mirror of
https://github.com/maxartz15/MoonWorksDearImGuiScaffold.git
synced 2024-11-10 02:02:54 +01:00
443 lines
22 KiB
C#
443 lines
22 KiB
C#
using System;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Text;
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namespace ImGuiNET
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{
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public unsafe partial struct ImFont
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{
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public ImVector IndexAdvanceX;
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public float FallbackAdvanceX;
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public float FontSize;
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public ImVector IndexLookup;
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public ImVector Glyphs;
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public ImFontGlyph* FallbackGlyph;
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public ImFontAtlas* ContainerAtlas;
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public ImFontConfig* ConfigData;
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public short ConfigDataCount;
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public ushort FallbackChar;
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public ushort EllipsisChar;
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public short EllipsisCharCount;
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public float EllipsisWidth;
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public float EllipsisCharStep;
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public byte DirtyLookupTables;
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public float Scale;
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public float Ascent;
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public float Descent;
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public int MetricsTotalSurface;
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public fixed byte Used4kPagesMap[2];
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}
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public unsafe partial struct ImFontPtr
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{
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public ImFont* NativePtr { get; }
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public ImFontPtr(ImFont* nativePtr) => NativePtr = nativePtr;
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public ImFontPtr(IntPtr nativePtr) => NativePtr = (ImFont*)nativePtr;
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public static implicit operator ImFontPtr(ImFont* nativePtr) => new ImFontPtr(nativePtr);
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public static implicit operator ImFont* (ImFontPtr wrappedPtr) => wrappedPtr.NativePtr;
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public static implicit operator ImFontPtr(IntPtr nativePtr) => new ImFontPtr(nativePtr);
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public ImVector<float> IndexAdvanceX => new ImVector<float>(NativePtr->IndexAdvanceX);
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public ref float FallbackAdvanceX => ref Unsafe.AsRef<float>(&NativePtr->FallbackAdvanceX);
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public ref float FontSize => ref Unsafe.AsRef<float>(&NativePtr->FontSize);
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public ImVector<ushort> IndexLookup => new ImVector<ushort>(NativePtr->IndexLookup);
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public ImPtrVector<ImFontGlyphPtr> Glyphs => new ImPtrVector<ImFontGlyphPtr>(NativePtr->Glyphs, Unsafe.SizeOf<ImFontGlyph>());
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public ImFontGlyphPtr FallbackGlyph => new ImFontGlyphPtr(NativePtr->FallbackGlyph);
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public ImFontAtlasPtr ContainerAtlas => new ImFontAtlasPtr(NativePtr->ContainerAtlas);
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public ImFontConfigPtr ConfigData => new ImFontConfigPtr(NativePtr->ConfigData);
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public ref short ConfigDataCount => ref Unsafe.AsRef<short>(&NativePtr->ConfigDataCount);
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public ref ushort FallbackChar => ref Unsafe.AsRef<ushort>(&NativePtr->FallbackChar);
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public ref ushort EllipsisChar => ref Unsafe.AsRef<ushort>(&NativePtr->EllipsisChar);
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public ref short EllipsisCharCount => ref Unsafe.AsRef<short>(&NativePtr->EllipsisCharCount);
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public ref float EllipsisWidth => ref Unsafe.AsRef<float>(&NativePtr->EllipsisWidth);
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public ref float EllipsisCharStep => ref Unsafe.AsRef<float>(&NativePtr->EllipsisCharStep);
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public ref bool DirtyLookupTables => ref Unsafe.AsRef<bool>(&NativePtr->DirtyLookupTables);
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public ref float Scale => ref Unsafe.AsRef<float>(&NativePtr->Scale);
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public ref float Ascent => ref Unsafe.AsRef<float>(&NativePtr->Ascent);
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public ref float Descent => ref Unsafe.AsRef<float>(&NativePtr->Descent);
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public ref int MetricsTotalSurface => ref Unsafe.AsRef<int>(&NativePtr->MetricsTotalSurface);
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public RangeAccessor<byte> Used4kPagesMap => new RangeAccessor<byte>(NativePtr->Used4kPagesMap, 2);
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public void AddGlyph(ImFontConfigPtr src_cfg, ushort c, float x0, float y0, float x1, float y1, float u0, float v0, float u1, float v1, float advance_x)
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{
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ImFontConfig* native_src_cfg = src_cfg.NativePtr;
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ImGuiNative.ImFont_AddGlyph((ImFont*)(NativePtr), native_src_cfg, c, x0, y0, x1, y1, u0, v0, u1, v1, advance_x);
