MoonWorksDearImGuiScaffold/lib/ImGui.NET/Generated/ImDrawListSplitter.gen.cs

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C#
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2023-12-22 00:03:12 +01:00
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET
{
public unsafe partial struct ImDrawListSplitter
{
public int _Current;
public int _Count;
public ImVector _Channels;
}
public unsafe partial struct ImDrawListSplitterPtr
{
public ImDrawListSplitter* NativePtr { get; }
public ImDrawListSplitterPtr(ImDrawListSplitter* nativePtr) => NativePtr = nativePtr;
public ImDrawListSplitterPtr(IntPtr nativePtr) => NativePtr = (ImDrawListSplitter*)nativePtr;
public static implicit operator ImDrawListSplitterPtr(ImDrawListSplitter* nativePtr) => new ImDrawListSplitterPtr(nativePtr);
public static implicit operator ImDrawListSplitter* (ImDrawListSplitterPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImDrawListSplitterPtr(IntPtr nativePtr) => new ImDrawListSplitterPtr(nativePtr);
public ref int _Current => ref Unsafe.AsRef<int>(&NativePtr->_Current);
public ref int _Count => ref Unsafe.AsRef<int>(&NativePtr->_Count);
public ImPtrVector<ImDrawChannelPtr> _Channels => new ImPtrVector<ImDrawChannelPtr>(NativePtr->_Channels, Unsafe.SizeOf<ImDrawChannel>());
public void Clear()
{
ImGuiNative.ImDrawListSplitter_Clear((ImDrawListSplitter*)(NativePtr));
}
public void ClearFreeMemory()
{
ImGuiNative.ImDrawListSplitter_ClearFreeMemory((ImDrawListSplitter*)(NativePtr));
}
public void Destroy()
{
ImGuiNative.ImDrawListSplitter_destroy((ImDrawListSplitter*)(NativePtr));
}
public void Merge(ImDrawListPtr draw_list)
{
ImDrawList* native_draw_list = draw_list.NativePtr;
ImGuiNative.ImDrawListSplitter_Merge((ImDrawListSplitter*)(NativePtr), native_draw_list);
}
public void SetCurrentChannel(ImDrawListPtr draw_list, int channel_idx)
{
ImDrawList* native_draw_list = draw_list.NativePtr;
ImGuiNative.ImDrawListSplitter_SetCurrentChannel((ImDrawListSplitter*)(NativePtr), native_draw_list, channel_idx);
}
public void Split(ImDrawListPtr draw_list, int count)
{
ImDrawList* native_draw_list = draw_list.NativePtr;
ImGuiNative.ImDrawListSplitter_Split((ImDrawListSplitter*)(NativePtr), native_draw_list, count);
}
}
}