- Added build configurations
- Configured csprojects - CopyLibs functionality in builder
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@@ -39,7 +39,7 @@ public static class Engine
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private const string WindowTitle = "Nerfed";
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//..
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internal static void Run(string[] args)
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public static void Run(string[] args)
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{
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Timestep = TimeSpan.FromTicks(TimeSpan.TicksPerSecond / TargetTimestep);
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gameTimer = Stopwatch.StartNew();
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