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}
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public void AddRemapChar(ushort dst, ushort src)
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{
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byte overwrite_dst = 1;
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ImGuiNative.ImFont_AddRemapChar((ImFont*)(NativePtr), dst, src, overwrite_dst);
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}
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public void AddRemapChar(ushort dst, ushort src, bool overwrite_dst)
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{
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byte native_overwrite_dst = overwrite_dst ? (byte)1 : (byte)0;
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ImGuiNative.ImFont_AddRemapChar((ImFont*)(NativePtr), dst, src, native_overwrite_dst);
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}
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public void BuildLookupTable()
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{
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ImGuiNative.ImFont_BuildLookupTable((ImFont*)(NativePtr));
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}
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#if NETSTANDARD2_1_OR_GREATER || NETCOREAPP2_1_OR_GREATER
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public Vector2 CalcTextSizeA(float size, float max_width, float wrap_width, ReadOnlySpan<char> text_begin)
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{
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Vector2 __retval;
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byte* native_text_begin;
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int text_begin_byteCount = 0;
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text_begin_byteCount = Encoding.UTF8.GetByteCount(text_begin);
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if (text_begin_byteCount > Util.StackAllocationSizeLimit)
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{
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native_text_begin = Util.Allocate(text_begin_byteCount + 1);
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}
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else
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{
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byte* native_text_begin_stackBytes = stackalloc byte[text_begin_byteCount + 1];
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native_text_begin = native_text_begin_stackBytes;
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}
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int native_text_begin_offset = Util.GetUtf8(text_begin, native_text_begin, text_begin_byteCount);
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native_text_begin[native_text_begin_offset] = 0;
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byte** remaining = null;
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ImGuiNative.ImFont_CalcTextSizeA(&__retval, (ImFont*)(NativePtr), size, max_width, wrap_width, native_text_begin, native_text_begin+text_begin_byteCount, remaining);
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if (text_begin_byteCount > Util.StackAllocationSizeLimit)
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{
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Util.Free(native_text_begin);
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}
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return __retval;
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}
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#endif
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public Vector2 CalcTextSizeA(float size, float max_width, float wrap_width, string text_begin)
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{
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Vector2 __retval;
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byte* native_text_begin;
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int text_begin_byteCount = 0;
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text_begin_byteCount = Encoding.UTF8.GetByteCount(text_begin);
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if (text_begin_byteCount > Util.StackAllocationSizeLimit)
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{
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native_text_begin = Util.Allocate(text_begin_byteCount + 1);
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}
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else
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{
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byte* native_text_begin_stackBytes = stackalloc byte[text_begin_byteCount + 1];
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native_text_begin = native_text_begin_stackBytes;
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}
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int native_text_begin_offset = Util.GetUtf8(text_begin, native_text_begin, text_begin_byteCount);
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native_text_begin[native_text_begin_offset] = 0;
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byte** remaining = null;
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ImGuiNative.ImFont_CalcTextSizeA(&__retval, (ImFont*)(NativePtr), size, max_width, wrap_width, native_text_begin, native_text_begin+text_begin_byteCount, remaining);
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if (text_begin_byteCount > Util.StackAllocationSizeLimit)
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{
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Util.Free(native_text_begin);
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}
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return __retval;
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}
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#if NETSTANDARD2_1_OR_GREATER || NETCOREAPP2_1_OR_GREATER
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public Vector2 CalcTextSizeA(float size, float max_width, float wrap_width, ReadOnlySpan<char> text_begin, ref byte* remaining)
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{
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Vector2 __retval;
