Added builder
Added shader importer
This commit is contained in:
parent
26eb1da3f0
commit
97c2b308f1
@ -2,5 +2,10 @@
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<project version="4">
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<project version="4">
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<component name="VcsDirectoryMappings">
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<component name="VcsDirectoryMappings">
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<mapping directory="" vcs="Git" />
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<mapping directory="" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/Nerfed.Runtime/Libraries/FAudio" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/Nerfed.Runtime/Libraries/RefreshCS" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/Nerfed.Runtime/Libraries/SDL2CS" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/Nerfed.Runtime/Libraries/WellspringCS" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/Nerfed.Runtime/Libraries/dav1dfile" vcs="Git" />
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</component>
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</component>
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</project>
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</project>
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129
Nerfed.Builder/ArgsParser.cs
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129
Nerfed.Builder/ArgsParser.cs
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using System.Collections;
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using System.ComponentModel;
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using System.Reflection;
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namespace Nerfed.Builder;
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public class ArgsParser<TArgs> where TArgs : new()
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{
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private enum ArgType
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{
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None,
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Key,
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Value
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}
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public TArgs Arguments { get; }
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private readonly string[] args;
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private readonly Dictionary<string, PropertyInfo> argKeyPropertyMap = new Dictionary<string, PropertyInfo>();
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public ArgsParser(string[] args)
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{
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this.args = args;
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Arguments = new TArgs();
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PropertyInfo[] properties = Arguments.GetType().GetProperties(BindingFlags.Instance | BindingFlags.Public);
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foreach (PropertyInfo property in properties)
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{
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ArgumentAttribute argAttribute = property.GetCustomAttribute<ArgumentAttribute>();
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if (argAttribute == null || string.IsNullOrEmpty(argAttribute.ArgKey))
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{
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continue;
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}
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argKeyPropertyMap.Add(argAttribute.ArgKey, property);
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}
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}
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public bool Parse()
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{
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PropertyInfo property = null;
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ArgType lastArgType = ArgType.None;
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for (int i = 0; i < args.Length; i++)
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{
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string arg = args[i];
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if (arg[0] == '-')
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{
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if (!argKeyPropertyMap.TryGetValue(arg, out property))
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{
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Console.Error.WriteLine($"Invalid argument: {arg}, no such argument key exists");
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return false;
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}
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// Boolean arguments require no value, set to true immidiately.
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if (property.PropertyType == typeof(bool))
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{
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property.SetValue(Arguments, true);
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lastArgType = ArgType.Value;
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}
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else
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{
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lastArgType = ArgType.Key;
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}
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}
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else
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{
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if (lastArgType == ArgType.None)
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{
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Console.Error.WriteLine($"Invalid argument: {arg}, no argument key was provided");
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return false;
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}
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Type propertyType = property.PropertyType;
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if (propertyType.IsArray)
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{
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throw new InvalidOperationException("Arrays are not supported, use List<T> instead");
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}
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bool propertyTypeIsList = propertyType.IsGenericType && propertyType.GetGenericTypeDefinition() == typeof(List<>);
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if (propertyTypeIsList)
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{
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propertyType = propertyType.GenericTypeArguments[0];
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}
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TypeConverter typeConverter = TypeDescriptor.GetConverter(propertyType);
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object value = typeConverter.ConvertFromString(arg);
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if (value is string stringValue)
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{
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if (!string.IsNullOrEmpty(stringValue))
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{
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if (stringValue[0] == '"')
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{
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stringValue = stringValue.Substring(1, stringValue.Length - 1);
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}
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if (stringValue[^1] == '"')
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{
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stringValue = stringValue.Substring(0, stringValue.Length - 1);
