Setup entry point + integrated moonworks stuff
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#region License
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/* MoonWorks - Game Development Framework
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* Copyright 2021 Evan Hemsley
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*/
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/* Derived from code by Ethan Lee (Copyright 2009-2021).
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* Released under the Microsoft Public License.
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* See fna.LICENSE for details.
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* Derived from code by the Mono.Xna Team (Copyright 2006).
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* Released under the MIT License. See monoxna.LICENSE for details.
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*/
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#endregion
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#region Using Statements
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using System;
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using System.Numerics;
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#endregion
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namespace Nerfed.Runtime.Graphics.PackedVector;
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/// <summary>
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/// Packed vector type containing unsigned normalized values ranging from 0 to 1.
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/// The x and z components use 5 bits, and the y component uses 6 bits.
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/// </summary>
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public struct Rgba1010102 : IPackedVector<uint>, IEquatable<Rgba1010102>, IPackedVector
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{
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#region Public Properties
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/// <summary>
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/// Gets and sets the packed value.
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/// </summary>
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public uint PackedValue
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{
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get
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{
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return packedValue;
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}
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set
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{
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packedValue = value;
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}
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}
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#endregion
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#region Private Variables
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private uint packedValue;
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#endregion
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#region Public Constructors
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/// <summary>
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/// Creates a new instance of Rgba1010102.
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/// </summary>
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/// <param name="x">The x component</param>
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/// <param name="y">The y component</param>
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/// <param name="z">The z component</param>
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/// <param name="w">The w component</param>
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public Rgba1010102(float x, float y, float z, float w)
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{
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packedValue = Pack(x, y, z, w);
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}
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/// <summary>
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/// Creates a new instance of Rgba1010102.
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/// </summary>
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/// <param name="vector">
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/// Vector containing the components for the packed vector.
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/// </param>
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public Rgba1010102(Vector4 vector)
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{
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packedValue = Pack(vector.X, vector.Y, vector.Z, vector.W);
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}
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#endregion
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#region Public Methods
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/// <summary>
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/// Gets the packed vector in Vector4 format.
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/// </summary>
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/// <returns>The packed vector in Vector4 format</returns>
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public Vector4 ToVector4()
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{
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return new Vector4(
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(packedValue & 0x03FF) / 1023.0f,
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((packedValue >> 10) & 0x03FF) / 1023.0f,
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((packedValue >> 20) & 0x03FF) / 1023.0f,
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(packedValue >> 30) / 3.0f
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);
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}
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#endregion
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#region IPackedVector Methods
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/// <summary>
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/// Sets the packed vector from a Vector4.
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/// </summary>
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/// <param name="vector">Vector containing the components.</param>
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void IPackedVector.PackFromVector4(Vector4 vector)
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{
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packedValue = Pack(vector.X, vector.Y, vector.Z, vector.W);
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}
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#endregion
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#region Public Static Operators and Override Methods
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/// <summary>
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/// Compares an object with the packed vector.
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/// </summary>
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/// <param name="obj">The object to compare.</param>
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/// <returns>True if the object is equal to the packed vector.</returns>
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public override bool Equals(object obj)
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{
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return (obj is Rgba1010102) && Equals((Rgba1010102) obj);
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}
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/// <summary>
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/// Compares another Rgba1010102 packed vector with the packed vector.
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/// </summary>
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/// <param name="other">The Rgba1010102 packed vector to compare.</param>
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/// <returns>True if the packed vectors are equal.</returns>
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public bool Equals(Rgba1010102 other)
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{
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return packedValue == other.packedValue;
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}
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/// <summary>
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/// Gets a string representation of the packed vector.
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/// </summary>
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/// <returns>A string representation of the packed vector.</returns>
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public override string ToString()
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{
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return packedValue.ToString("X");
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}
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/// <summary>
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/// Gets a hash code of the packed vector.
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/// </summary>
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/// <returns>The hash code for the packed vector.</returns>
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public override int GetHashCode()
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{
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return packedValue.GetHashCode();
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}
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public static bool operator ==(Rgba1010102 lhs, Rgba1010102 rhs)
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{
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return lhs.packedValue == rhs.packedValue;
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}
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public static bool operator !=(Rgba1010102 lhs, Rgba1010102 rhs)
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{
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return lhs.packedValue != rhs.packedValue;
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}
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#endregion
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#region Private Static Pack Method
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private static uint Pack(float x, float y, float z, float w)
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{
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return (uint) (
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((uint) System.Math.Round(Math.Clamp(x, 0, 1) * 1023.0f)) |
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((uint) System.Math.Round(Math.Clamp(y, 0, 1) * 1023.0f) << 10) |
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((uint) System.Math.Round(Math.Clamp(z, 0, 1) * 1023.0f) << 20) |
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((uint) System.Math.Round(Math.Clamp(w, 0, 1) * 3.0f) << 30)
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);
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}
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#endregion
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}
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