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byte* native_text_begin;
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int text_begin_byteCount = 0;
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text_begin_byteCount = Encoding.UTF8.GetByteCount(text_begin);
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if (text_begin_byteCount > Util.StackAllocationSizeLimit)
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{
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native_text_begin = Util.Allocate(text_begin_byteCount + 1);
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}
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else
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{
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byte* native_text_begin_stackBytes = stackalloc byte[text_begin_byteCount + 1];
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native_text_begin = native_text_begin_stackBytes;
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}
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int native_text_begin_offset = Util.GetUtf8(text_begin, native_text_begin, text_begin_byteCount);
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native_text_begin[native_text_begin_offset] = 0;
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fixed (byte** native_remaining = &remaining)
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{
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ImGuiNative.ImFont_CalcTextSizeA(&__retval, (ImFont*)(NativePtr), size, max_width, wrap_width, native_text_begin, native_text_begin+text_begin_byteCount, native_remaining);
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if (text_begin_byteCount > Util.StackAllocationSizeLimit)
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{
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Util.Free(native_text_begin);
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}
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return __retval;
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}
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}
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#endif
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public Vector2 CalcTextSizeA(float size, float max_width, float wrap_width, string text_begin, ref byte* remaining)
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{
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Vector2 __retval;
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byte* native_text_begin;
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int text_begin_byteCount = 0;
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text_begin_byteCount = Encoding.UTF8.GetByteCount(text_begin);
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if (text_begin_byteCount > Util.StackAllocationSizeLimit)
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{
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native_text_begin = Util.Allocate(text_begin_byteCount + 1);
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}
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else
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{
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byte* native_text_begin_stackBytes = stackalloc byte[text_begin_byteCount + 1];
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native_text_begin = native_text_begin_stackBytes;
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}
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int native_text_begin_offset = Util.GetUtf8(text_begin, native_text_begin, text_begin_byteCount);
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native_text_begin[native_text_begin_offset] = 0;
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fixed (byte** native_remaining = &remaining)
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{
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ImGuiNative.ImFont_CalcTextSizeA(&__retval, (ImFont*)(NativePtr), size, max_width, wrap_width, native_text_begin, native_text_begin+text_begin_byteCount, native_remaining);
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if (text_begin_byteCount > Util.StackAllocationSizeLimit)
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{
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Util.Free(native_text_begin);
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}
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return __retval;
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}
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}
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#if NETSTANDARD2_1_OR_GREATER || NETCOREAPP2_1_OR_GREATER
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public string CalcWordWrapPositionA(float scale, ReadOnlySpan<char> text, float wrap_width)
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{
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byte* native_text;
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int text_byteCount = 0;
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if (text != null)
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{
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text_byteCount = Encoding.UTF8.GetByteCount(text);
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if (text_byteCount > Util.StackAllocationSizeLimit)
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{
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native_text = Util.Allocate(text_byteCount + 1);
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}
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else
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{
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byte* native_text_stackBytes = stackalloc byte[text_byteCount + 1];
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native_text = native_text_stackBytes;
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}
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int native_text_offset = Util.GetUtf8(text, native_text, text_byteCount);
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native_text[native_text_offset] = 0;
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}
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else { native_text = null; }
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byte* ret = ImGuiNative.ImFont_CalcWordWrapPositionA((ImFont*)(NativePtr), scale, native_text, native_text+text_byteCount, wrap_width);
