diff --git a/Editor/ScenePartitionSOEditor.cs b/Editor/ScenePartitionSOEditor.cs index 9b52d61..b815a0f 100644 --- a/Editor/ScenePartitionSOEditor.cs +++ b/Editor/ScenePartitionSOEditor.cs @@ -8,7 +8,6 @@ public class ScenePartitionSOEditor : UnityEditor.Editor { private ulong id = 0; private int gridId = 0; - private bool foldoutGroupEnabled = false; public override void OnInspectorGUI() { @@ -61,6 +60,8 @@ public override void OnInspectorGUI() scenePartitionSO.Save(); } + EditorGUIUtils.HorizontalLine(); + using (new EditorGUILayout.HorizontalScope()) { id = (ulong)EditorGUILayout.LongField("id", (long)id);