mirror of
https://github.com/maxartz15/MoonWorksDearImGuiScaffold.git
synced 2024-11-14 03:25:38 +01:00
482 lines
17 KiB
C#
482 lines
17 KiB
C#
|
using System;
|
|||
|
using System.Numerics;
|
|||
|
using System.Runtime.CompilerServices;
|
|||
|
using System.Runtime.InteropServices;
|
|||
|
using System.Text;
|
|||
|
|
|||
|
namespace ImGuiNET
|
|||
|
{
|
|||
|
public static unsafe partial class ImGui
|
|||
|
{
|
|||
|
public static bool InputText(
|
|||
|
string label,
|
|||
|
byte[] buf,
|
|||
|
uint buf_size)
|
|||
|
{
|
|||
|
return InputText(label, buf, buf_size, 0, null, IntPtr.Zero);
|
|||
|
}
|
|||
|
|
|||
|
public static bool InputText(
|
|||
|
string label,
|
|||
|
byte[] buf,
|
|||
|
uint buf_size,
|
|||
|
ImGuiInputTextFlags flags)
|
|||
|
{
|
|||
|
return InputText(label, buf, buf_size, flags, null, IntPtr.Zero);
|
|||
|
}
|
|||
|
|
|||
|
public static bool InputText(
|
|||
|
string label,
|
|||
|
byte[] buf,
|
|||
|
uint buf_size,
|
|||
|
ImGuiInputTextFlags flags,
|
|||
|
ImGuiInputTextCallback callback)
|
|||
|
{
|
|||
|
return InputText(label, buf, buf_size, flags, callback, IntPtr.Zero);
|
|||
|
}
|
|||
|
|
|||
|
public static bool InputText(
|
|||
|
string label,
|
|||
|
byte[] buf,
|
|||
|
uint buf_size,
|
|||
|
ImGuiInputTextFlags flags,
|
|||
|
ImGuiInputTextCallback callback,
|
|||
|
IntPtr user_data)
|
|||
|
{
|
|||
|
int utf8LabelByteCount = Encoding.UTF8.GetByteCount(label);
|
|||
|
byte* utf8LabelBytes;
|
|||
|
if (utf8LabelByteCount > Util.StackAllocationSizeLimit)
|
|||
|
{
|
|||
|
utf8LabelBytes = Util.Allocate(utf8LabelByteCount + 1);
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
byte* stackPtr = stackalloc byte[utf8LabelByteCount + 1];
|
|||
|
utf8LabelBytes = stackPtr;
|
|||
|
}
|
|||
|
Util.GetUtf8(label, utf8LabelBytes, utf8LabelByteCount);
|
|||
|
|
|||
|
bool ret;
|
|||
|
fixed (byte* bufPtr = buf)
|
|||
|
{
|
|||
|
ret = ImGuiNative.igInputText(utf8LabelBytes, bufPtr, buf_size, flags, callback, user_data.ToPointer()) != 0;
|
|||
|
}
|
|||
|
|
|||
|
if (utf8LabelByteCount > Util.StackAllocationSizeLimit)
|
|||
|
{
|
|||
|
Util.Free(utf8LabelBytes);
|
|||
|
}
|
|||
|
|
|||
|
return ret;
|
|||
|
}
|
|||
|
|
|||
|
public static bool InputText(
|
|||
|
string label,
|
|||
|
ref string input,
|
|||
|
uint maxLength) => InputText(label, ref input, maxLength, 0, null, IntPtr.Zero);
|
|||
|
|
|||
|
public static bool InputText(
|
|||
|
string label,
|
|||
|
ref string input,
|
|||
|
uint maxLength,
|
|||
|
ImGuiInputTextFlags flags) => InputText(label, ref input, maxLength, flags, null, IntPtr.Zero);
|
|||
|
|
|||
|
public static bool InputText(
|
|||
|
string label,
|
|||
|
ref string input,
|
|||
|
uint maxLength,
|
|||
|
ImGuiInputTextFlags flags,
|
|||
|
