MoonWorksDearImGuiScaffold/lib/ImGui.NET/Generated/ImGuiPlatformIO.gen.cs

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C#
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2023-12-22 00:03:12 +01:00
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET
{
public unsafe partial struct ImGuiPlatformIO
{
public IntPtr Platform_CreateWindow;
public IntPtr Platform_DestroyWindow;
public IntPtr Platform_ShowWindow;
public IntPtr Platform_SetWindowPos;
public IntPtr Platform_GetWindowPos;
public IntPtr Platform_SetWindowSize;
public IntPtr Platform_GetWindowSize;
public IntPtr Platform_SetWindowFocus;
public IntPtr Platform_GetWindowFocus;
public IntPtr Platform_GetWindowMinimized;
public IntPtr Platform_SetWindowTitle;
public IntPtr Platform_SetWindowAlpha;
public IntPtr Platform_UpdateWindow;
public IntPtr Platform_RenderWindow;
public IntPtr Platform_SwapBuffers;
public IntPtr Platform_GetWindowDpiScale;
public IntPtr Platform_OnChangedViewport;
public IntPtr Platform_CreateVkSurface;
public IntPtr Renderer_CreateWindow;
public IntPtr Renderer_DestroyWindow;
public IntPtr Renderer_SetWindowSize;
public IntPtr Renderer_RenderWindow;
public IntPtr Renderer_SwapBuffers;
public ImVector Monitors;
public ImVector Viewports;
}
public unsafe partial struct ImGuiPlatformIOPtr
{
public ImGuiPlatformIO* NativePtr { get; }
public ImGuiPlatformIOPtr(ImGuiPlatformIO* nativePtr) => NativePtr = nativePtr;
public ImGuiPlatformIOPtr(IntPtr nativePtr) => NativePtr = (ImGuiPlatformIO*)nativePtr;
public static implicit operator ImGuiPlatformIOPtr(ImGuiPlatformIO* nativePtr) => new ImGuiPlatformIOPtr(nativePtr);
public static implicit operator ImGuiPlatformIO* (ImGuiPlatformIOPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiPlatformIOPtr(IntPtr nativePtr) => new ImGuiPlatformIOPtr(nativePtr);
public ref IntPtr Platform_CreateWindow => ref Unsafe.AsRef<IntPtr>(&NativePtr->Platform_CreateWindow);
public ref IntPtr Platform_DestroyWindow => ref Unsafe.AsRef<IntPtr>(&NativePtr->Platform_DestroyWindow);
public ref IntPtr Platform_ShowWindow => ref Unsafe.AsRef<IntPtr>(&NativePtr->Platform_ShowWindow);
public ref IntPtr Platform_SetWindowPos => ref Unsafe.AsRef<IntPtr>(&NativePtr->Platform_SetWindowPos);
public ref IntPtr Platform_GetWindowPos => ref Unsafe.AsRef<IntPtr>(&NativePtr->Platform_GetWindowPos);
public ref IntPtr Platform_SetWindowSize => ref Unsafe.AsRef<IntPtr>(&NativePtr->Platform_SetWindowSize);
public ref IntPtr Platform_GetWindowSize => ref Unsafe.AsRef<IntPtr>(&NativePtr->Platform_GetWindowSize);
public ref IntPtr Platform_SetWindowFocus => ref Unsafe.AsRef<IntPtr>(&NativePtr->Platform_SetWindowFocus);
public ref IntPtr Platform_GetWindowFocus => ref Unsafe.AsRef<IntPtr>(&NativePtr->Platform_GetWindowFocus);
public ref IntPtr Platform_GetWindowMinimized => ref Unsafe.AsRef<IntPtr>(&NativePtr->Platform_GetWindowMinimized);
public ref IntPtr Platform_SetWindowTitle => ref Unsafe.AsRef<IntPtr>(&NativePtr->Platform_SetWindowTitle);
public ref IntPtr Platform_SetWindowAlpha => ref Unsafe.AsRef<IntPtr>(&NativePtr->Platform_SetWindowAlpha);
public ref IntPtr Platform_UpdateWindow => ref Unsafe.AsRef<IntPtr>(&NativePtr->Platform_UpdateWindow);
public ref IntPtr Platform_RenderWindow => ref Unsafe.AsRef<IntPtr>(&NativePtr->Platform_RenderWindow);
public ref IntPtr Platform_SwapBuffers => ref Unsafe.AsRef<IntPtr>(&NativePtr->Platform_SwapBuffers);
public ref IntPtr Platform_GetWindowDpiScale => ref Unsafe.AsRef<IntPtr>(&NativePtr->Platform_GetWindowDpiScale);
public ref IntPtr Platform_OnChangedViewport => ref Unsafe.AsRef<IntPtr>(&NativePtr->Platform_OnChangedViewport);
public ref IntPtr Platform_CreateVkSurface => ref Unsafe.AsRef<IntPtr>(&NativePtr->Platform_CreateVkSurface);
public ref IntPtr Renderer_CreateWindow => ref Unsafe.AsRef<IntPtr>(&NativePtr->Renderer_CreateWindow);
public ref IntPtr Renderer_DestroyWindow => ref Unsafe.AsRef<IntPtr>(&NativePtr->Renderer_DestroyWindow);
public ref IntPtr Renderer_SetWindowSize => ref Unsafe.AsRef<IntPtr>(&NativePtr->Renderer_SetWindowSize);
public ref IntPtr Renderer_RenderWindow => ref Unsafe.AsRef<IntPtr>(&NativePtr->Renderer_RenderWindow);
public ref IntPtr Renderer_SwapBuffers => ref Unsafe.AsRef<IntPtr>(&NativePtr->Renderer_SwapBuffers);
public ImPtrVector<ImGuiPlatformMonitorPtr> Monitors => new ImPtrVector<ImGuiPlatformMonitorPtr>(NativePtr->Monitors, Unsafe.SizeOf<ImGuiPlatformMonitor>());
public ImVector<ImGuiViewportPtr> Viewports => new ImVector<ImGuiViewportPtr>(NativePtr->Viewports);
public void Destroy()
{
ImGuiNative.ImGuiPlatformIO_destroy((ImGuiPlatformIO*)(NativePtr));
}
}
}