133 lines
2.3 KiB
C#
133 lines
2.3 KiB
C#
|
#region License
|
|||
|
|
|||
|
/* MoonWorks - Game Development Framework
|
|||
|
* Copyright 2021 Evan Hemsley
|
|||
|
*/
|
|||
|
|
|||
|
/* Derived from code by Ethan Lee (Copyright 2009-2021).
|
|||
|
* Released under the Microsoft Public License.
|
|||
|
* See fna.LICENSE for details.
|
|||
|
|
|||
|
* Derived from code by the Mono.Xna Team (Copyright 2006).
|
|||
|
* Released under the MIT License. See monoxna.LICENSE for details.
|
|||
|
*/
|
|||
|
|
|||
|
#endregion
|
|||
|
|
|||
|
#region Using Statements
|
|||
|
using System;
|
|||
|
using System.Numerics;
|
|||
|
#endregion
|
|||
|
|
|||
|
namespace Nerfed.Runtime.Graphics.PackedVector;
|
|||
|
|
|||
|
public struct HalfVector2 : IPackedVector<uint>, IPackedVector, IEquatable<HalfVector2>
|
|||
|
{
|
|||
|
#region Public Properties
|
|||
|
|
|||
|
public uint PackedValue
|
|||
|
{
|
|||
|
get
|
|||
|
{
|
|||
|
return packedValue;
|
|||
|
}
|
|||
|
set
|
|||
|
{
|
|||
|
packedValue = value;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
#endregion
|
|||
|
|
|||
|
#region Private Variables
|
|||
|
|
|||
|
private uint packedValue;
|
|||
|
|
|||
|
#endregion
|
|||
|
|
|||
|
#region Public Constructors
|
|||
|
|
|||
|
public HalfVector2(float x, float y)
|
|||
|
{
|
|||
|
packedValue = PackHelper(x, y);
|
|||
|
}
|
|||
|
|
|||
|
public HalfVector2(Vector2 vector)
|
|||
|
{
|
|||
|
packedValue = PackHelper(vector.X, vector.Y);
|
|||
|
}
|
|||
|
|
|||
|
#endregion
|
|||
|
|
|||
|
#region Public Methods
|
|||
|
|
|||
|
public Vector2 ToVector2()
|
|||
|
{
|
|||
|
Vector2 vector;
|
|||
|
vector.X = HalfTypeHelper.Convert((ushort) packedValue);
|
|||
|
vector.Y = HalfTypeHelper.Convert((ushort) (packedValue >> 0x10));
|
|||
|
return vector;
|
|||
|
}
|
|||
|
|
|||
|
#endregion
|
|||
|
|
|||
|
#region IPackedVector Methods
|
|||
|
|
|||
|
void IPackedVector.PackFromVector4(Vector4 vector)
|
|||
|
{
|
|||
|
packedValue = PackHelper(vector.X, vector.Y);
|
|||
|
}
|
|||
|
|
|||
|
Vector4 IPackedVector.ToVector4()
|
|||
|
{
|
|||
|
return new Vector4(ToVector2(), 0.0f, 1.0f);
|
|||
|
}
|
|||
|
|
|||
|
#endregion
|
|||
|
|
|||
|
#region Public Static Operators and Override Methods
|
|||
|
|
|||
|
public override string ToString()
|
|||
|
{
|
|||
|
return packedValue.ToString("X");
|
|||
|
}
|
|||
|
|
|||
|
public override int GetHashCode()
|
|||
|
{
|
|||
|
return packedValue.GetHashCode();
|
|||
|
}
|
|||
|
|
|||
|
public override bool Equals(object obj)
|
|||
|
{
|
|||
|
return ((obj is HalfVector2) && Equals((HalfVector2) obj));
|
|||
|
}
|
|||
|
|
|||
|
public bool Equals(HalfVector2 other)
|
|||
|
{
|
|||
|
return packedValue.Equals(other.packedValue);
|
|||
|
}
|
|||
|
|
|||
|
public static bool operator ==(HalfVector2 a, HalfVector2 b)
|
|||
|
{
|
|||
|
return a.Equals(b);
|
|||
|
}
|
|||
|
|
|||
|
public static bool operator !=(HalfVector2 a, HalfVector2 b)
|
|||
|
{
|
|||
|
return !a.Equals(b);
|
|||
|
}
|
|||
|
|
|||
|
#endregion
|
|||
|
|
|||
|
#region Private Static Pack Method
|
|||
|
|
|||
|
private static uint PackHelper(float vectorX, float vectorY)
|
|||
|
{
|
|||
|
return (uint) (
|
|||
|
HalfTypeHelper.Convert(vectorX) |
|
|||
|
((uint) (HalfTypeHelper.Convert(vectorY) << 0x10))
|
|||
|
);
|
|||
|
}
|
|||
|
|
|||
|
#endregion
|
|||
|
}
|