From f9a50c8c3a229485bcbdbb85f3333da24d610e2c Mon Sep 17 00:00:00 2001 From: max Date: Mon, 18 Jan 2021 14:12:43 +0100 Subject: [PATCH] Change texture name --- Editor/Scripts/ModelBaker/VA_ModelBaker.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Editor/Scripts/ModelBaker/VA_ModelBaker.cs b/Editor/Scripts/ModelBaker/VA_ModelBaker.cs index 2c9ed79..0887c20 100644 --- a/Editor/Scripts/ModelBaker/VA_ModelBaker.cs +++ b/Editor/Scripts/ModelBaker/VA_ModelBaker.cs @@ -90,7 +90,7 @@ namespace TAO.VertexAnimation.Editor target.ConbineAndConvertGameObject(); bakedData = target.Bake(animationClips, fps, textureWidth); - positionMap = VA_Texture2DArrayUtils.CreateTextureArray(bakedData.positionMaps.ToArray(), false, true, TextureWrapMode.Repeat, FilterMode.Point, 1, string.Format("{0}-PositionMap", name), true); + positionMap = VA_Texture2DArrayUtils.CreateTextureArray(bakedData.positionMaps.ToArray(), false, true, TextureWrapMode.Repeat, FilterMode.Point, 1, string.Format("{0}_PositionMap", name), true); if (lodSettings.generate) {