Reset system rework
- modulair reset system - fall out of world reset - lobby enchantment additions for drowning damage negation - predicate world level 50 for herohost:world
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@ -5,12 +5,11 @@ tellraw @a[tag=hc.initialized] [{"text":"» ","color":"gray"},{"translate":"hhos
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execute at @s run playsound minecraft:block.amethyst_block.step ambient @s ~ ~ ~ 0.7 0.7
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# reset player
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clear @s[tag=!hc.debug]
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execute in herohost:world run tp @s[tag=!hc.debug] 5 109 50 -90 0
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execute in herohost:world run spawnpoint @s 5 109 50 -90
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execute as @s[tag=!hc.debug] run function herohost:core/reset
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# misc
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scoreboard players enable @s +hc.warp
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execute at @s run playsound minecraft:block.amethyst_block.step ambient @s ~ ~ ~ 0.7 0.7
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# initialize player
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tag @s add hc.initialized
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tag @s add hc.initialized
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