From ec6b1b0e9ed73b4b869caa35c273ae267ee978c6 Mon Sep 17 00:00:00 2001 From: max Date: Tue, 13 Apr 2021 21:18:15 +0200 Subject: [PATCH] Fix sample1 --- Samples~/Example1/Scenes/Sample_01.unity | 66 +++++++++++++++++------- package.json | 2 +- 2 files changed, 47 insertions(+), 21 deletions(-) diff --git a/Samples~/Example1/Scenes/Sample_01.unity b/Samples~/Example1/Scenes/Sample_01.unity index eaa1d8f..029a0dd 100644 --- a/Samples~/Example1/Scenes/Sample_01.unity +++ b/Samples~/Example1/Scenes/Sample_01.unity @@ -547,6 +547,51 @@ Transform: m_Father: {fileID: 1757582465} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &979370073 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 979370075} + - component: {fileID: 979370074} + m_Layer: 0 + m_Name: SampleAnimationSystem + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &979370074 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 979370073} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 32426091bb6243f40ac8e44310903ba6, type: 3} + m_Name: + m_EditorClassIdentifier: + sampleSystem: 0 + animationAsset: {fileID: 0} +--- !u!4 &979370075 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 979370073} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 9.674295, y: -1.6481819, z: 9.735136} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1040945601 GameObject: m_ObjectHideFlags: 0 @@ -732,7 +777,7 @@ Transform: - {fileID: 973670068} - {fileID: 2110778248} m_Father: {fileID: 0} - m_RootOrder: 4 + m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1919409176 GameObject: @@ -850,25 +895,6 @@ MonoBehaviour: m_RequiresDepthTexture: 0 m_RequiresColorTexture: 0 m_Version: 2 ---- !u!1 &1939547609 stripped -GameObject: - m_CorrespondingSourceObject: {fileID: 8613678844811998231, guid: 6b9b85ed9ad9c864dbe9bdd66fb174e2, type: 3} - m_PrefabInstance: {fileID: 1368237060} - m_PrefabAsset: {fileID: 0} ---- !u!114 &1939547614 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1939547609} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: c23c000b7fd45d24082124648f08658f, type: 3} - m_Name: - m_EditorClassIdentifier: - animations: - - {fileID: 838620241788919210, guid: f4349667ca4312e4baf669e11f247ba7, type: 2} --- !u!1 &2110778247 GameObject: m_ObjectHideFlags: 0 diff --git a/package.json b/package.json index 53701c9..233dfce 100644 --- a/package.json +++ b/package.json @@ -1,7 +1,7 @@ { "name": "com.tech_art_outsource.vertex_animation", "displayName": "TAO Vertex Animation", - "version": "0.2.0", + "version": "0.2.1", "unity": "2020.2", "unityRelease": "1f1", "description": "Vertex animation shaders and tools.",