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if (text_byteCount > Util.StackAllocationSizeLimit)
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{
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Util.Free(native_text);
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}
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return Util.StringFromPtr(ret);
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}
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#endif
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public string CalcWordWrapPositionA(float scale, string text, float wrap_width)
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{
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byte* native_text;
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int text_byteCount = 0;
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if (text != null)
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{
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text_byteCount = Encoding.UTF8.GetByteCount(text);
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if (text_byteCount > Util.StackAllocationSizeLimit)
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{
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native_text = Util.Allocate(text_byteCount + 1);
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}
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else
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{
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byte* native_text_stackBytes = stackalloc byte[text_byteCount + 1];
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native_text = native_text_stackBytes;
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}
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int native_text_offset = Util.GetUtf8(text, native_text, text_byteCount);
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native_text[native_text_offset] = 0;
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}
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else { native_text = null; }
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byte* ret = ImGuiNative.ImFont_CalcWordWrapPositionA((ImFont*)(NativePtr), scale, native_text, native_text+text_byteCount, wrap_width);
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if (text_byteCount > Util.StackAllocationSizeLimit)
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{
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Util.Free(native_text);
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}
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return Util.StringFromPtr(ret);
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}
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public void ClearOutputData()
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{
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ImGuiNative.ImFont_ClearOutputData((ImFont*)(NativePtr));
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}
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public void Destroy()
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{
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ImGuiNative.ImFont_destroy((ImFont*)(NativePtr));
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}
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public ImFontGlyphPtr FindGlyph(ushort c)
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{
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ImFontGlyph* ret = ImGuiNative.ImFont_FindGlyph((ImFont*)(NativePtr), c);
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return new ImFontGlyphPtr(ret);
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}
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public ImFontGlyphPtr FindGlyphNoFallback(ushort c)
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{
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ImFontGlyph* ret = ImGuiNative.ImFont_FindGlyphNoFallback((ImFont*)(NativePtr), c);
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return new ImFontGlyphPtr(ret);
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}
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public float GetCharAdvance(ushort c)
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{
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float ret = ImGuiNative.ImFont_GetCharAdvance((ImFont*)(NativePtr), c);
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return ret;
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}
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public string GetDebugName()
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{
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byte* ret = ImGuiNative.ImFont_GetDebugName((ImFont*)(NativePtr));
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return Util.StringFromPtr(ret);
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}
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public void GrowIndex(int new_size)
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{
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ImGuiNative.ImFont_GrowIndex((ImFont*)(NativePtr), new_size);
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}
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public bool IsLoaded()
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{
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byte ret = ImGuiNative.ImFont_IsLoaded((ImFont*)(NativePtr));
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return ret != 0;
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}
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public void RenderChar(ImDrawListPtr draw_list, float size, Vector2 pos, uint col, ushort c)
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{
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ImDrawList* native_draw_list = draw_list.NativePtr;
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ImGuiNative.ImFont_RenderChar((ImFont*)(NativePtr), native_draw_list, size, pos, col, c);
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}
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#if NETSTANDARD2_1_OR_GREATER || NETCOREAPP2_1_OR_GREATER