ImGuiInputTextCallback callback) => InputText(label, ref input, maxLength, flags, callback, IntPtr.Zero);
|
|||
|
|
|||
|
public static bool InputText(
|
|||
|
string label,
|
|||
|
ref string input,
|
|||
|
uint maxLength,
|
|||
|
ImGuiInputTextFlags flags,
|
|||
|
ImGuiInputTextCallback callback,
|
|||
|
IntPtr user_data)
|
|||
|
{
|
|||
|
int utf8LabelByteCount = Encoding.UTF8.GetByteCount(label);
|
|||
|
byte* utf8LabelBytes;
|
|||
|
if (utf8LabelByteCount > Util.StackAllocationSizeLimit)
|
|||
|
{
|
|||
|
utf8LabelBytes = Util.Allocate(utf8LabelByteCount + 1);
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
byte* stackPtr = stackalloc byte[utf8LabelByteCount + 1];
|
|||
|
utf8LabelBytes = stackPtr;
|
|||
|
}
|
|||
|
Util.GetUtf8(label, utf8LabelBytes, utf8LabelByteCount);
|
|||
|
|
|||
|
int utf8InputByteCount = Encoding.UTF8.GetByteCount(input);
|
|||
|
int inputBufSize = Math.Max((int)maxLength + 1, utf8InputByteCount + 1);
|
|||
|
|
|||
|
byte* utf8InputBytes;
|
|||
|
byte* originalUtf8InputBytes;
|
|||
|
if (inputBufSize > Util.StackAllocationSizeLimit)
|
|||
|
{
|
|||
|
utf8InputBytes = Util.Allocate(inputBufSize);
|
|||
|
originalUtf8InputBytes = Util.Allocate(inputBufSize);
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
byte* inputStackBytes = stackalloc byte[inputBufSize];
|
|||
|
utf8InputBytes = inputStackBytes;
|
|||
|
byte* originalInputStackBytes = stackalloc byte[inputBufSize];
|
|||
|
originalUtf8InputBytes = originalInputStackBytes;
|
|||
|
}
|
|||
|
Util.GetUtf8(input, utf8InputBytes, inputBufSize);
|
|||
|
uint clearBytesCount = (uint)(inputBufSize - utf8InputByteCount);
|
|||
|
Unsafe.InitBlockUnaligned(utf8InputBytes + utf8InputByteCount, 0, clearBytesCount);
|
|||
|
Unsafe.CopyBlock(originalUtf8InputBytes, utf8InputBytes, (uint)inputBufSize);
|
|||
|
|
|||
|
byte result = ImGuiNative.igInputText(
|
|||
|
utf8LabelBytes,
|
|||
|
utf8InputBytes,
|
|||
|
(uint)inputBufSize,
|
|||
|
flags,
|
|||
|
callback,
|
|||
|
user_data.ToPointer());
|
|||
|
if (!Util.AreStringsEqual(originalUtf8InputBytes, inputBufSize, utf8InputBytes))
|
|||
|
{
|
|||
|
input = Util.StringFromPtr(utf8InputBytes);
|
|||
|
}
|
|||
|
|
|||
|
if (utf8LabelByteCount > Util.StackAllocationSizeLimit)
|
|||
|
{
|
|||
|
Util.Free(utf8LabelBytes);
|
|||
|
}
|
|||
|
if (inputBufSize > Util.StackAllocationSizeLimit)
|
|||
|
{
|
|||
|
Util.Free(utf8InputBytes);
|
|||
|
Util.Free(originalUtf8InputBytes);
|
|||
|
}
|
|||
|
|
|||
|
return result != 0;
|
|||
|
}
|
|||
|
|
|||
|
public static bool InputTextMultiline(
|
|||
|
string label,
|
|||
|
ref string input,
|
|||
|
uint maxLength,
|
|||
|
Vector2 size) => InputTextMultiline(label, ref input, maxLength, size, 0, null, IntPtr.Zero);
|
|||
|
|
|||
|
public static bool InputTextMultiline(
|
|||
|
string label,
|
|||
|
ref string input,
|