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}
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value = stringValue;
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}
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}
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if (propertyTypeIsList)
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{
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IList list = (IList)property.GetValue(Arguments);
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if (list == null)
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{
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list = (IList)Activator.CreateInstance(property.PropertyType);
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property.SetValue(Arguments, list);
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}
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list.Add(value);
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}
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else
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{
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property.SetValue(Arguments, value);
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}
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lastArgType = ArgType.Value;
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}
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}
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return true;
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}
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}
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11
Nerfed.Builder/ArgumentAttribute.cs
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11
Nerfed.Builder/ArgumentAttribute.cs
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namespace Nerfed.Builder;
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public class ArgumentAttribute : Attribute
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{
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public string ArgKey { get; }
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public ArgumentAttribute(string argKey)
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{
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ArgKey = argKey;
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}
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}
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16
Nerfed.Builder/Builder/BuildArgs.cs
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16
Nerfed.Builder/Builder/BuildArgs.cs
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namespace Nerfed.Builder;
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public class BuildArgs
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{
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[Argument("-build")]
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public bool Build { get; set; }
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[Argument("-projectPath")]
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public string ProjectPath { get; set; }
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[Argument("-platform")]
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public string Platform { get; set; }
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[Argument("-content")]
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public List<string> ContentFiles { get; set; }
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}
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119
Nerfed.Builder/Builder/Builder.cs
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119
Nerfed.Builder/Builder/Builder.cs
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using System.Diagnostics;
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namespace Nerfed.Builder;
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public class Builder : IDisposable
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{
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private readonly Dictionary<string, IImporter> importers = new Dictionary<string, IImporter>();
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private readonly RawFileImporter rawFileImporter;
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public Builder()
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{
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rawFileImporter = new RawFileImporter();
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ShaderImporter shaderImporter = new ShaderImporter();
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importers.Add(".vert", shaderImporter); // Vertex shader
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importers.Add(".frag", shaderImporter); // Fragment shader
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importers.Add(".tesc", shaderImporter); // Tessellation control shader
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importers.Add(".tese", shaderImporter); // Tessellation evaluation shader
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importers.Add(".geom", shaderImporter); // Geometry shader
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importers.Add(".comp", shaderImporter); // Compute shader
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}
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public void Run(BuildArgs args)
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{
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Stopwatch stopwatch = new Stopwatch();
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stopwatch.Start();
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List<string> contentFiles = args.ContentFiles;
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string absContentPath = $"{args.ProjectPath}/{PathUtil.ContentFolderName}";
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// If no files are provided, build all content.
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if (args.ContentFiles == null)
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{
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contentFiles = [];
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CollectAssetFiles(absContentPath, absContentPath, ref contentFiles);
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}
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string importPath = $"{args.ProjectPath}/{PathUtil.ImportFolderName}";
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ParallelOptions parallelOptions = new ParallelOptions
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{
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MaxDegreeOfParallelism = contentFiles.Count
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};
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Parallel.ForEach(contentFiles, parallelOptions, relativeFile =>
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{
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try
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{
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string inFile = $"{args.ProjectPath}/{PathUtil.ContentFolderName}/{relativeFile}";
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if (!File.Exists(inFile))
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{
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Console.Error.WriteLine($"Asset file '{relativeFile}' not found");
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return;
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}
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string outFile = $"{importPath}/{relativeFile}{PathUtil.ImportedFileExtension}";
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FileInfo inFileInfo = new FileInfo(inFile);
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FileInfo outFileInfo = new FileInfo(outFile);
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if (!FileUtil.IsNewer(inFileInfo, outFileInfo))
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{
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// File has not changed since last build, no need to build this one.
