Setup entry point + integrated moonworks stuff
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namespace Nerfed.Runtime;
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public enum GamePadButton
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{
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Start,
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A,
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B,
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X,
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Y,
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DPadLeft,
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DPadRight,
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DPadUp,
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DPadDown,
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RightShoulder,
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LeftShoulder,
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LeftStick,
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RightStick,
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Back,
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BigButton
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}
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