namespace VertexColor.ScenePartition.Editor { [System.Serializable] public class ScenePartitionData { public bool HasCreatedPartitions => ScenePartitions != null && ScenePartitions.Count > 0; public ScenePartitionSortedList ScenePartitions = new ScenePartitionSortedList(); public bool HasLoadedPartitions => LoadedScenePartitions != null && LoadedScenePartitions.Count > 0; public ScenePartitionSortedList LoadedScenePartitions = new ScenePartitionSortedList(); public SceneGrid SceneGrid = new SceneGrid(); } }