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return;
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}
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string outDir = Path.GetDirectoryName(outFile);
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if (!Directory.Exists(outDir))
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{
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Directory.CreateDirectory(outDir);
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}
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string ext = Path.GetExtension(inFile).ToLower();
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if (importers.TryGetValue(ext, out IImporter importer))
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{
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importer.Import(inFile, outFile);
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}
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else
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{
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rawFileImporter.Import(inFile, outFile);
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}
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Console.WriteLine(relativeFile);
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}
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catch (Exception e)
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{
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Console.Error.WriteLine($"Import error on asset '{relativeFile}': {e.Message}");
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}
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});
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Console.WriteLine($"Build content completed in {stopwatch.Elapsed.TotalSeconds:F2} seconds");
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}
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private void CollectAssetFiles(string assetDir, string dir, ref List<string> files)
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{
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foreach (string file in Directory.EnumerateFiles(dir))
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{
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if (Path.GetExtension(file).Equals(PathUtil.ImportFileExtension, StringComparison.CurrentCultureIgnoreCase))
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{
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continue;
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}
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string relativeFile = file.Substring(assetDir.Length, file.Length - assetDir.Length);
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if (relativeFile[0] == Path.DirectorySeparatorChar || relativeFile[0] == Path.AltDirectorySeparatorChar)
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{
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relativeFile = relativeFile.Substring(1, relativeFile.Length - 1);
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}
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files.Add(relativeFile);
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}
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foreach (string subDir in Directory.EnumerateDirectories(dir))
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{
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CollectAssetFiles(assetDir, subDir, ref files);
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}
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}
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public void Dispose() { }
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}
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39
Nerfed.Builder/Builder/FileUtil.cs
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39
Nerfed.Builder/Builder/FileUtil.cs
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namespace Nerfed.Builder;
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public static class FileUtil
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{
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public static void Copy(string srcFile, string dstFile) {
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string dstDir = Path.GetDirectoryName(dstFile);
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if(!Directory.Exists(dstDir)) {
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Directory.CreateDirectory(dstDir);
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}
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File.Copy(srcFile, dstFile, true);
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UpdateFileTimeAttributes(dstFile);
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}
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public static void WriteBytes(string dstFile, byte[] bytes) {
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File.WriteAllBytes(dstFile, bytes);
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UpdateFileTimeAttributes(dstFile);
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}
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public static void UpdateFileTimeAttributes(string file) {
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// Copy over date time attributes so we can check if the file changed.
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FileInfo dstFileInfo = new FileInfo(file);
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DateTime now = DateTime.Now;
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DateTime utcNow = DateTime.UtcNow;
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dstFileInfo.CreationTime = now;
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dstFileInfo.CreationTimeUtc = utcNow;
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dstFileInfo.LastWriteTime = now;
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dstFileInfo.LastWriteTimeUtc = utcNow;
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dstFileInfo.LastAccessTime = now;
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dstFileInfo.LastAccessTimeUtc = utcNow;
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}
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/// <summary>
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/// True if the inFileInfo is newer than the outFileInfo.
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/// </summary>
