diff --git a/Editor/Scripts/ModelBaker/VA_ModelBaker.cs b/Editor/Scripts/ModelBaker/VA_ModelBaker.cs index 2c9ed79..0887c20 100644 --- a/Editor/Scripts/ModelBaker/VA_ModelBaker.cs +++ b/Editor/Scripts/ModelBaker/VA_ModelBaker.cs @@ -90,7 +90,7 @@ namespace TAO.VertexAnimation.Editor target.ConbineAndConvertGameObject(); bakedData = target.Bake(animationClips, fps, textureWidth); - positionMap = VA_Texture2DArrayUtils.CreateTextureArray(bakedData.positionMaps.ToArray(), false, true, TextureWrapMode.Repeat, FilterMode.Point, 1, string.Format("{0}-PositionMap", name), true); + positionMap = VA_Texture2DArrayUtils.CreateTextureArray(bakedData.positionMaps.ToArray(), false, true, TextureWrapMode.Repeat, FilterMode.Point, 1, string.Format("{0}_PositionMap", name), true); if (lodSettings.generate) {