diff --git a/Editor/ScenePartitionSO.cs b/Editor/ScenePartitionSO.cs index 744107e..dad0b15 100644 --- a/Editor/ScenePartitionSO.cs +++ b/Editor/ScenePartitionSO.cs @@ -129,6 +129,7 @@ private void LoadScenePartitions(SortedSet partitionIds) } AssetDatabase.Refresh(); + EditorSceneManager.OpenScene(scenePath, OpenSceneMode.Single); } }