|||
|
uint maxLength,
|
|||
|
Vector2 size,
|
|||
|
ImGuiInputTextFlags flags) => InputTextMultiline(label, ref input, maxLength, size, flags, null, IntPtr.Zero);
|
|||
|
|
|||
|
public static bool InputTextMultiline(
|
|||
|
string label,
|
|||
|
ref string input,
|
|||
|
uint maxLength,
|
|||
|
Vector2 size,
|
|||
|
ImGuiInputTextFlags flags,
|
|||
|
ImGuiInputTextCallback callback) => InputTextMultiline(label, ref input, maxLength, size, flags, callback, IntPtr.Zero);
|
|||
|
|
|||
|
public static bool InputTextMultiline(
|
|||
|
string label,
|
|||
|
ref string input,
|
|||
|
uint maxLength,
|
|||
|
Vector2 size,
|
|||
|
ImGuiInputTextFlags flags,
|
|||
|
ImGuiInputTextCallback callback,
|
|||
|
IntPtr user_data)
|
|||
|
{
|
|||
|
int utf8LabelByteCount = Encoding.UTF8.GetByteCount(label);
|
|||
|
byte* utf8LabelBytes;
|
|||
|
if (utf8LabelByteCount > Util.StackAllocationSizeLimit)
|
|||
|
{
|
|||
|
utf8LabelBytes = Util.Allocate(utf8LabelByteCount + 1);
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
byte* stackPtr = stackalloc byte[utf8LabelByteCount + 1];
|
|||
|
utf8LabelBytes = stackPtr;
|
|||
|
}
|
|||
|
Util.GetUtf8(label, utf8LabelBytes, utf8LabelByteCount);
|
|||
|
|
|||
|
int utf8InputByteCount = Encoding.UTF8.GetByteCount(input);
|
|||
|
int inputBufSize = Math.Max((int)maxLength + 1, utf8InputByteCount + 1);
|
|||
|
|
|||
|
byte* utf8InputBytes;
|
|||
|
byte* originalUtf8InputBytes;
|
|||
|
if (inputBufSize > Util.StackAllocationSizeLimit)
|
|||
|
{
|
|||
|
utf8InputBytes = Util.Allocate(inputBufSize);
|
|||
|
originalUtf8InputBytes = Util.Allocate(inputBufSize);
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
byte* inputStackBytes = stackalloc byte[inputBufSize];
|
|||
|
utf8InputBytes = inputStackBytes;
|
|||
|
byte* originalInputStackBytes = stackalloc byte[inputBufSize];
|
|||
|
originalUtf8InputBytes = originalInputStackBytes;
|
|||
|
}
|
|||
|
Util.GetUtf8(input, utf8InputBytes, inputBufSize);
|
|||
|
uint clearBytesCount = (uint)(inputBufSize - utf8InputByteCount);
|
|||
|
Unsafe.InitBlockUnaligned(utf8InputBytes + utf8InputByteCount, 0, clearBytesCount);
|
|||
|
Unsafe.CopyBlock(originalUtf8InputBytes, utf8InputBytes, (uint)inputBufSize);
|
|||
|
|
|||
|
byte result = ImGuiNative.igInputTextMultiline(
|
|||
|
utf8LabelBytes,
|
|||
|
utf8InputBytes,
|
|||
|
(uint)inputBufSize,
|
|||
|
size,
|
|||
|
flags,
|
|||
|
callback,
|
|||
|
user_data.ToPointer());
|
|||
|
if (!Util.AreStringsEqual(originalUtf8InputBytes, inputBufSize, utf8InputBytes))
|
|||
|
{
|
|||
|
input = Util.StringFromPtr(utf8InputBytes);
|
|||
|
}
|
|||
|
|
|||
|
if (utf8LabelByteCount > Util.StackAllocationSizeLimit)
|
|||
|
{
|
|||
|
Util.Free(utf8LabelBytes);
|
|||
|
}
|
|||
|
if (inputBufSize > Util.StackAllocationSizeLimit)
|
|||
|
{
