One file per scene object. Reduce the overlap between users by splitting the scene data into multiple smaller files.
Updated 2023-08-13 04:24:07 +02:00
The UI for Unity's SerealizedReference attribute. It allows to change the instance type of field right in editor.
Updated 2022-12-28 17:05:22 +01:00
Unity project validator framework.
Updated 2022-07-21 02:03:11 +02:00
A small debugging tool to draw the editor scene with replacement shaders.
Updated 2021-04-23 17:30:39 +02:00