using System.Collections.Generic; namespace VertexColor.ScenePartition { [System.Serializable] public class ScenePartitionSortedList : SerializableSortedList { } [System.Serializable] public class LongSortedSet : SerializableSortedSet { } [System.Serializable] public class SceneGridDictionary : SerializableDictionary { } [System.Serializable] public class GridList { public List list = new List(); } }