|
|||
|
Util.Free(utf8InputBytes);
|
|||
|
Util.Free(originalUtf8InputBytes);
|
|||
|
}
|
|||
|
|
|||
|
return result != 0;
|
|||
|
}
|
|||
|
|
|||
|
public static bool InputTextWithHint(
|
|||
|
string label,
|
|||
|
string hint,
|
|||
|
ref string input,
|
|||
|
uint maxLength) => InputTextWithHint(label, hint, ref input, maxLength, 0, null, IntPtr.Zero);
|
|||
|
|
|||
|
public static bool InputTextWithHint(
|
|||
|
string label,
|
|||
|
string hint,
|
|||
|
ref string input,
|
|||
|
uint maxLength,
|
|||
|
ImGuiInputTextFlags flags) => InputTextWithHint(label, hint, ref input, maxLength, flags, null, IntPtr.Zero);
|
|||
|
|
|||
|
public static bool InputTextWithHint(
|
|||
|
string label,
|
|||
|
string hint,
|
|||
|
ref string input,
|
|||
|
uint maxLength,
|
|||
|
ImGuiInputTextFlags flags,
|
|||
|
ImGuiInputTextCallback callback) => InputTextWithHint(label, hint, ref input, maxLength, flags, callback, IntPtr.Zero);
|
|||
|
|
|||
|
public static bool InputTextWithHint(
|
|||
|
string label,
|
|||
|
string hint,
|
|||
|
ref string input,
|
|||
|
uint maxLength,
|
|||
|
ImGuiInputTextFlags flags,
|
|||
|
ImGuiInputTextCallback callback,
|
|||
|
IntPtr user_data)
|
|||
|
{
|
|||
|
int utf8LabelByteCount = Encoding.UTF8.GetByteCount(label);
|
|||
|
byte* utf8LabelBytes;
|
|||
|
if (utf8LabelByteCount > Util.StackAllocationSizeLimit)
|
|||
|
{
|
|||
|
utf8LabelBytes = Util.Allocate(utf8LabelByteCount + 1);
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
byte* stackPtr = stackalloc byte[utf8LabelByteCount + 1];
|
|||
|
utf8LabelBytes = stackPtr;
|
|||
|
}
|
|||
|
Util.GetUtf8(label, utf8LabelBytes, utf8LabelByteCount);
|
|||
|
|
|||
|
int utf8HintByteCount = Encoding.UTF8.GetByteCount(hint);
|
|||
|
byte* utf8HintBytes;
|
|||
|
if (utf8HintByteCount > Util.StackAllocationSizeLimit)
|
|||
|
{
|
|||
|
utf8HintBytes = Util.Allocate(utf8HintByteCount + 1);
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
byte* stackPtr = stackalloc byte[utf8HintByteCount + 1];
|
|||
|
utf8HintBytes = stackPtr;
|
|||
|
}
|
|||
|
Util.GetUtf8(hint, utf8HintBytes, utf8HintByteCount);
|
|||
|
|
|||
|
int utf8InputByteCount = Encoding.UTF8.GetByteCount(input);
|
|||
|
int inputBufSize = Math.Max((int)maxLength + 1, utf8InputByteCount + 1);
|
|||
|
|
|||
|
byte* utf8InputBytes;
|
|||
|
byte* originalUtf8InputBytes;
|
|||
|
if (inputBufSize > Util.StackAllocationSizeLimit)
|
|||
|
{
|
|||
|
utf8InputBytes = Util.Allocate(inputBufSize);
|
|||
|
originalUtf8InputBytes = Util.Allocate(inputBufSize);
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
byte* inputStackBytes = stackalloc byte[inputBufSize];
|
|||
|
utf8InputBytes = inputStackBytes;
|
|||
|
byte* originalInputStackBytes = stackalloc byte[inputBufSize];
|
|||
|
originalUtf8InputBytes = originalInputStackBytes;
