Nerfed/Nerfed.Runtime/Window/WindowCreateInfo.cs

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namespace Nerfed.Runtime;
/// <summary>
/// All the information required for window creation.
/// </summary>
public struct WindowCreateInfo
{
/// <summary>
/// The name of the window that will be displayed in the operating system.
/// </summary>
public string WindowTitle;
/// <summary>
/// The width of the window.
/// </summary>
public uint WindowWidth;
/// <summary>
/// The height of the window.
/// </summary>
public uint WindowHeight;
/// <summary>
/// Specifies if the window will be created in windowed mode or a fullscreen mode.
/// </summary>
public ScreenMode ScreenMode;
/// <summary>
/// Whether the window can be resized using the operating system's window dragging feature.
/// </summary>
public bool SystemResizable;
/// <summary>
/// Specifies if the window will open at the maximum desktop resolution.
/// </summary>
public bool StartMaximized;
public WindowCreateInfo(
string windowTitle,
uint windowWidth,
uint windowHeight,
ScreenMode screenMode,
bool systemResizable = false,
bool startMaximized = false
) {
WindowTitle = windowTitle;
WindowWidth = windowWidth;
WindowHeight = windowHeight;
ScreenMode = screenMode;
SystemResizable = systemResizable;
StartMaximized = startMaximized;
}
}