mirror of
https://github.com/maxartz15/UnitySerializedReferenceUI.git
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10 lines
376 B
C#
10 lines
376 B
C#
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using System;
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using UnityEngine;
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/// Any of this types or interface types are valid. And only this types can be presented.
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[AttributeUsage(AttributeTargets.Field)]
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public class SerializeReferenceUIRestrictionIncludeTypes : PropertyAttribute
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{
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public readonly Type[] Types;
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public SerializeReferenceUIRestrictionIncludeTypes(params Type[] types) => Types = types;
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}
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