHierachySelectionSystem(world); hierachySelectionSystem = new EditorHierachySelectionSystem(world);
hierachyDragAndDropSystem = new EditorHierachyDragAndDropSystem(world);
} }
public override void Update(TimeSpan delta) public override void Update(TimeSpan delta)
@ -46,28 +42,10 @@ public override void Update(TimeSpan delta)
if (ImGui.TreeNodeEx("World", flags)) if (ImGui.TreeNodeEx("World", flags))
{ {
//if (ImGui.BeginDragDropTarget()) foreach (Entity entity in rootEntitiesWithTransformFilter.Entities)
//{ {
// unsafe DrawEntityAndChildren(entity);
// { }
// ImGuiPayloadPtr payload = ImGui.AcceptDragDropPayload($"{nameof(EditorHierarchyWindow)}");
// if (payload.NativePtr != null)
// {
// Entity* data = (Entity*)payload.Data;
// Entity child = data[0];
// Log.Info($"Dropped {child.ID}");
// Transform.RemoveParent(World, child);
// }
// }
// ImGui.EndDragDropTarget();
//}
//foreach (Entity entity in rootEntitiesWithTransformFilter.Entities)
//{
// DrawEntityAndChildren(entity);
//}
foreach (Entity entity in rootEntitiesFilter.Entities) foreach (Entity entity in rootEntitiesFilter.Entities)
{ {
@ -80,7 +58,6 @@ public override void Update(TimeSpan delta)
ImGui.End(); ImGui.End();
hierachySelectionSystem.Update(delta); hierachySelectionSystem.Update(delta);
hierachyDragAndDropSystem.Update(delta);
} }
private void DrawEntityAndChildren(in Entity entity) private void DrawEntityAndChildren(in Entity entity)
@ -99,54 +76,9 @@ private void DrawEntityAndChildren(in Entity entity)
if (ImGui.TreeNodeEx($"{entity.ID} | {GetTag(entity)}", flags)) if (ImGui.TreeNodeEx($"{entity.ID} | {GetTag(entity)}", flags))
{ {
// Selection.
if (ImGui.IsItemClicked() && !ImGui.IsItemToggledOpen()) if (ImGui.IsItemClicked() && !ImGui.IsItemToggledOpen())
{ {
World.Set(entity, new ClickedInHierachy()); World.Set(entity, new ClickedInHierarchy());
}
// Drag and drop.
if (ImGui.BeginDragDropSource())
{
ImGui.SetDragDropPayload($"{nameof(EditorHierarchyWindow)}", nint.Zero, 0);
Set(entity, new PayloadSourceInHierachy());
Log.Info($"SetSource {entity.ID}");
//unsafe
//{
// fixed (Entity* payload = &entity)
// {
// ImGui.SetDragDropPayload($"{nameof(EditorHierarchyWindow)}", (IntPtr)payload, (uint)sizeof(Entity));
// }
//}
ImGui.EndDragDropSource();
}
if (ImGui.BeginDragDropTarget())
{
ImGuiPayloadPtr payload = ImGui.AcceptDragDropPayload($"{nameof(EditorHierarchyWindow)}");
unsafe
{
if (payload.NativePtr != null)
{
Log.Info($"SetTarget {entity.ID}");
Set(entity, new PayloadTargetInHierachy());
}
}
//unsafe
//{
// ImGuiPayloadPtr payload = ImGui.AcceptDragDropPayload($"{nameof(EditorHierarchyWindow)}");
// if (payload.NativePtr != null)
// {
// Entity ent = *(Entity*)payload.Data;
// Log.Info($"Dropped {ent.ID}");
// Transform.SetParent(World, ent, entity);
// }
//}
ImGui.EndDragDropTarget();
} }
ReverseSpanEnumerator<Entity> childEntities = World.InRelations<ChildParentRelation>(entity); ReverseSpanEnumerator<Entity> childEntities = World.InRelations<ChildParentRelation>(entity);
@ -168,7 +100,7 @@ private class EditorHierachySelectionSystem : MoonTools.ECS.System
public EditorHierachySelectionSystem(World world) : base(world) public EditorHierachySelectionSystem(World world) : base(world)
{ {
selectedEntities = FilterBuilder.Include<SelectedInHierachy>().Build(); selectedEntities = FilterBuilder.Include<SelectedInHierachy>().Build();
