Really basic component inspection
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		@@ -2,18 +2,11 @@
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namespace Nerfed.Runtime.Components
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{
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    public struct LocalTransform
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    public readonly record struct LocalTransform(Vector3 position, Quaternion rotation, Vector3 scale)
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    {
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        public Vector3 position;
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        public Quaternion rotation;
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        public Vector3 scale;
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        public LocalTransform(Vector3 position, Quaternion rotation, Vector3 scale)
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        {
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            this.position = position;
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            this.rotation = rotation;
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            this.scale = scale;
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        }
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        public readonly Vector3 position = position;
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        public readonly Quaternion rotation = rotation;
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        public readonly Vector3 scale = scale;
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        public static readonly LocalTransform Identity = new(Vector3.Zero, Quaternion.Identity, Vector3.One);
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    }
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