mirror of
https://github.com/maxartz15/MoonWorksDearImGuiScaffold.git
synced 2024-11-10 02:02:54 +01:00
27 lines
1.2 KiB
C#
27 lines
1.2 KiB
C#
using System;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Text;
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namespace ImGuiNET
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{
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public unsafe partial struct ImDrawCmdHeader
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{
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public Vector4 ClipRect;
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public IntPtr TextureId;
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public uint VtxOffset;
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}
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public unsafe partial struct ImDrawCmdHeaderPtr
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{
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public ImDrawCmdHeader* NativePtr { get; }
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public ImDrawCmdHeaderPtr(ImDrawCmdHeader* nativePtr) => NativePtr = nativePtr;
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public ImDrawCmdHeaderPtr(IntPtr nativePtr) => NativePtr = (ImDrawCmdHeader*)nativePtr;
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public static implicit operator ImDrawCmdHeaderPtr(ImDrawCmdHeader* nativePtr) => new ImDrawCmdHeaderPtr(nativePtr);
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public static implicit operator ImDrawCmdHeader* (ImDrawCmdHeaderPtr wrappedPtr) => wrappedPtr.NativePtr;
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public static implicit operator ImDrawCmdHeaderPtr(IntPtr nativePtr) => new ImDrawCmdHeaderPtr(nativePtr);
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public ref Vector4 ClipRect => ref Unsafe.AsRef<Vector4>(&NativePtr->ClipRect);
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public ref IntPtr TextureId => ref Unsafe.AsRef<IntPtr>(&NativePtr->TextureId);
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public ref uint VtxOffset => ref Unsafe.AsRef<uint>(&NativePtr->VtxOffset);
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}
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}
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