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public static bool IsNewer(FileInfo inFileInfo, FileInfo outFileInfo) {
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return !outFileInfo.Exists || outFileInfo.LastWriteTime <= inFileInfo.LastWriteTime;
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}
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}
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6
Nerfed.Builder/Builder/IImporter.cs
Normal file
6
Nerfed.Builder/Builder/IImporter.cs
Normal file
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namespace Nerfed.Builder;
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public interface IImporter
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{
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void Import(string inFile, string outFile);
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}
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9
Nerfed.Builder/Builder/Importers/RawFileImporter.cs
Normal file
9
Nerfed.Builder/Builder/Importers/RawFileImporter.cs
Normal file
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namespace Nerfed.Builder;
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public class RawFileImporter : IImporter
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{
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public void Import(string inFile, string outFile)
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{
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FileUtil.Copy(inFile, outFile);
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}
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}
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33
Nerfed.Builder/Builder/Importers/ShaderImporter.cs
Normal file
33
Nerfed.Builder/Builder/Importers/ShaderImporter.cs
Normal file
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using System.Diagnostics;
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namespace Nerfed.Builder;
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public class ShaderImporter : IImporter
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{
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public void Import(string inFile, string outFile)
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{
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using (Process proc = new Process())
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{
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string glslc;
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if (OperatingSystem.IsWindows())
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{
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glslc = "Win64/glslc.exe";
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}
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else if (OperatingSystem.IsLinux())
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{
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glslc = "Linux/glslc";
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}
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else
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{
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throw new PlatformNotSupportedException("No shader compiler found for current platform");
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}
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proc.StartInfo.FileName = glslc;
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proc.StartInfo.Arguments = @$"""{inFile}"" -o ""{outFile}"" -c";
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proc.StartInfo.CreateNoWindow = true;
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proc.StartInfo.UseShellExecute = false;
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proc.Start();
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proc.WaitForExit();
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}
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}
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}
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19
Nerfed.Builder/Nerfed.Builder.csproj
Normal file
19
Nerfed.Builder/Nerfed.Builder.csproj
Normal file
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<Project Sdk="Microsoft.NET.Sdk">
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|
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net8.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>disable</Nullable>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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</PropertyGroup>
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|
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<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
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<OutputPath>../Tools</OutputPath>
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</PropertyGroup>
|
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|
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<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
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<OutputPath>../Tools</OutputPath>
|
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|
</PropertyGroup>
|
||||||
|
|
||||||
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</Project>
|
4
Nerfed.Builder/Nerfed.Builder.csproj.DotSettings
Normal file
4
Nerfed.Builder/Nerfed.Builder.csproj.DotSettings
Normal file
@ -0,0 +1,4 @@
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|||||||
|
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
||||||
|
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=builder/@EntryIndexedValue">True</s:Boolean>
|
||||||
|
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=builder_005Cimporters/@EntryIndexedValue">True</s:Boolean>
|
||||||
|
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=packager/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
|
6
Nerfed.Builder/Packager/PackageArgs.cs
Normal file
6
Nerfed.Builder/Packager/PackageArgs.cs
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
namespace Nerfed.Builder;
|
||||||
|
|
||||||
|
public class PackageArgs
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
12
Nerfed.Builder/Packager/Packager.cs
Normal file
12
Nerfed.Builder/Packager/Packager.cs
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
namespace Nerfed.Builder;
|
||||||
|
|
||||||
|
public class Packager : IDisposable
|
||||||
|
{
|
||||||
|
