From a3c0ea934eeb29742fde8dfa18a30f28fb907580 Mon Sep 17 00:00:00 2001 From: max Date: Tue, 19 Jan 2021 15:24:13 +0100 Subject: [PATCH] Package version TODO: Update sample assets. --- CHANGELOG.md | 9 +++++++++ Editor/Scripts/Editor/VA_AnimationBookEditor.cs | 13 ++++++++++--- package.json | 4 ++-- 3 files changed, 21 insertions(+), 5 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index ab1eeb7..a8e1b01 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,14 @@ # Change Log: +## 0.1.2 + +- Complete rework of asset pipeline. + - In-engine vertex animation texture generation. + - LOD generation. + - Prefab setup. + - Book setup. + - Animation setup. + ## 0.1.1 - Runtime fixes. diff --git a/Editor/Scripts/Editor/VA_AnimationBookEditor.cs b/Editor/Scripts/Editor/VA_AnimationBookEditor.cs index 449f9ad..21fb6b5 100644 --- a/Editor/Scripts/Editor/VA_AnimationBookEditor.cs +++ b/Editor/Scripts/Editor/VA_AnimationBookEditor.cs @@ -17,9 +17,16 @@ namespace TAO.VertexAnimation.Editor { serializedObject.Update(); - // Texture Groups. - DrawDefaultInspector(); - EditorGUILayoutUtils.HorizontalLine(color: Color.gray); + EditorGUILayout.PropertyField(serializedObject.FindProperty("positionMap")); + EditorGUILayout.PropertyField(serializedObject.FindProperty("animations")); + EditorGUILayout.PropertyField(serializedObject.FindProperty("materials")); + + EditorGUILayoutUtils.HorizontalLine(color: Color.gray); + + using (new EditorGUI.DisabledScope(disabled: true)) + { + EditorGUILayout.IntField(new GUIContent("MaxFrames"), animationBook.MaxFrames); + } serializedObject.ApplyModifiedProperties(); } diff --git a/package.json b/package.json index 74602ce..74f5bfb 100644 --- a/package.json +++ b/package.json @@ -1,9 +1,9 @@ { "name": "com.tech_art_outsource.vertex_animation", "displayName": "TAO Vertex Animation", - "version": "0.1.1", + "version": "0.1.2", "unity": "2020.2", - "unityRelease": "0f1", + "unityRelease": "1f1", "description": "Vertex animation shaders and tools.", "category": "Tool", "type": "tool",