From daf622f327f830b0da9e9b9d2fba795044f35635 Mon Sep 17 00:00:00 2001 From: max Date: Sun, 16 Jul 2023 20:27:39 +0200 Subject: [PATCH] Update ScenePartitionSOEditor.cs --- Editor/ScenePartitionSOEditor.cs | 24 ------------------------ 1 file changed, 24 deletions(-) diff --git a/Editor/ScenePartitionSOEditor.cs b/Editor/ScenePartitionSOEditor.cs index 5f0e42e..9b52d61 100644 --- a/Editor/ScenePartitionSOEditor.cs +++ b/Editor/ScenePartitionSOEditor.cs @@ -1,4 +1,3 @@ -using System.Collections.Generic; using UnityEditor; using UnityEngine; @@ -92,29 +91,6 @@ public override void OnInspectorGUI() scenePartitionSO.LoadCell(gridId); } } - - EditorGUIUtils.HorizontalLine(); - - using (EditorGUIUtils.FoldoutHeaderScope foldoutGroup = new EditorGUIUtils.FoldoutHeaderScope("gridData", ref foldoutGroupEnabled)) - { - if (!foldoutGroupEnabled) return; - - EditorGUILayout.LabelField($"generatedSceneGrid"); - - foreach (KeyValuePair item in scenePartitionSO.Data.SceneGrid.Grid) - { - EditorGUILayout.LongField("gridId", item.Key); - - EditorGUI.indentLevel++; - - foreach (ulong id in item.Value.list) - { - EditorGUILayout.LongField((long)id); - } - - EditorGUI.indentLevel--; - } - } } } }