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public void RenderText(ImDrawListPtr draw_list, float size, Vector2 pos, uint col, Vector4 clip_rect, ReadOnlySpan<char> text_begin)
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{
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ImDrawList* native_draw_list = draw_list.NativePtr;
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byte* native_text_begin;
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int text_begin_byteCount = 0;
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text_begin_byteCount = Encoding.UTF8.GetByteCount(text_begin);
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if (text_begin_byteCount > Util.StackAllocationSizeLimit)
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{
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native_text_begin = Util.Allocate(text_begin_byteCount + 1);
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}
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else
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{
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byte* native_text_begin_stackBytes = stackalloc byte[text_begin_byteCount + 1];
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native_text_begin = native_text_begin_stackBytes;
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}
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int native_text_begin_offset = Util.GetUtf8(text_begin, native_text_begin, text_begin_byteCount);
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native_text_begin[native_text_begin_offset] = 0;
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float wrap_width = 0.0f;
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byte cpu_fine_clip = 0;
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ImGuiNative.ImFont_RenderText((ImFont*)(NativePtr), native_draw_list, size, pos, col, clip_rect, native_text_begin, native_text_begin+text_begin_byteCount, wrap_width, cpu_fine_clip);
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if (text_begin_byteCount > Util.StackAllocationSizeLimit)
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{
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Util.Free(native_text_begin);
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}
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}
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#endif
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public void RenderText(ImDrawListPtr draw_list, float size, Vector2 pos, uint col, Vector4 clip_rect, string text_begin)
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{
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ImDrawList* native_draw_list = draw_list.NativePtr;
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byte* native_text_begin;
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int text_begin_byteCount = 0;
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text_begin_byteCount = Encoding.UTF8.GetByteCount(text_begin);
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if (text_begin_byteCount > Util.StackAllocationSizeLimit)
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{
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native_text_begin = Util.Allocate(text_begin_byteCount + 1);
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}
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else
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{
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byte* native_text_begin_stackBytes = stackalloc byte[text_begin_byteCount + 1];
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native_text_begin = native_text_begin_stackBytes;
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}
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int native_text_begin_offset = Util.GetUtf8(text_begin, native_text_begin, text_begin_byteCount);
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native_text_begin[native_text_begin_offset] = 0;
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float wrap_width = 0.0f;
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byte cpu_fine_clip = 0;
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ImGuiNative.ImFont_RenderText((ImFont*)(NativePtr), native_draw_list, size, pos, col, clip_rect, native_text_begin, native_text_begin+text_begin_byteCount, wrap_width, cpu_fine_clip);
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if (text_begin_byteCount > Util.StackAllocationSizeLimit)
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{
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Util.Free(native_text_begin);
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}
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}
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#if NETSTANDARD2_1_OR_GREATER || NETCOREAPP2_1_OR_GREATER
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public void RenderText(ImDrawListPtr draw_list, float size, Vector2 pos, uint col, Vector4 clip_rect, ReadOnlySpan<char> text_begin, float wrap_width)
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{
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ImDrawList* native_draw_list = draw_list.NativePtr;
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byte* native_text_begin;
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int text_begin_byteCount = 0;
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text_begin_byteCount = Encoding.UTF8.GetByteCount(text_begin);
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if (text_begin_byteCount > Util.StackAllocationSizeLimit)
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{
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native_text_begin = Util.Allocate(text_begin_byteCount + 1);
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}
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else
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{
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byte* native_text_begin_stackBytes = stackalloc byte[text_begin_byteCount + 1];
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native_text_begin = native_text_begin_stackBytes;
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}
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int native_text_begin_offset = Util.GetUtf8(text_begin, native_text_begin, text_begin_byteCount);
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native_text_begin[native_text_begin_offset] = 0;
