namespace Nerfed.Runtime.Graphics;
///
/// Can be defined on your struct type to enable simplified vertex input state definition.
///
public interface IVertexType
{
///
/// An ordered list of the types in your vertex struct.
///
static abstract VertexElementFormat[] Formats { get; }
///
/// An ordered list of the offsets in your vertex struct.
///
static abstract uint[] Offsets { get; }
}