MoonWorksDearImGuiScaffold/lib/ImGui.NET/Generated/ImGuiStorage.gen.cs
2023-12-21 15:03:12 -08:00

138 lines
5.5 KiB
C#

using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET
{
public unsafe partial struct ImGuiStorage
{
public ImVector Data;
}
public unsafe partial struct ImGuiStoragePtr
{
public ImGuiStorage* NativePtr { get; }
public ImGuiStoragePtr(ImGuiStorage* nativePtr) => NativePtr = nativePtr;
public ImGuiStoragePtr(IntPtr nativePtr) => NativePtr = (ImGuiStorage*)nativePtr;
public static implicit operator ImGuiStoragePtr(ImGuiStorage* nativePtr) => new ImGuiStoragePtr(nativePtr);
public static implicit operator ImGuiStorage* (ImGuiStoragePtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiStoragePtr(IntPtr nativePtr) => new ImGuiStoragePtr(nativePtr);
public ImPtrVector<ImGuiStoragePairPtr> Data => new ImPtrVector<ImGuiStoragePairPtr>(NativePtr->Data, Unsafe.SizeOf<ImGuiStoragePair>());
public void BuildSortByKey()
{
ImGuiNative.ImGuiStorage_BuildSortByKey((ImGuiStorage*)(NativePtr));
}
public void Clear()
{
ImGuiNative.ImGuiStorage_Clear((ImGuiStorage*)(NativePtr));
}
public bool GetBool(uint key)
{
byte default_val = 0;
byte ret = ImGuiNative.ImGuiStorage_GetBool((ImGuiStorage*)(NativePtr), key, default_val);
return ret != 0;
}
public bool GetBool(uint key, bool default_val)
{
byte native_default_val = default_val ? (byte)1 : (byte)0;
byte ret = ImGuiNative.ImGuiStorage_GetBool((ImGuiStorage*)(NativePtr), key, native_default_val);
return ret != 0;
}
public byte* GetBoolRef(uint key)
{
byte default_val = 0;
byte* ret = ImGuiNative.ImGuiStorage_GetBoolRef((ImGuiStorage*)(NativePtr), key, default_val);
return ret;
}
public byte* GetBoolRef(uint key, bool default_val)
{
byte native_default_val = default_val ? (byte)1 : (byte)0;
byte* ret = ImGuiNative.ImGuiStorage_GetBoolRef((ImGuiStorage*)(NativePtr), key, native_default_val);
return ret;
}
public float GetFloat(uint key)
{
float default_val = 0.0f;
float ret = ImGuiNative.ImGuiStorage_GetFloat((ImGuiStorage*)(NativePtr), key, default_val);
return ret;
}
public float GetFloat(uint key, float default_val)
{
float ret = ImGuiNative.ImGuiStorage_GetFloat((ImGuiStorage*)(NativePtr), key, default_val);
return ret;
}
public float* GetFloatRef(uint key)
{
float default_val = 0.0f;
float* ret = ImGuiNative.ImGuiStorage_GetFloatRef((ImGuiStorage*)(NativePtr), key, default_val);
return ret;
}
public float* GetFloatRef(uint key, float default_val)
{
float* ret = ImGuiNative.ImGuiStorage_GetFloatRef((ImGuiStorage*)(NativePtr), key, default_val);
return ret;
}
public int GetInt(uint key)
{
int default_val = 0;
int ret = ImGuiNative.ImGuiStorage_GetInt((ImGuiStorage*)(NativePtr), key, default_val);
return ret;
}
public int GetInt(uint key, int default_val)
{
int ret = ImGuiNative.ImGuiStorage_GetInt((ImGuiStorage*)(NativePtr), key, default_val);
return ret;
}
public int* GetIntRef(uint key)
{
int default_val = 0;
int* ret = ImGuiNative.ImGuiStorage_GetIntRef((ImGuiStorage*)(NativePtr), key, default_val);
return ret;
}
public int* GetIntRef(uint key, int default_val)
{
int* ret = ImGuiNative.ImGuiStorage_GetIntRef((ImGuiStorage*)(NativePtr), key, default_val);
return ret;
}
public IntPtr GetVoidPtr(uint key)
{
void* ret = ImGuiNative.ImGuiStorage_GetVoidPtr((ImGuiStorage*)(NativePtr), key);
return (IntPtr)ret;
}
public void** GetVoidPtrRef(uint key)
{
void* default_val = null;
void** ret = ImGuiNative.ImGuiStorage_GetVoidPtrRef((ImGuiStorage*)(NativePtr), key, default_val);
return ret;
}
public void** GetVoidPtrRef(uint key, IntPtr default_val)
{
void* native_default_val = (void*)default_val.ToPointer();
void** ret = ImGuiNative.ImGuiStorage_GetVoidPtrRef((ImGuiStorage*)(NativePtr), key, native_default_val);
return ret;
}
public void SetAllInt(int val)
{
ImGuiNative.ImGuiStorage_SetAllInt((ImGuiStorage*)(NativePtr), val);
}
public void SetBool(uint key, bool val)
{
byte native_val = val ? (byte)1 : (byte)0;
ImGuiNative.ImGuiStorage_SetBool((ImGuiStorage*)(NativePtr), key, native_val);
}
public void SetFloat(uint key, float val)
{
ImGuiNative.ImGuiStorage_SetFloat((ImGuiStorage*)(NativePtr), key, val);
}
public void SetInt(uint key, int val)
{
ImGuiNative.ImGuiStorage_SetInt((ImGuiStorage*)(NativePtr), key, val);
}
public void SetVoidPtr(uint key, IntPtr val)
{
void* native_val = (void*)val.ToPointer();
ImGuiNative.ImGuiStorage_SetVoidPtr((ImGuiStorage*)(NativePtr), key, native_val);
}
}
}