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byte cpu_fine_clip = 0;
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ImGuiNative.ImFont_RenderText((ImFont*)(NativePtr), native_draw_list, size, pos, col, clip_rect, native_text_begin, native_text_begin+text_begin_byteCount, wrap_width, cpu_fine_clip);
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if (text_begin_byteCount > Util.StackAllocationSizeLimit)
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{
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Util.Free(native_text_begin);
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}
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}
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#endif
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public void RenderText(ImDrawListPtr draw_list, float size, Vector2 pos, uint col, Vector4 clip_rect, string text_begin, float wrap_width)
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{
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ImDrawList* native_draw_list = draw_list.NativePtr;
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byte* native_text_begin;
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int text_begin_byteCount = 0;
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text_begin_byteCount = Encoding.UTF8.GetByteCount(text_begin);
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if (text_begin_byteCount > Util.StackAllocationSizeLimit)
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{
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native_text_begin = Util.Allocate(text_begin_byteCount + 1);
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}
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else
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{
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byte* native_text_begin_stackBytes = stackalloc byte[text_begin_byteCount + 1];
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native_text_begin = native_text_begin_stackBytes;
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}
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int native_text_begin_offset = Util.GetUtf8(text_begin, native_text_begin, text_begin_byteCount);
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native_text_begin[native_text_begin_offset] = 0;
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byte cpu_fine_clip = 0;
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ImGuiNative.ImFont_RenderText((ImFont*)(NativePtr), native_draw_list, size, pos, col, clip_rect, native_text_begin, native_text_begin+text_begin_byteCount, wrap_width, cpu_fine_clip);
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if (text_begin_byteCount > Util.StackAllocationSizeLimit)
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{
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Util.Free(native_text_begin);
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}
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}
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#if NETSTANDARD2_1_OR_GREATER || NETCOREAPP2_1_OR_GREATER
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public void RenderText(ImDrawListPtr draw_list, float size, Vector2 pos, uint col, Vector4 clip_rect, ReadOnlySpan<char> text_begin, float wrap_width, bool cpu_fine_clip)
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{
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ImDrawList* native_draw_list = draw_list.NativePtr;
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byte* native_text_begin;
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int text_begin_byteCount = 0;
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text_begin_byteCount = Encoding.UTF8.GetByteCount(text_begin);
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if (text_begin_byteCount > Util.StackAllocationSizeLimit)
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{
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native_text_begin = Util.Allocate(text_begin_byteCount + 1);
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}
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else
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{
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byte* native_text_begin_stackBytes = stackalloc byte[text_begin_byteCount + 1];
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native_text_begin = native_text_begin_stackBytes;
|
|
}
|
|
int native_text_begin_offset = Util.GetUtf8(text_begin, native_text_begin, text_begin_byteCount);
|
|
native_text_begin[native_text_begin_offset] = 0;
|
|
byte native_cpu_fine_clip = cpu_fine_clip ? (byte)1 : (byte)0;
|
|
ImGuiNative.ImFont_RenderText((ImFont*)(NativePtr), native_draw_list, size, pos, col, clip_rect, native_text_begin, native_text_begin+text_begin_byteCount, wrap_width, native_cpu_fine_clip);
|
|
if (text_begin_byteCount > Util.StackAllocationSizeLimit)
|
|
{
|
|
Util.Free(native_text_begin);
|
|
}
|
|
}
|
|
#endif
|
|
public void RenderText(ImDrawListPtr draw_list, float size, Vector2 pos, uint col, Vector4 clip_rect, string text_begin, float wrap_width, bool cpu_fine_clip)
|
|
{
|
|
ImDrawList* native_draw_list = draw_list.NativePtr;
|
|
byte* native_text_begin;
|
|
int text_begin_byteCount = 0;
|
|
text_begin_byteCount = Encoding.UTF8.GetByteCount(text_begin);
|
|
if (text_begin_byteCount > Util.StackAllocationSizeLimit)
|
|
{
|
|
native_text_begin = Util.Allocate(text_begin_byteCount + 1);
|
|
}
|
|
else
|
|
{
|
|
byte* native_text_begin_stackBytes = stackalloc byte[text_begin_byteCount + 1];
|
|
native_text_begin = native_text_begin_stackBytes;
|
|
}
|
|
int native_text_begin_offset = Util.GetUtf8(text_begin, native_text_begin, text_begin_byteCount);
|
|
native_text_begin[native_text_begin_offset] = 0;
|
|
byte native_cpu_fine_clip = cpu_fine_clip ? (byte)1 : (byte)0;
|
|
ImGuiNative.ImFont_RenderText((ImFont*)(NativePtr), native_draw_list, size, pos, col, clip_rect, native_text_begin, native_text_begin+text_begin_byteCount, wrap_width, native_cpu_fine_clip);
|
|
if (text_begin_byteCount > Util.StackAllocationSizeLimit)
|
|
{
|
|
Util.Free(native_text_begin);
|
|
}
|
|
}
|
|
public void SetGlyphVisible(ushort c, bool visible)
|
|
{
|
|
byte native_visible = visible ? (byte)1 : (byte)0;
|
|
ImGuiNative.ImFont_SetGlyphVisible((ImFont*)(NativePtr), c, native_visible);
|
|
}
|
|
}
|
|
}
|