Reset system rework
- modulair reset system - fall out of world reset - lobby enchantment additions for drowning damage negation - predicate world level 50 for herohost:world
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18
data/herohost/function/core/reset.mcfunction
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18
data/herohost/function/core/reset.mcfunction
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# --- HeroGames - Copyright (c) HeroHost team (code provided by HeroChris). ---
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# world below y50 tag
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execute if entity @s[predicate=herohost:world_y50] run tag @s add hc.world_y50
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# default functionality
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clear @s[tag=!hc.world_y50]
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item replace entity @s armor.feet with minecraft:leather_boots[minecraft:enchantments={levels:{"herohost:lobby":1}}]
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execute in herohost:world run tp @s 5 109 50 -90 0
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execute in herohost:world run spawnpoint @s 5 109 50 -90
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# stop execution of normal
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execute if entity @s[tag=!hc.world_y50] run return fail
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# world below y50 execution
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execute at @s[tag=hc.world_y50] run playsound minecraft:entity.enderman.teleport ambient @s ~ ~ ~ 0.7 0.7
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title @s[tag=hc.world_y50] actionbar [{"translate":"hhost.minigame."}]
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tag @s[tag=hc.world_y50] remove hc.world_y50
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