Changed the profiler into a node based system for better data access, more overhead than the simple struct+depth info but can hold more detail and less post processing of data
Profiler now also profiles threads
Added some test profile tags
The profiler window now also has a FlameGraph
- started working on an editor hierarchy window
- testing filters
- testing parent child relations without system
- testing root component
- thinking about how to get all entities that are not a child, but also don't have an other identifying component