Add Refresh2 and SDL2 to project
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@ -1,12 +1,18 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net8.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<PublishAot>true</PublishAot>
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<InvariantGlobalization>true</InvariantGlobalization>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="..\Libraries\RefreshCS\RefreshCS.cs" />
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<Compile Include="..\Libraries\SDL2CS\src\SDL2.cs" />
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</ItemGroup>
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</Project>
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net8.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<PublishAot>true</PublishAot>
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<InvariantGlobalization>true</InvariantGlobalization>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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</Project>
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@ -1,10 +1,9 @@
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namespace Nerfed.Runtime
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namespace Nerfed.Runtime;
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internal class Program
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{
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internal class Program
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static void Main(string[] args)
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{
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static void Main(string[] args)
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{
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Console.WriteLine("Hello, World!");
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}
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Console.WriteLine("Hello, World!");
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}
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}
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}
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