public void Run(PackageArgs args)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
9
Nerfed.Builder/PathUtil.cs
Normal file
9
Nerfed.Builder/PathUtil.cs
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
namespace Nerfed.Builder;
|
||||||
|
|
||||||
|
public static class PathUtil
|
||||||
|
{
|
||||||
|
public const string ImportedFileExtension = ".bin";
|
||||||
|
public const string ImportFileExtension = ".import";
|
||||||
|
public const string ImportFolderName = "Import";
|
||||||
|
public const string ContentFolderName = "Content";
|
||||||
|
}
|
70
Nerfed.Builder/Program.cs
Normal file
70
Nerfed.Builder/Program.cs
Normal file
@ -0,0 +1,70 @@
|
|||||||
|
using System.Diagnostics;
|
||||||
|
|
||||||
|
namespace Nerfed.Builder;
|
||||||
|
|
||||||
|
internal class Program
|
||||||
|
{
|
||||||
|
private static int Main(string[] args)
|
||||||
|
{
|
||||||
|
if (Debugger.IsAttached)
|
||||||
|
{
|
||||||
|
return Run(args);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
return Run(args);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
Console.Error.WriteLine(e.Message);
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static int Run(string[] rawArgs)
|
||||||
|
{
|
||||||
|
if (rawArgs.Length == 0)
|
||||||
|
{
|
||||||
|
Console.Error.WriteLine($"Invalid build type '{rawArgs[0]}' expected '-build' or '-package'");
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
string buildType = rawArgs[0].ToLower();
|
||||||
|
if (buildType == "-build")
|
||||||
|
{
|
||||||
|
ArgsParser<BuildArgs> parser = new ArgsParser<BuildArgs>(rawArgs);
|
||||||
|
if (!parser.Parse())
|
||||||
|
{
|
||||||
|
Console.Error.Write("Failed to parse build arguments");
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
using (Builder builder = new Builder())
|
||||||
|
{
|
||||||
|
builder.Run(parser.Arguments);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (buildType == "-package")
|
||||||
|
{
|
||||||
|
ArgsParser<PackageArgs> parser = new ArgsParser<PackageArgs>(rawArgs);
|
||||||
|
if (!parser.Parse())
|
||||||
|
{
|
||||||
|
Console.Error.Write("Failed to parse package arguments");
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
using (Packager packager = new Packager())
|
||||||
|
{
|
||||||
|
packager.Run(parser.Arguments);
|
||||||
|
}
|
||||||
|
|
||||||
|
Console.Error.WriteLine("Packaging not yet implemented");
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
}
|
@ -54,7 +54,7 @@ internal static void Run(string[] args)
|
|||||||
{
|
{
|
||||||
throw new Exception("Failed to init SDL");
|
throw new Exception("Failed to init SDL");
|
||||||
}
|
}
|
||||||
|
|
||||||
GraphicsDevice = new GraphicsDevice(BackendFlags.All);
|
GraphicsDevice = new GraphicsDevice(BackendFlags.All);
|
||||||
|
|
||||||
MainWindow = new Window(GraphicsDevice, new WindowCreateInfo(WindowTitle, WindowWidth, WindowHeight, ScreenMode.Windowed));
|
MainWindow = new Window(GraphicsDevice, new WindowCreateInfo(WindowTitle, WindowWidth, WindowHeight, ScreenMode.Windowed));
|
||||||
|
@ -5,6 +5,8 @@ VisualStudioVersion = 17.10.35013.160
|
|||||||
MinimumVisualStudioVersion = 10.0.40219.1
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Nerfed.Runtime", "Nerfed.Runtime\Nerfed.Runtime.csproj", "{98E09BAF-587F-4238-89BD-7693C036C233}"
|
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Nerfed.Runtime", "Nerfed.Runtime\Nerfed.Runtime.csproj", "{98E09BAF-587F-4238-89BD-7693C036C233}"
|
||||||
EndProject
|
EndProject
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Nerfed.Builder", "Nerfed.Builder\Nerfed.Builder.csproj", "{1B88DE56-2AD8-441E-9B10-073AA43840BF}"
|
||||||
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
Debug|Any CPU = Debug|Any CPU
|
Debug|Any CPU = Debug|Any CPU
|
||||||
@ -15,6 +17,10 @@ Global
|
|||||||
{98E09BAF-587F-4238-89BD-7693C036C233}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{98E09BAF-587F-4238-89BD-7693C036C233}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{98E09BAF-587F-4238-89BD-7693C036C233}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{98E09BAF-587F-4238-89BD-7693C036C233}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{98E09BAF-587F-4238-89BD-7693C036C233}.Release|Any CPU.Build.0 = Release|Any CPU
|
{98E09BAF-587F-4238-89BD-7693C036C233}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{1B88DE56-2AD8-441E-9B10-073AA43840BF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{1B88DE56-2AD8-441E-9B10-073AA43840BF}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{1B88DE56-2AD8-441E-9B10-073AA43840BF}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{1B88DE56-2AD8-441E-9B10-073AA43840BF}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
HideSolutionNode = FALSE
|
HideSolutionNode = FALSE
|
||||||
|
BIN
Tools/Linux/glslc
Executable file
BIN
Tools/Linux/glslc
Executable file
Binary file not shown.
BIN
Tools/Nerfed.Builder
Executable file
BIN
Tools/Nerfed.Builder
Executable file
Binary file not shown.
23
Tools/Nerfed.Builder.deps.json
Normal file
23
Tools/Nerfed.Builder.deps.json
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
{
|
||||||
|
"runtimeTarget": {
|
||||||
|
"name": ".NETCoreApp,Version=v8.0",
|
||||||
|
"signature": ""
|
||||||
|
},
|
||||||
|
"compilationOptions": {},
|
||||||
|
"targets": {
|
||||||
|
".NETCoreApp,Version=v8.0": {
|
||||||
|
"Nerfed.Builder/1.0.0": {
|
||||||
|
"runtime": {
|
||||||
|
"Nerfed.Builder.dll": {}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"libraries": {
|
||||||
|
"Nerfed.Builder/1.0.0": {
|
||||||
|
"type": "project",
|
||||||
|
"serviceable": false,
|
||||||
|
"sha512": ""
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
BIN
Tools/Nerfed.Builder.dll
(Stored with Git LFS)
Normal file
BIN
Tools/Nerfed.Builder.dll
(Stored with Git LFS)
Normal file
Binary file not shown.
12
Tools/Nerfed.Builder.runtimeconfig.json
Normal file
12
Tools/Nerfed.Builder.runtimeconfig.json
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
{
|
||||||
|
"runtimeOptions": {
|
||||||
|
"tfm": "net8.0",
|
||||||
|
"framework": {
|
||||||
|
"name": "Microsoft.NETCore.App",
|
||||||
|
"version": "8.0.0"
|
||||||
|
},
|
||||||
|
"configProperties": {
|
||||||
|
"System.Runtime.Serialization.EnableUnsafeBinaryFormatterSerialization": false
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
BIN
Tools/Win64/glslc.exe
(Stored with Git LFS)
Executable file
BIN
Tools/Win64/glslc.exe
(Stored with Git LFS)
Executable file
Binary file not shown.
Loading…
Reference in New Issue
Block a user