|
|||
|
}
|
|||
|
Util.GetUtf8(input, utf8InputBytes, inputBufSize);
|
|||
|
uint clearBytesCount = (uint)(inputBufSize - utf8InputByteCount);
|
|||
|
Unsafe.InitBlockUnaligned(utf8InputBytes + utf8InputByteCount, 0, clearBytesCount);
|
|||
|
Unsafe.CopyBlock(originalUtf8InputBytes, utf8InputBytes, (uint)inputBufSize);
|
|||
|
|
|||
|
byte result = ImGuiNative.igInputTextWithHint(
|
|||
|
utf8LabelBytes,
|
|||
|
utf8HintBytes,
|
|||
|
utf8InputBytes,
|
|||
|
(uint)inputBufSize,
|
|||
|
flags,
|
|||
|
callback,
|
|||
|
user_data.ToPointer());
|
|||
|
if (!Util.AreStringsEqual(originalUtf8InputBytes, inputBufSize, utf8InputBytes))
|
|||
|
{
|
|||
|
input = Util.StringFromPtr(utf8InputBytes);
|
|||
|
}
|
|||
|
|
|||
|
if (utf8LabelByteCount > Util.StackAllocationSizeLimit)
|
|||
|
{
|
|||
|
Util.Free(utf8LabelBytes);
|
|||
|
}
|
|||
|
if (utf8HintByteCount > Util.StackAllocationSizeLimit)
|
|||
|
{
|
|||
|
Util.Free(utf8HintBytes);
|
|||
|
}
|
|||
|
if (inputBufSize > Util.StackAllocationSizeLimit)
|
|||
|
{
|
|||
|
Util.Free(utf8InputBytes);
|
|||
|
Util.Free(originalUtf8InputBytes);
|
|||
|
}
|
|||
|
|
|||
|
return result != 0;
|
|||
|
}
|
|||
|
|
|||
|
public static Vector2 CalcTextSize(string text, int start)
|
|||
|
=> CalcTextSizeImpl(text, start);
|
|||
|
|
|||
|
public static Vector2 CalcTextSize(string text, float wrapWidth)
|
|||
|
=> CalcTextSizeImpl(text, wrapWidth: wrapWidth);
|
|||
|
|
|||
|
public static Vector2 CalcTextSize(string text, int start, int length)
|
|||
|
=> CalcTextSizeImpl(text, start, length);
|
|||
|
|
|||
|
public static Vector2 CalcTextSize(string text, int start, bool hideTextAfterDoubleHash)
|
|||
|
=> CalcTextSizeImpl(text, start, hideTextAfterDoubleHash: hideTextAfterDoubleHash);
|
|||
|
|
|||
|
public static Vector2 CalcTextSize(string text, int start, float wrapWidth)
|
|||
|
=> CalcTextSizeImpl(text, start, wrapWidth: wrapWidth);
|
|||
|
|
|||
|
public static Vector2 CalcTextSize(string text, int start, int length, bool hideTextAfterDoubleHash)
|
|||
|
=> CalcTextSizeImpl(text, start, length, hideTextAfterDoubleHash);
|
|||
|
|
|||
|
public static Vector2 CalcTextSize(string text, int start, int length, float wrapWidth)
|
|||
|
=> CalcTextSizeImpl(text, start, length, wrapWidth: wrapWidth);
|
|||
|
|
|||
|
public static Vector2 CalcTextSize(string text, int start, int length, bool hideTextAfterDoubleHash, float wrapWidth)
|
|||
|
=> CalcTextSizeImpl(text, start, length, hideTextAfterDoubleHash, wrapWidth);
|
|||
|
|
|||
|
private static Vector2 CalcTextSizeImpl(
|
|||
|
string text,
|
|||
|
int start = 0,
|
|||
|
int? length = null,
|
|||
|
bool hideTextAfterDoubleHash = false,
|
|||
|
float wrapWidth = -1.0f)
|
|||
|
{
|
|||
|
return CalcTextSize(text.Substring(start, length ?? text.Length-start), hideTextAfterDoubleHash, wrapWidth);