clickedEntities = FilterBuilder.Include<ClickedInHierachy>().Build(); clickedEntities = FilterBuilder.Include<ClickedInHierarchy>().Build();
} }
public override void Update(TimeSpan delta) public override void Update(TimeSpan delta)
@ -196,55 +128,7 @@ public override void Update(TimeSpan delta)
Set(entity, new SelectedInHierachy()); Set(entity, new SelectedInHierachy());
} }
Remove<ClickedInHierachy>(entity); Remove<ClickedInHierarchy>(entity);
}
}
}
private class EditorHierachyDragAndDropSystem : MoonTools.ECS.System
{
private readonly Filter sourceEntities;
private readonly Filter targetEntities;
public EditorHierachyDragAndDropSystem(World world) : base(world)
{
sourceEntities = FilterBuilder.Include<PayloadSourceInHierachy>().Build();
targetEntities = FilterBuilder.Include<PayloadTargetInHierachy>().Build();
}
public override void Update(TimeSpan delta)
{
if (!targetEntities.Empty)
{
Entity target = GetSingletonEntity<PayloadTargetInHierachy>();
foreach (Entity source in sourceEntities.Entities)
{
Transform.SetParent(World, source, target);
}
}
bool clear = false;
unsafe
{
ImGuiPayloadPtr payload = ImGui.GetDragDropPayload();
if (payload.NativePtr == null)
{
clear = true;
}
}
if (clear)
{
foreach (Entity source in targetEntities.Entities)
{
Remove<PayloadTargetInHierachy>(source);
}
foreach (Entity source in sourceEntities.Entities)
{
Remove<PayloadSourceInHierachy>(source);
}
} }
} }
} }

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@ -45,7 +45,7 @@ private void UpdateWorldTransform(in Entity entity, Matrix4x4 localToWorldMatrix
LocalToWorld localToWorld = new(localToWorldMatrix); LocalToWorld localToWorld = new(localToWorldMatrix);
Set(entity, localToWorld); Set(entity, localToWorld);
//Log.Info($"Entity {entity} | local position {localTransform.position} | world position {localToWorldMatrix.Translation}"); Log.Info($"Entity {entity} | local position {localTransform.position} | world position {localToWorldMatrix.Translation}");
} }
ReverseSpanEnumerator<Entity> childEntities = World.OutRelations<ChildParentRelation>(entity); ReverseSpanEnumerator<Entity> childEntities = World.OutRelations<ChildParentRelation>(entity);

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@ -28,7 +28,10 @@ public static Matrix4x4 TRS(in this LocalTransform localTransform)
// Relation goes from child to parent. // Relation goes from child to parent.
public static void SetParent(in World world, in Entity child, in Entity parent) public static void SetParent(in World world, in Entity child, in Entity parent)
{ {
RemoveParent(world, child); if (world.Related<ChildParentRelation>(parent, child))
{
RemoveParent(world, parent);
}
world.Relate(child, parent, new ChildParentRelation()); world.Relate(child, parent, new ChildParentRelation());
world.Set(child, new Child()); world.Set(child, new Child());
@ -44,10 +47,8 @@ public static void RemoveParent(in World world, in Entity child)
return; return;
} }
Entity parent = world.OutRelationSingleton<ChildParentRelation>(child);
// TODO: Check if Unrelate all also unrelates incomming relations..? // TODO: Check if Unrelate all also unrelates incomming relations..?
world.Unrelate<ChildParentRelation>(child, parent); world.UnrelateAll<ChildParentRelation>(child);
world.Remove<Child>(child); world.Remove<Child>(child);
world.Set(child, new Root()); world.Set(child, new Root());
} }