Reset system rework
- modulair reset system - fall out of world reset - lobby enchantment additions for drowning damage negation - predicate world level 50 for herohost:world
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cfa1761593
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@ -19,6 +19,7 @@
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"feet"
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],
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"effects": {
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"prevent_armor_change": {},
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"attributes": [
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{
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"amount": -1,
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@ -45,6 +46,24 @@
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]
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}
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}
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},
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{
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"effect": {},
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"requirements": {
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"condition": "minecraft:damage_source_properties",
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"predicate": {
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"tags": [
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{
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"expected": true,
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"id": "minecraft:is_drowning"
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},
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{
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"expected": false,
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"id": "minecraft:bypasses_invulnerability"
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}
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]
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}
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}
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}
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]
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}
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@ -5,12 +5,11 @@ tellraw @a[tag=hc.initialized] [{"text":"» ","color":"gray"},{"translate":"hhos
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execute at @s run playsound minecraft:block.amethyst_block.step ambient @s ~ ~ ~ 0.7 0.7
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# reset player
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clear @s[tag=!hc.debug]
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execute in herohost:world run tp @s[tag=!hc.debug] 5 109 50 -90 0
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execute in herohost:world run spawnpoint @s 5 109 50 -90
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execute as @s[tag=!hc.debug] run function herohost:core/reset
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# misc
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scoreboard players enable @s +hc.warp
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execute at @s run playsound minecraft:block.amethyst_block.step ambient @s ~ ~ ~ 0.7 0.7
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# initialize player
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tag @s add hc.initialized
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tag @s add hc.initialized
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@ -5,12 +5,11 @@ tellraw @s[tag=hc.debug] [{"text":"» ","color":"red"},{"translate":"hhost.minig
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execute at @s run playsound minecraft:block.amethyst_block.step ambient @s ~ ~ ~ 0.7 0.7
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# reset player
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clear @s[tag=!hc.debug]
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execute in herohost:world run tp @s[tag=!hc.debug] 5 109 50 -90 0
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execute in herohost:world run spawnpoint @s 5 109 50 -90
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execute as @s[tag=!hc.debug] run function herohost:core/reset
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# misc
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scoreboard players enable @s +hc.warp
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execute at @s run playsound minecraft:block.amethyst_block.step ambient @s ~ ~ ~ 0.7 0.7
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# reset player score
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scoreboard players reset @s +hc.disconnect
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scoreboard players reset @s +hc.disconnect
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18
data/herohost/function/core/reset.mcfunction
Normal file
18
data/herohost/function/core/reset.mcfunction
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@ -0,0 +1,18 @@
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# --- HeroGames - Copyright (c) HeroHost team (code provided by HeroChris). ---
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# world below y50 tag
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execute if entity @s[predicate=herohost:world_y50] run tag @s add hc.world_y50
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# default functionality
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clear @s[tag=!hc.world_y50]
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item replace entity @s armor.feet with minecraft:leather_boots[minecraft:enchantments={levels:{"herohost:lobby":1}}]
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execute in herohost:world run tp @s 5 109 50 -90 0
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execute in herohost:world run spawnpoint @s 5 109 50 -90
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# stop execution of normal
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execute if entity @s[tag=!hc.world_y50] run return fail
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# world below y50 execution
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execute at @s[tag=hc.world_y50] run playsound minecraft:entity.enderman.teleport ambient @s ~ ~ ~ 0.7 0.7
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title @s[tag=hc.world_y50] actionbar [{"translate":"hhost.minigame."}]
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tag @s[tag=hc.world_y50] remove hc.world_y50
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@ -11,7 +11,9 @@
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# hc.debug
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# misc
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effect give @a[gamemode=!creative] saturation 1 1 true
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execute as @a[scores={+hc.warp=1..}] run function herohost:misc/warp
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execute as @a[tag=!hc.debug,predicate=herohost:world_y50] run function herohost:core/reset
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# games
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# [ WIP ] execute in herohost:world if entity @p[x=-125,y=50,z=-376,dx=250,dy=100,dz=250] run function herohost:tnt/core
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14
data/herohost/predicate/world_y50.json
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14
data/herohost/predicate/world_y50.json
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@ -0,0 +1,14 @@
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{
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"condition": "minecraft:entity_properties",
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"predicate": {
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"location": {
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"position": {
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"y": {
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"max": 50
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}
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},
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"dimension": "herohost:world"
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}
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},
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"entity":"this"
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}
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