|
|||
|
}
|
|||
|
|
|||
|
public static bool InputText(
|
|||
|
string label,
|
|||
|
IntPtr buf,
|
|||
|
uint buf_size)
|
|||
|
{
|
|||
|
return InputText(label, buf, buf_size, 0, null, IntPtr.Zero);
|
|||
|
}
|
|||
|
|
|||
|
public static bool InputText(
|
|||
|
string label,
|
|||
|
IntPtr buf,
|
|||
|
uint buf_size,
|
|||
|
ImGuiInputTextFlags flags)
|
|||
|
{
|
|||
|
return InputText(label, buf, buf_size, flags, null, IntPtr.Zero);
|
|||
|
}
|
|||
|
|
|||
|
public static bool InputText(
|
|||
|
string label,
|
|||
|
IntPtr buf,
|
|||
|
uint buf_size,
|
|||
|
ImGuiInputTextFlags flags,
|
|||
|
ImGuiInputTextCallback callback)
|
|||
|
{
|
|||
|
return InputText(label, buf, buf_size, flags, callback, IntPtr.Zero);
|
|||
|
}
|
|||
|
|
|||
|
public static bool InputText(
|
|||
|
string label,
|
|||
|
IntPtr buf,
|
|||
|
uint buf_size,
|
|||
|
ImGuiInputTextFlags flags,
|
|||
|
ImGuiInputTextCallback callback,
|
|||
|
IntPtr user_data)
|
|||
|
{
|
|||
|
int utf8LabelByteCount = Encoding.UTF8.GetByteCount(label);
|
|||
|
byte* utf8LabelBytes;
|
|||
|
if (utf8LabelByteCount > Util.StackAllocationSizeLimit)
|
|||
|
{
|
|||
|
utf8LabelBytes = Util.Allocate(utf8LabelByteCount + 1);
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
byte* stackPtr = stackalloc byte[utf8LabelByteCount + 1];
|
|||
|
utf8LabelBytes = stackPtr;
|
|||
|
}
|
|||
|
Util.GetUtf8(label, utf8LabelBytes, utf8LabelByteCount);
|
|||
|
|
|||
|
bool ret = ImGuiNative.igInputText(utf8LabelBytes, (byte*)buf.ToPointer(), buf_size, flags, callback, user_data.ToPointer()) != 0;
|
|||
|
|
|||
|
if (utf8LabelByteCount > Util.StackAllocationSizeLimit)
|
|||
|
{
|
|||
|
Util.Free(utf8LabelBytes);
|
|||
|
}
|
|||
|
|
|||
|
return ret;
|
|||
|
}
|
|||
|
|
|||
|
public static bool Begin(string name, ImGuiWindowFlags flags)
|
|||
|
{
|
|||
|
int utf8NameByteCount = Encoding.UTF8.GetByteCount(name);
|
|||
|
byte* utf8NameBytes;
|
|||
|
if (utf8NameByteCount > Util.StackAllocationSizeLimit)
|
|||
|
{
|
|||
|
utf8NameBytes = Util.Allocate(utf8NameByteCount + 1);
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
byte* stackPtr = stackalloc byte[utf8NameByteCount + 1];
|
|||
|
utf8NameBytes = stackPtr;
|
|||
|
}
|
|||
|
Util.GetUtf8(name, utf8NameBytes, utf8NameByteCount);
|
|||
|
|
|||
|
byte* p_open = null;
|
|||
|
byte ret = ImGuiNative.igBegin(utf8NameBytes, p_open, flags);
|
|||
|
|
|||
|
if (utf8NameByteCount > Util.StackAllocationSizeLimit)
|
|||
|
{
|
|||
|
Util.Free(utf8NameBytes);
|
|||
|
}
|
|||
|
|
|||
|
return ret != 0;
|
|||
|
}
|
|||
|
|
|||
|
public static bool MenuItem(string label, bool enabled)
|
|||
|
{
|
|||
|
return MenuItem(label, string.Empty, false, enabled);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|